- Audience-Alienating Premise: One of the game's main selling points was how nonsensical it was... in a genre where not making sense is usually considered a major flaw. On top of that, the goal is to rescue Granny's family of animal torturers by performing several gratuitous acts of cruelty against anyone and anything that happens to be in Granny's way, even unintentionally. This is probably why this would be the last thing Makh-Shevet would work on before filing for bankruptcy.
- Awesome Music: The music was fairly memorable, worked very well to give ambience to the game, and is generally understood to be one of the things the game actually does excellently, if just as bizarre as the rest of the game.
- Better as a Let's Play: The game's nonsense is much easier to appreciate when you're not the one who has to solve its puzzles, plus you get the bonus of seeing someone have to try to explain what's going on. Playthrough videos also tend to cut out some of the traveling and CD-switching, streamlining things considerably.
- Nightmare Fuel: The whole ambience generated by the game, which is generally considered to be so utterly weird it stops being quirky and just becomes outright unsettling. It's even been said that calling this game "insane" is Not Hyperbole, and this really does seem mentally disturbed; at least one person has compared the game's internal logic with that of people they knew who had genuine dementia. The comments for the Ross's Game Dungeon video, as well as Ross's own comments on the next one, report people feeling gaslighted or even outright ill.
- Rooting for the Empire: Let's face it, the Crotony family are not people you want to get behind, with them being animal torturers and all. If anything, George did everybody a favor by selling them and his house to the Rabbit, given how much better off most of the family members seem to be when you find them.
- So Bad, It's Good: Despite doing everything an adventure game shouldn't do, the surreal imagery and nonsensical solutions can be fascinating to see.
- Unintentional Uncanny Valley: The Great Rabbit has a human face, which just looks wrong. Not that everything else works well either; there are plentiful ugly designs in the game that come close enough to human to be freaky. Even the dialogue is frequently just a hair shy of natural.
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