Bruce Lee was able to do similar stuff no average person can do. (Like pushups with only his thumbs)
- Which would make Ocelot Rosemary's Baby, if you get what I mean...
- Utterly wrong, both because she is in-universe noted for the joy she exudes in battle, and by the fact she embodies the phrase "the greatest joy is the joy of duty."
- A more plausible real name for the Boss would be Abigail. It's meaningful, but not obviously so, and it forms some Alphabetical Theme Naming with Ocelot's real name (Adamska).
- That and Eva.
- There's some untapped Fridge Brilliance in this theory. Remember how in MGS2 it is revealed that the Wisemen's Committee, the brains behind the Patriots, were all dead? What could have happened was The Sorrow using his powers to make the Wisemen's Committee manipulate all the events from behind the scenes, using their not-physically-alive state a good basis for Plausible Deniability. Sadly, this doesn't happen in MGS4.
- Obviously, Ocelot's ideal weapon would be the Calico M960 machine-pistol. "One hundred bullets. More than enough to kill
anythingeverything that moves." - And if he'd known Ocelot were that gullible, Big Boss have probably recommended that he use a Thompson Contender.
- On the other hand, Ocelot's original sidearm only had seven shots, as did Snake's pistol. At the time he suggested it, six bullets wasn't much less than standard.
- The problem with this is that not only does it not solve the reloading issue, it Not Solves it to more staggering proportions than most people realize; the Single-Action Army has to have it's spent casings ejected one at a time, and then you can start reloading it one bullet at a time.
- Given the skill Ocelot had demonstrated up to that point, Snake knew that by the time he had to reload, there would be at least six dead bodies on the ground. Between that and his pack of minions, reloading was unlikely to be a concern.
- All of this ignores the fact that Ocelot literally gets off on reloading and has a cowboy fetish. It was just a matter of time before he tried reloading a revolver in a fight. Also, choosing the SAA Colt was Ocelot's choice. He could have tried a revolver that could use a speed loader.
- All of this also ignores the fact that, except for extremely limited and rare circumstances, for military purposes a handgun is an emergency back-up weapon. It's for fighting your way back to pick up the rifle you shouldn't have put down in the first place. It is not the primary CQB weapon of choice. Handguns—any handgun, no matter how many cartridges they hold between reloads—were obsolete in that role even in World War I and haven't been a viable primary choice since, oh, say, 1875—if you were a cavalryman and your only alternatives were a lance and a saber.
- On the other hand, Ocelot's original sidearm only had seven shots, as did Snake's pistol. At the time he suggested it, six bullets wasn't much less than standard.
- Big Boss specifically tells (an uncomprehending) Paramedic that Ocelot "might just be handy with a high-caliber revolver." Even if he didn't specify which one (the Makarov, perhaps...), it subtracts from the notion that he didn't mean exactly what he told him.
- A makarov is an autoloader pistol...
- The makarov is what he was using already
- A makarov is an autoloader pistol...
- He recommended a revolver due to Ocelot's style. Ocelot really liked to twirl his guns and also try out new tricks in combat like twisting the arm to reduce recoil. Snake wouldn't have known what kind of revolver Ocelot would have picked, but he had a hunch that it really wouldn't matter. The revolver was recommended because the tricks that Ocelot liked to do caused his gun to jam, revolvers don't jam unless something large enough gets stuck and stops the cylinder unlike the Makarov that got jammed because the arm twisting probably caused the clip to not move the next round up properly. Revolvers aren't outdated in and of themselves, so again it is back to him not mentioning a specific revolver. The fact that Ocelot is able to use an outdated one with such skill, hell even two of them at some point, just shows off his skill. Clip size doesn't matter when he can and does kill multiple people with a single bullet via ricochet.
- Actually, his gun jammed because he attempted to do a Middle Eastern technique that involved ejecting the first bullet by hand, but he had never done it before, he only heard about it. He screwed up, and the gun jammed.
- All of you are missing the obvious truth: Ocelot was already using Revolvers long before he met Snake. Think about it; Ocelot appears in his first scene already wearing spurs, using revolver shooting techniques, and executing fancy trick shots like a pro. Operation Snake Eater occured barely a week later, not nearly enough time to learn how to juggle three revolvers with the skill he displays. It's not as if Snake inspired him to start watching Westerns, and John Wayne sure doesn't use semi-autos. Ocelot was simply using a Makarov for the sake of the Virtuous Mission, planning on having it jam. He might have left it at that, but having Snake talk down to him over an intentional mistake really pissed him off. Enough to try to stab Snake, despite his mission, only to get himself handled legitimately. This would explain why he takes every opportunity to show off later on, and anything else he said was just keeping in character.
- You mean not all the games are supposed to be V.R. simulations other characters are playing through? I thought that's what they were saying in Metal Gear Solid 2... but then again, I could be wrong.
- Jossed by Snake not knowing very much at all about Big Boss's story in MGS4, not even his "Naked Snake" codename. Unless he's playing the simulation after that, but Snake probably wouldn't spend his remaining days playing simulations.
- Well assuming the migs are the ones that follow Snake and Eva, they got called off. Why would he let her get killed by Napalm when a shot to the head would have killed her quickly and humanely. The player had to pull the trigger themselves, don't undermine that. ;_;
- Or it was to set Snake up as Big Boss.
- Again, Unreliable Narrator and Never Found the Body.
- Unreliable Narrator to the point of Breaking the Fourth Wall and lying to the player.
- Well, this series never cared much about the fourth wall.
- Unreliable Narrator to the point of Breaking the Fourth Wall and lying to the player.
- What. If I was to make a theory like that, I'd've done the other way around.
Miss Raikova was quickly promoted despite being remarkably bishonen for a Russian man. Sometime later, she and a sadistic Colonel fell in love. A sadistic Colonel with lightning powers. GENETIC lightning powers presumably fueled by sadism or something. Volgin saw through her disguise (or, being bisexual, didn't care once the clothes came off). As a side note, this was the real reason Volgin identified Snake as an impostor by grabbing his dick - the real Raikov didn't have one!
Sometime before Volgin's death, he knocked Raikova up. Sometime later she gave birth to one (or both) of Raiden's parents, who either developed lightning abilities or they skipped a generation. When Raiden was born, he was orphaned (or whatever the hell happened) and can't remember his parents. So now we have the remarkably pretty depending-on-how-you-view-cyborgs Raiden - the Japanese word for 'lightning' by the way - finally revealing his lightning powers near the end of MGS4. Powers he inherited from his grandfather and looks he scored from his grandmother.
- One: Very visible male chest when stuffed in locker two: The "no females" is gameplay mechanics, the Soviets did have female combatants.
- Alternately, Raikov and Volgin were more in love than the game let on, and they decided to have a child through artificial insemination. Their child also rose through the ranks to become a high-ranking officer in the Russian military. Sometime later, Solidus (who must have served in the military at some point before the Patriots made him president) killed Raikov's son while fighting in some future conflict with Russia, but decided to spare his infant son (Raiden) so that he could raise him as a child soldier and make him the subject of the Patriots' S3 Program.
- or...
- It was insanely weird to read this while listening to the song Jungleland with and by The Boss.
- Somewhat confirmed: the RB options during cutscenes, which show Snake's POV, do lose their depth when Snake loses the eye.
He talks to Raiden about the differences between virtual reality and real life and seems pretty knowledgeable about it. Also, if the player kills Sokolov, Ocelot or EVA, Colonel Campbell can be heard telling Snake off for creating a time paradox. "Time Paradox" could be Foxhound's own Animus' type of desynchronisation. As for why he's in the Animus, they could be trying to teach Snake about CQC, and I can't think of a better way to do so than use the bleeding effect from the man who helped create it, Big Boss.
- Alternatively, the game is Solid Snake having leaped back to 1964 with Colonel Campbell as his "Al".
- The Joy, with her sheer will and charisma, instilled a sense of awe and pride among her colleagues and even her foes, despite her cold demeanor and heavy burden.
- The Sorrow brought about a sense of sadness and loss through his contact with friends and foes on the other side, but learned to accept death with dignity and even happiness.
- The Pain hurt people, but was actually numb to the many stings he received due to years of exposure.
- The Fear scared people with his freakish nature and unpredictability, but was himself Conditioned to Accept Horror.
- The End instilled a sense of dread and despair with his prophet-of-doom appearance, but was actually very much in tune with the environment and all things living.
- The Fury inspired savage anger through his wanton destruction, but was actually cool and calculating... well, until the accident.
- Venom Snake throws a wrench into this one. Although Big Boss didn't flinch at the idea of having a brainwashed body double live a lie, he did eventually tell the truth to Venom. Hum.
- The Boss outright says that she was drawn to Snake having read his dossier and felt an affinity for him due to both of them having been nuclear test subjects.
- Volgin knew there was a spy in Groznyj Grad.
- This spy was in contact with Snake.
- America was after the Legacy.
Volgin "accidentally" revealed the exact location of the Legacy and then secretly laid a trap in the vault, figuring that either the spy would go after it, allowing him to find out who it was, or Snake would escape and go after the Legacy himself, allowing Volgin to capture him again.
Also, consider this: Snake's escape from Groznyj Grad seemed almost -too- easy. Sure, there were some difficulties along the way (patrols, guard dogs, Ocelot chasing him through the sewer), but overall, it wasn't all that difficult for Snake to escape. -Because Volgin wanted it that way.-Why else would he let Snake keep his radio, then put him in a cell that is opened with a radio frequency?
To expand even further, it's possible that the Legacy wasn't even in the underground vault; at least, not when Volgin said it was. He may have moved it there after the fact to bait the trap. All he would have to do at that point is closely monitor the vault, and, depending on the situation, either recapture Snake, or discover who the spy is.
However, to truly hide his existence from the public, the British government decided to make use of Fiction as Cover-Up.
First, a series of novels were published under the supervision of MI6 and the Ministry of Defense, which were very close to the truth, but with enough elements to make them seem like adventure stories. The Bond girls were either targets occasionally seduced by Agent 007 or agents he teamed up with, but with outlandish names to hide their identities. Some antagonists were composites of others, such as Blofeld, who was inspired by three different targets Bond took out. Others were real, like Dr. No, but had their motives changed. In No's case, he was a Tong boss that ran a powerful syndicate out of Jamaica and occasionally smuggled missiles, instead of being a nuclear physicist ruining Cape Canerval missile launches. Agent 007, meanwhile, had a similar personality to his literary version, being a cold blooded hitman, but wasn't really a Sex God, preferring to remain friends with any female agents and focus on his job instead. As for the bases 007 headed to, all of them were completely razed afterwards and any traces quietly removed. He was also instructed to Leave No Survivors when infiltrating his target's base, to prevent any leaks to the press. His American comrade, Felix Leiter, was completely made up, made only to give the character an American counterpart.
As successful as the novels were, though, there was a concern that it was still too close to the truth. So, the government decided to set up an ongoing series of propaganda films. However, this time, the truth had to be stretched as far as possible. Multiple actors were cast to play James Bond, as a larger-than-life, Nigh-Invulnerable, One-Man Army heroic pornomancer, each carefully selected to make sure that they didn't resemble the real 007 too much. The Bond girls of the novels were changed further into either love interests, typical action girls or brief eye candy. Villains had their evilness and hamminess cranked up to eleven. Gadgets became futuristic wonders, cool cars were driven, exotic locales were visited and spying was presented as a thrilling adventure to the public. Finally, just to make sure, the films were heavily hyped until they overshadowed the novels in fame.
The results were tremendously successful, inspiring parodies, homages and other fictional spies. To this day, the public remains convinced that Agent 007 is a work of fiction.
As for Major Zero and Big Boss? Zero isn't aware that Agent 007 exists, due to not being part of the select group said earlier. But Big Boss, knowing him, could very well have encountered and worked with Agent 007 at some point, and dislikes the movies because they aren't at all like the man he knows.