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  • Game-Breaker: Several over the course of the game's history.
    • The Drone Swarm became a rather infamous one in rapid fashion. Originally weak, Drone Swarms were buffed one patch after their release with double their starting health, immediately catapulting them into "obscenely tanky for their cost" territory thanks to their squad-based health. At the very least, most units needed to expend ten attacks to kill a swarm of drones, if they could even hit a flying unit like it to begin with. People began using drone swarms to go after objectives while simply ignoring people as they tried to kill the extremely cheap, fast-moving swarms as they mobbed around control points, eventually firing a missile at the enemy base, at which point the drones would simply surround it and chip it to death while their commander drops Ion Cannon blasts on it repeatedly.
    • The Nod Phantom is infamously overvalued for it's cost, having the most abilities of any unit, to the point where it can't fit one of them on it's unit card, being a fast-moving, flying, hit and run burst damage unit with a cripplingly powerful EMP effect on it's attacks. Despite being meant for Hit-and-Run Tactics and as a Support Party Member, it actually beats the much weaker GDI Hammerhead, which itself has no abilities other than it's above-average stats, in a pure face-to-face brawl, let alone a fight in which the Phantom leverages it's medley of overloaded abilities.
  • Overshadowed by Controversy: This game's unveiling at E3 2018 as one of EA's major announcements that year—with an eight-minute video dedicated to showcasing the gameplay before confirming it was a new Command & Conquer game, at the expense of then-anticipated titles like Anthem and Battlefield Vdid not go well with Command & Conquer fans, as it is a mobile game announced at a time when the franchise had not had a new instalment for several years, and it felt like yet another example of EA prioritizing their shareholders over fans of their franchises, as fans who attended E3 wanted a new mainline entry but got a mobile game instead. It didn't help that people have not forgotten EA's 2014 attempt at rebooting Dungeon Keeper as a mobile game, with disastrous results. It wasn't until 2020, when EA published the well-received Command & Conquer Remastered, that thoughts about the franchise's future became more hopeful.
  • Tainted by the Preview: As mentioned above, Command & Conquer fans did not take kindly to the announcement at E3 2018 that the franchise would be rebooted with a mobile game after lying dormant for several years.

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