- Awesome Music: While much of the game's music is impeccable, thanks to composer Mark Morgan of Fallout and Fallout 2 fame, Congo Melody bears special mention.
- Game-Breaker: Several.
- The Eden Project. Outright destroys three of the most polluting cities in the world and gives you the ability to build Eco Rangers: invisible, fast-moving, eco-friendly nukes that wipe out cities and all adjacent improvements.
- The ESP Center wonder prevents other players from declaring war on you, improves their opinion of you and installs permanent embassies in every civilization. You may as well just quit as soon as someone else builds it.
- The Nanite Diffuser destroys **all** nukes in the game. All of them.
- The Gaia Controller wonder eliminates pollution entirely for the rest of the game.
- The Sensorium wonder removes all unhappiness caused by pollution and overcrowding.
- Nightmare Fuel:
- The AI Entity. Hoo boy. Digital Abomination doesn't even begin to describe it. It's an Eye of Providence the size of an arcology with the words "PERFECT MACHINE PERFECT JUSTICE" embossed at its base.
Without good, no evil
Without want, no lack
Without desire, no need
The circuit is one and one is the machine- When you finally complete the Alien Life Project, the alien itself has broken out of its tube and is nowhere to be found.
http://tvtropes.org/pmwiki/pmwiki.php/YMMV/CivilizationCallToPower
FollowingYMMV / Civilization: Call to Power
Go To