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YMMV / Bugs Bunny: Lost in Time

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  • Ass Pull: The game ends with a 3D recreation of Knight-Mare Hare even though nothing in the game ever indicated it (e.g. Bugs saying his adventure was just a dream, despite that not being the case).
  • Camera Screw: Despite you having full control of it, the camera is constantly trying to recenter itself behind Bugs, which combined with its tendency of getting stuck on things makes most platforming way more difficult then what they should have been otherwise
  • Funny Moments: Trying to dive into a rabbit hole and missing will cause Bugs to faceplant into the ground. It never gets old.
  • No Problem with Licensed Games: Despite being Infogrames' first Looney Tunes licensed game, it actually turned out to be a very solid 3D platformer with varied worlds, intricate level design and a good deal of humor and charm. While few would call it a masterpiece, there are good reasons for why it's considered one of the better games to bear the Looney Tunes brand.
  • That One Level: The Carrot Factory. Not only does its maze like layout and the game's poor draw distance make it very hard to navigate, but the platforming is much more unforgiving than most other levels, feeling more akin to something out of Crash Bandicoot than anything (but nowhere as fun due to the games often uncooperative camera and Bugs somewhat floaty controls). You also have to deal with an obnoxious mouse that steals a key from you in two different points of the level, and it can be surprisingly frustrating to retrieve it.
  • The Un-Twist: Even if you didn't see the debut cartoon Merlin appeared in, given his rather creepy appearance and eerie voice you'd expect some plot twist where it turned out he had some ulterior motive and was planning to betray Bugs the entire time. No such thing occurs; he really was just being helpful.

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