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WMGs for Discworld / Men at Arms. Warning: Potential unmarked spoilers.

Vetinari has something of a Heel–Face Turn in this novel, motivated by Vimes and Carrot.

Think about it: the Patrician completely failed to read and manipulate the situation correctly. He tried to push Vimes into solving a series of murders that he was already working on, and that attempt actually drove Vimes into retirement. He had no idea that Cruces was the murderer. And at the end, Carrot's proposal to rebuild the Watch takes him completely by surprise.

What we're seeing here is Vetinari realizing that his mental model of Ankh-Morpork and of human nature in general is inaccurate. That there are not "always, and only, the bad people." That it is possible to improve the city while preserving civic order, not merely leave it balanced in its misery.

It is only after this novel that Vetinari's manipulative skills really begin to match his towering reputation for having them.

  • By extension, if this is the book where he had a Heel–Face Turn, then Night Watch Discworld is the book that'd convinced him to become so cynical in the first place. He'd seen his own aunt's meticulous efforts to replace a corrupt and paranoid Patrician end up merely putting another ruthless backstabber into power. He'd applied all of his hard-won, elegant expertise from the Assassins' school to eliminating Winder, only to see Snapcase turn around and sic an uncultivated psychopath on the only sincerely well-meaning unit in the Watch. Vetinari's belief that the good people are only of use to replace one bunch of bad people with another, we can now see, stems from direct personal experience from that period, and he only shakes off that disillusioned cynicism when Carrot's proposal for a new Watch — and the could-have-been-king's complete disinterest in personal power — shoved his face in the fact that not everyone he might trust to share the civic authority is a Snapcase-in-waiting.

Detritus' large equation has an obvious answer

When he gets locked in the pork futures warehouse, he creates a huge, elaborate "theory of everything" equation all over the walls, in an attempt to pass the time until he is rescued. He gets everything down to one last "=" before being rescued. I suspect that the answer on the other side of that equals is 42.The Discworld Universe has the Question, and the HHGG universe has the answer. Unfortunately, because this universe has seen the answer, we'll never find out the details of Detritus' question.

Detritus' large equation has an even more obvious answer

The universe is what it is. Deal with it.Alternatively: Nothing's nothing, stop worrying.

  • Or, the solution was given a another book: "Things just happen, what the hell."

The Lord Rust mentioned in this book is not the same one as the Lord Rust in later books.

He could have died between Men at Arms and Jingo whereupon the Lord Rust we all know took over.

  • Jossed as of Snuff, unless something very complicated happened to the succession, because the Lord Rust in that book is notably older than Vimes.
    • In addition, Lord Rust makes an appearance in the past during Night Watch, and Vimes' reaction to him confirms that it is the same Rust as in Jingo. Once again, unless the family succession got very messy, it's more likely a case of Characterization Marches On, as with the Patrician in The Colour of Magic, according to Word of God.

The Gonne wasn't just an invention, but another Wild Idea that leaked in from another world, like the Holy Wood spirit from Moving Pictures or Music With Rocks In from Soul Music.

It would explain the unnatural influence over its wielders' minds and the inordinate number of pop-culture gunfight references that crept into the story. It would account for the object seemingly having a life of its own, at the time it killed Mr. Hammerhock. Most importantly, Leonard of Quirm's strange feeling that he was just putting together something that already existed (versus something he personally invented) might explain why it has such a concise straightforward name instead of a Hurls-Lead-Projectiles-At-Speed-Due-To-Concentrated-Incendiary-Reactions-Of-No.-1-Powder Device or some such.

Nobby acquired the signet ring he had in Feet of Clay from Edward d'Eath's corpse.
Vimes sent Nobby to collect the body with a warning not to nick any jewelry, but he admits later that he had no doubt that Nobby would "forget" that part of his instructions. At the beginning of Men At Arms, Edward d'Eath offers an old ring he'd unearthed at Copperhead as evidence of Carrot's royal origins. Young d'Eath's obsession with Carrot's ancestry was such that he probably wouldn't have left the ring behind in his room, but would carry that most tangible piece of evidence he'd found on his person. Guild Assassins make it a point of honor not to rob their targets' bodies, so Cruces wouldn't have searched Edward's pockets (a risky thing to do with any Assassin, in any case) after shooting him. Nobby pinched the ring when he collected the corpse, then later asked some pawnbroker to appraise it. Nobby wasn't satisfied with the offer, so kept the thing as a trinket; meanwhile, the pawnbroker asked the Heralds about the coat-of-arms it bore for the sake of his own curiosity, which brought Nobby to Dragon-King-Of-Arms's attention. The chief Herald's story about Nobby's relationship to the Earl of Ankh was as fabricated as Nobby's own self-exonerating claim that he'd gotten the ring from Sconner.

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