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YMMV / Berzerk

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  • First Installment Wins: The first game is usually most positively received critically, unlike its sequel, Frenzy, which slips under the radar at best and is considered too difficult at worst.
  • Funny Moments:
  • Game-Breaker: When the game starts, the software doesn't generate each room randomly as the player enters it, but rather every single room in the game world. Which means if the player loops back they can enter rooms they previously had played. If they find a sequence of easy rooms which connect around to each other, they can play the game pretty much indefinitely with little chance of dying, allowing for very high scores.
  • Moment of Awesome: Getting a robot's shot to harmlessly slip into the gap where the player's neck should be.
  • Memetic Badass: Evil Otto. Do NOT trust that smiley face graphic--he WILL get you. According to an urban legend, he can even get you in the real world.
  • Narm Charm: Evil Otto may be a bouncing smiley face...but he's still an evil, omnicidal thing that will kill you if you don't hurry on out.
  • Overshadowed by Controversy: The original game is infamously known for the incident where a player died of a heart attack immediately after a session of it. Though he was already a dead man walkingnote , it was blamed on the game, and contributed to another urban legend about yet another teenager dying, making it so that Berzerk would be most remembered for that. Amusingly, the actual incident of murder involving the game fell under the radar.


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