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Always Keep Wondering!

"You know, sometimes I wonder if there are other worlds out there to explore: worlds full of excitement and adventure and new friends!"
Stampy

Wonder Quest is a web series from Disney's Maker Studios. It is created by Joseph "Stampy" Garrett, a YouTube commentator who posts videos primarily set in the sandbox game, Minecraft.

Since its release in April of 2015, the series has garnered over 71 million views. You can watch first season here...and the second season here. There is also a spin-off animated show based on the series, titled I Wonder.

To see the TV Tropes page for Stampy himself, you can find it here.


I wonder, what trope examples are in this show?

  • Absurdly Spacious Sewer: In Episode 20, Stampy, Keen and Dan escape prison through one of these.
  • Academy of Evil: The Henchmen Academy for Rough Meanies (H.A.R.M) is one of these.
  • Chekhov's Volcano: In Episode 9, "Cabin Fever", Stampy observes that there is a massive volcano on the island in the middle of the ocean. When they visit the volcano... it starts to erupt.
  • Constantly Curious: The Wonder Gem makes sure that the residents of Wonderberg and beyond keep thinking and wondering.
  • Continuity Nod: In Episode 14, Sqaishey suggests to do the Rain Dance to float up to retrieve the Diamond of Dion. Stampy shoots the idea down at first.
    Sqaishey: I know! We can make it rain! We could do the Rain Dance!
    Stampy: No, no, last time we did the Rain Dance, it didn't work.
  • Educational Song: Episodes 2, 3 and 8 all have educational songs.note 
  • Edutainment Show: Not only does this show teach subjects like the solar system and how plants grow, but the overall message of the show is to stay curious so you can learn.
  • "Fantastic Voyage" Plot: Episode 6 had Keen casting a shrinking spell on Stampy and himself to see how plants grow.
  • Fast-Forward Gag: Used in Episode 22 when Stampy, Keen, Thomas Edison, and William Hammer do a variety of activities around the lab while waiting to see how long a lightbulb with a carbon filament can last.
  • Hair-Raising Hare: A colony of killer bunnies attack our heroes in the beginning of Episode 7.
  • Heroes Love Dogs: Stampy cares for his Canine Companion, Barnaby, greatly. Stacy also has her own wolf pack of six dogs.
  • Impossible Shadow Puppets: The gang manage to make one in Episode 17 to scare Flunky and Lackey away.
  • MacGuffin: The Wonderments of the Wonder Gem, which keep the whole world wondering.
  • Rhymes on a Dime: The clues leading to the Wonderments in Season 1 all rhyme.
  • Running Gag:
    • A recurring one throughout both seasons — all the Stampy's friends just make their merry way to Wonderberg while Stampy has to take a portal. The only exception appears to be Squid, who went through the same portal Stampy did. Stampy naturally lampshades this in Episode 14.
      Stampy: Keen, how come I have to take a portal to Wonderberg, but all of my friends just seem to show up?
      Keen: Ehhhh, it's a... it's a cat thing. Sorry, Stampy.
    • In Season 2, several of the special guests of the episode end up flying away after aiding Stampy and Keen. Stampy lampshades it in Episode 20.
      Stampy: How come everyone can fly apart from us?
  • Science Hero: Enforced, as mathematics and science are key components of the series and serve as the driving force behind puzzle-solving.
  • Separated by a Common Language: A part of Episode 20, "Great Escape", is dedicated to the differences between British and American English. This gets Played for Drama when our heroes end up getting arrested for being British, which is given away by their choices of wording and their spot of tea.
  • Space Episode: In Episode 4, Stampy and Keen set off into space to find the first Wonderment (and find a stranded alien in the process).

And remember: Always keep wondering!

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