As a WMG subpage, all spoilers are unmarked as per policy. You Have Been Warned.
- Alternatively, DeRoss is responsible for the supernatural events and could in fact be an Eldritch Abomination.
- If pronounced a certain way, DeRoss sounds similar to Daoloth, who is an Outer God from the Cthulhu Mythos and has the ability to grant wishes. What are the Survivors going to Oletus Mansion for? To have their wishes granted and fortunes reversed.
- Another one of Daoloth's powers is the ability to send others to different dimensions, which could explain how there can be up to 4 (8 if it's in duo hunters mode) versions of the same character in a single match and how they can spawn in maps so quickly.
- If this is indeed true, it could potentially explain why Hastur and Yidhra willingly(?) became hunters.
- In addition, if Orpheus is related to DeRoss then his Split Personality could also be eldritch in nature.
A certain amount of time ago, the (apparent) exact ages of certain survivors were released. Among these survivors were the group from the first set of diaries. Emma Woods/The Gardener was said to be 22, Freddy Riley/The Lawyer was said to be 38, Emily Dyer/The Doctor was said to be 32, and Kreacher Pierson/The Thief was said to be 30. While these ages are not confirmed to be canon, they do raise a lot of questions if they are indeed accurate. To start, Freddy was said to have met Martha Remington during the celebration of Lisa's first birthday in 1877. When applying math, this would imply that Freddy was 17-18 when he met Martha. Now it's possible that Freddy Likes Older Women, or, given that Leo and Martha's marriage was possibly an arranged one (which were common during that period of time) Martha herself was either a young woman, or in her earlier to mid twenties (while her husband was, allegedly, middle-aged). While this specific part of the backstory can be seen as strange, it can be glossed over and accepted by fans. And yet Freddy doesn't look a day younger than he does in the game...
Let us then look at future events in the backstory. When she was sent to the orphanage, Lisa Beck (Emma) was said to be 8-9 years old. Math would imply that Kreacher was 17-18 when she arrived at the orphanage. But now look at the official photos, only detailed in the deductions, that we currently have. During his time managing the orphanage, Kreacher looked exactly like he does in the game (minus the button eyes). Each of these photos are also implied to have been taken before Lisa arrived at the orphanage (with one of them seemingly depicting the founding of the orphanage). The same scenario occurs in the picture depicting Emily/Lydia about to administer shock therapy on 14-year old Lisa. Lydia would likely be 24-25, yet, like Kreacher, doesn't look a day younger then how she does in the game. Now you could just argue that both characters aged well (or badly in Kreacher's case) or the developers just wanted to make sure the players recognised the characters and just shrug it all off as a coincidence.
But then remember these two details. Lydia/Emily went into hiding following her botched surgery on Martha Remington. A surgery which, judging by both Freddy and Emily's Character Day letters, likely took place shortly after Lydia's attempt to cure Lisa of her apparent mental illness through shock therapy. This would imply that Lydia/Emily spent, at most, eight years in hiding. And yet, in-game, she still wears the same clothes that she does in what little photos we have of her past self, and likely managed to remain hidden from a man who wanted to find and enact vengeance on her. We also don't know what happened to Kreacher in the period of time before he came to the manor. His Character Day letter implies that he might have attempted to start up an asylum, but was turned down in favour of Baron DeRoss' donation, while his deductions imply he was arrested at one point. And yet his official background states that he desires to win the game in order to fund another orphanage. If he remained a free man, what has been doing for nearly a decade? If he was previously imprisoned, why would he possibly think that he would be allowed to start up another orphanage, especially when his last one was taken from him following an investigation that decreed the children all needed to be institutionalised? Although he was arrested for theft, and the church is hinted to have had an ulterior motive, so make of that what you will.
Finally, there's the character diaries. Emma, Freddy and Kreacher all begin their diaries having already been in the manor for a certain period of time. We are given no indication of who arrived first, or if they met each other before coming inside the manor. Freddy briefly notes that the host did give them the basics on what was going to happen in the coming days, but we are left without any idea of what exactly happened during this briefing. Unlike the other three, Emily arrives at the manor at a later date. During her diary, no allusion is given to what life on the run has been like. It's almost like she arrived at the manor shortly after fleeing the clinic...
Is this all a case of Writers Cannot Do Math or ambiguous writing? Or is this all intentional, and a hint to the true power possessed by the forces behind the manor? We already know that they are capable of creating an exact replica of the Minerva Arms Factory, seemingly out of thin air. Not one, but two, Outer Gods are also hunters. It really makes you think about just how powerful the forces behind the manor truly are...
- Seemingly jossed, at least in regards to Kreacher, as his 2021 Character Day letter confirms that ten years have passed since he encountered Lisa Beck in the White Sand Street Asylum.
- Well, if the Oletus Manor Investigation Report can be considered a reliable source, quite a number of his novels seemed to revolve around mysterious and cursed manors...
- Judging by information revealed in both the preview for Ashes of Memory and the first Side Chapter in the Orfeo's game anniversary event, confirmed to be the case at least in regards to Queen Bee (Melly) and The Thirteenth Gift (Norton).
Alternatively...
- It is confirmed in-game that the plots of the Call of the Abyss events were indeed stories that Orpheus wrote before he lost his memory. Jury's still out on whether the same can be said for the plots of the other essences.
We don't really know where Oletus Manor is actually located, (possibly in Europe?), yet Orpheus goes there at the request of James Reichenbach. Reichenbach has many meanings and definitions, but 3 in particular stand out when considering this story.
1) Reichenbach can be defined as feelings of intense dark emotion. Usually dealing with grief, sadness, abandonment, uncertainty, and occasionally anger. Orpheus, and Baron DeRoss' certainly fit that.
2) Reichenbach is a small, remote village in Germany. Or as one could also say "out in the sticks".
3) Reichenbach can also mean strongly flowing stream, or river.
Also Oletus Manor is also called Eurydice Manor on a hanging sign in one animated trailer.
Now we tie these factors together with some Fridge Logic. Dark, negative emotions, sticks, and river. The River Styx in Greek Mythology. Orpheus, and Eurydice, are a husband/wife couple in Greek mythology, Eurydice died on their wedding night, bitten by a snake. Orpheus crossed the River Styx into the Underworld to get her soul back, and restore her to life. Ultimately, he failed. What character in Identity V is snake-themed? Yidhra. One of two Lovecraftian Gods, where dealing in souls could be a very simple issue.
We also don't know the exact location of Lakeside Village either, but it was known to be visited by a few tourists and writers, one of whom wrote a horror novel that revealed a lot of secrets about it. Could this have been Orpheus? Could the mob have been the inhabitants of said village out for revenge, and sacrificed his children, and wife, to Hastur, and Yidhra, respectively? It is heavily implied that children were sacrificed to Hastur, could Yidhra have his wife's soul, and Hastur have his children's. Also the mob was said to include some "familiar faces", people he knew from the village? Ultimately Hastur wiped out the inhabitants of this village, was this because Orpheus offered it a better deal?
Now consider the Hunters like Galatea/Sculptor who is based on the Greek myth of a statue taking on life. Burke who actually created an A.I. robot, Percy, a literal Frankenstein monster, and two Lovecraftian Outer Gods, could the whole game be centered around DeRoss' agenda to resurrect his wife, and children, with him resorting to quite literally every possible method of doing so? Maybe he is trying to bargain with Hastur, and Yidhra by trading even more souls for those of his wife and children. Also, if the Manor does transcend time, could the stories of the Hunters and Survivors possibly be transmitted to a younger Orpheus, as his inspiration, and thus in a time loop, thereby repeating the whole cycle over, and over again?
New clues revealed in game show that Orpheus and the Hunter, the Nightmare both have the exact same scar on their left hand. Orpheus is also the Novelist Survivor, one of the Novelist's skins has him wearing a similar, and undamaged outfit that resembles the Nightmare's outfit. Also his face on one side appears deformed as if he were beginning to go through some sort of metamorphosis. A new feature of the game also reveals that the "Father" personality wants him to protect the little girl.
New videos have shown Orpheus both changing into a monstrous form, after drinking a potion, and attacking the other survivors, like Prospector. Another implies that the Novelist was also an inmate of the Orphanage and/or White Sand Street Asylum, just like several other survivors.
It is being heavily implied Orpheus is Baron DeRoss, the real father of the Little Girl survivor, as well as being the Novelist survivor, and the Nightmare hunter.
If this is the case, then it could be that Baron DeRoss has been playing his "game" with other people. His wife, and daughter then both got involved to try and stop him, but he killed his wife, while his daughter escaped, and revealed to the world what was actually going on, so a mob attacked his mansion.
How did he escape? He drank a potion he made, transformed into Orpheus, his favorite mythological, and literary character, and created another personality to hide behind, pretending to be a survivor. After enough time has passed, DeRoss starts to resurface, and influence him again, thus subtly leading him back to his mansion to once again find his potion, and change back.
Every Hunter, and every survivor, is just one of his many personalities in his head. Quite possibly the most extreme form of Dissociative Identity Disorder (DID). Orpheus/Novelist is also a writer, and a large portion of the Hunters are definitely based on famous historical, and literary characters. While others could be people he learned about, and whose stories might have left a big impression on him.
Examples would be: the Ripper, the Photographer, the Bloody Queen, the Soul Weaver, the Sculptor, the Violinist, the Wax Artist, and maybe even the White/Black Guards. All of these could be, and possibly are, based upon actual historical figures. The stories of which might really impress him.
Hunters like the Hell Ember, the Smiley Face, the Gamekeeper, the Geisha, the Mad Eyes, the Axe Boy, the Evil Reptilian, the Disciple, the Breaking Wheel, and the Naiad. People he heard about, and took pity on due to their tragic stories, and thus felt they deserved some sort of justice in his mind.
Hunters like the Feaster, the Dream Witch, Guard 26, and the Undead, all definitely fall under the literary characters section, which a writer like him could easily admire, and want to incorporate into his own "story".
As for the Survivors, each and every one of them could be people he has met with, and got impressions of them ranging from poor, to absolutely disgusted with them, based on what he has learned about them. Thus he sees them as those who must be punished by being hunted down by him as the Hunters. Even if some of them are innocent of wrongdoing, he might feel otherwise, and believed they could have done better. Magician being a particular example, he didn't kill his mentor, but Orpheus either believes he is lying, or could have done more to prevent his death. So he refuses to forgive him.
As for the doll like appearances of the Survivors, Orpheus could see that as the form that they all deserve to be trapped in, and no matter what damage they suffer, he can put them back together, and punish them over, and over again.
If a supernatural, or magic aspect is involved, the mansion itself could be in another dimension only he now reach, or let others reach. Thus ensuring the survivors can never really escape. It could also be that the survivors really are trapped there, and that he is feeding on their souls, and extending his existence, thus explaining why the survivors seem to hail from numerous different time periods. Much like some other creatures...
- Half-Jossed. It has been officially confirmed that Orpheus's point of view is not reliable, but also that not everything in the manor is a hallucination, as we also see Alice Derross's point of view, which is based on the reality, but also not completely reliable.
or...
The Little Girl is not his daughter, but actually his wife. It could be that DeRoss's wife set fire to the mansion to distract him long enough for their daughter to escape. Their daughter escaped, while she died and became trapped in the mansion as another victim. In game the Little Girl can create a ring of fire that blasts a Hunter away from them, maybe she retains this ability because it kept DeRoss at bay long enough for her daughter to escape?
- Half-Jossed, Half-Confirmed. Little Girl is not his real daughter but his hallucinations about Alice Derross who is implied to be his adopted sister rather than his fiancée.
But then who is the girl in the picture? Well...
- Confirmed. It's his adoptive sister/childhood friend Alice DeRoss.
It's even possible that the girl has actually been a part of the game for a very long time. Specifically...
Except for one.
The Coordinator, in her Character Day letter (assuming she is indeed the one who wrote the letter) reveals that she is seemingly aware of a past tragedy that occurred at the manor (which is very likely the DeRoss family's abduction and/or murder), and then, surprisingly, attempts to negotiate with DeRoss. Her letter also mentions a gentleman associated with said tragedy. One would at first assume said gentleman to be Burke. He wasn't around to prevent the event from occurring and was consumed by guilt as a result. But what if said gentleman isn't Burke. After all, Burke is a hermit, known to dislike others, who seemingly chose to remain in the manor following the tragic event. Perhaps the gentleman being alluded to in the letter is actually Dennis DeRoss' son. A son who, following Bane's Character Day letter, we now know apparently had a sister. A sister who would likely have a first-hand recollection of the tragedy being alluded to in the letter.
Let's now acknowledge Orpheus' (alleged) backstory detailed in the Chinese version of the game. After his father's (apparent) disfigurement and murder, the young Orpheus was apparently tricked into giving away his entire fortune and then sent to an asylum. There is not a single hint of his hypothetical sister. It's possible that Orpheus isn't Dennis' son. It's possible that the alleged DeRoss daughter hadn't been added to the story yet. Or maybe, just maybe, she was sent away, before or even after the night the mob descended on Oletus Manor.
Let's now look at Martha's deductions. She clearly has an established name and family members, and her first deduction does give the implication that her mother was disappointed when she gave birth to a girl. However, it's possible that the Behamfil's were actually given custody of a child, whose gender they were initially unaware of. And given that Martha's Character Day letter puts everything we thought we knew about her into question, it's possible that the entirety of Martha's previously established backstory is an example of Unreliable Narrator.
Assuming that there actually is at least a certain amount of truth to Martha's deductions, it is a bit odd that Baron DeRoss would refuse to give Martha a different first name for her alias at the manor. Perhaps the name "Martha" was just a part of the lie, and her real name was something different. Or maybe the manor owner has a close connection to this particular survivor, and wanted her to keep the name that she was born with...
Granted, we have not yet been given Martha's Character Diary, so we have no idea if the background story she gives to her fellow survivors even matches up with what is detailed in her deductions. We also do not know if she is indeed the one who wrote the letter. For now, this particular theory will likely remain Wild Mass Guessing.
- This one's looking incredibly unlikely after Time of Reunion.
- Absolutely jossed, given all we now know about Alice DeRoss.
Orpheus: Her dad liked Greek Mythology, and her best friend (possibly Dennis or "Orphey"), her future husband?) liked to play him in the plays they reenacted.
Lakeside Village: Possibly where they first met, lived, and possibly encountered a serious tragedy, or trauma. DeRoss most likely wrote, and sold, stories about the place, and events there.
Golden Cave: Possibly where they played together, or hid from a lynch mob, or enemies, maybe they witnessed sacrifices (murders) and other traumatic events. Maybe DeRoss wrote about them?
Sacred Heart Hospital: Possibly both were sent there after being injured in Lakeside Village or the Golden Cave. Or possibly they financed and built it as adults, before it got destroyed.
White Sand Street Asylum: Where both were sent to after events in Lakeside Village, Golden Cave, and Lakeside Hospital, while it was still an Orphanage, then became an Asylum, and both (or at least DeRoss alone) were abused and bullied.
Moon River Park: Where they possibly first met, or went on dates when they were older?
Red Church: Where they were both married?
Oletus Manor: Where they lived and built a family.
Arms Factory: Maybe DeRoss used this site as the grounds for his first "game"?
Forest of No Return: DeRoss's 'preferred' location for his "Games", possibly where his wife and daughter discovered his atrocities and she died while allowing her daughter to escape.She and her daughter visited him, and discovered his "game" of hunting people, and tried to stop him. She in turn caused a fire to keep him from getting her daughter, sacrificing herself to let her daughter get away. Her soul then became trapped in the manor, and forced to take on the most pure, and innocent form her chooses to remember her as. Yet she is still able to resist him and help the others to try and escape.
Or...
She is just another personality in Orpheus' mind, like above, he is choosing to remember her in her most pure and innocent form, when they were both kids. Her fighting back, and using a ring of fire to stop him, is him remembering how she fought him before, and a part of his guilty conscience.
- It's also possible that Little Girl is really Mrs. DeRoss (Orpheus's wife), while the Missing Girl is actually Orpheus's daughter.
- Jossed. Little Girl is really the daughter of the DeRoss couple.
- Sister Lorraine Miller, being called “The Nun” being a member of the Robbie/Axe Boy game.
- Miles Donald, Geisha's husband, being called “The loose one”, “the veteran” or the “the commissioner”.
- Martha Remington as a hunter in Emma’s second game.
- Sam Bourbon being called “the mixologist” or the “herbalist”. Bonus points if he is a member of the first part of Game 6.
- Edmund Reed, the officer in Jack's letter being called “the investigator”, the “policeman” or “the inspector”
- One of the Berglund brothers as a switch to Dream Witch.
- Charles Mesmer being a survivor/hunter switch like Orpheus.
- Arthur Byers as a switch for the Feaster.
- Sulivan, Helena's teacher, as a huntress and manor worker.
- Arthur Russel being a survivor/hunter switch like Orpheus.
- Andrea from Antonio lore as a manor related person.
- The manor's secretary, Elaine, mentioned in the 2021 Christmas event as a hunter.
- Duquein Thompson as a survivor, bonus points If called “The Matchmaker” or “Herpetologist”
- Jerry Carl as one of Jack's team members
- Big Daddy
- Percy’s assistant Mikhail, presumably as an undead hunter.
- Tang Si as Hunter since like Alva she doesn't have button eyes.
- Manus de Capet as a hunter.
- The evil dentist as a hunter
- Nicholas from Sangria backstory as a hunter
- Anne's husband or father
- One or more of the poachers mentioned in Bane's backstory.
- Dolores White as a switch for the Axe Boy.
- Mary Kreiburg’s Ghost as a Switch for the Blood Queen.
- An older version of the Joseph as a switch for the photographer, since his letters presented him as an old man when he was at the manor.
- Bane Perez out of his minotaur persona for gamekeeper.
- Miles Donald subverting expectations and being a hunter
- Wu Chang possessing the First Officer as implied by Wu Chang's third letter and First Officer's fourth letter
- The "demon" who possesses Antonio as a switch for the violinist.
- A hunter's version of Christina for the Wax Artist.
- A human being possessed by the Great Yithian race.
- Confirmed. "Ivy" or "The Shadow" is a woman being used as a vessel for a yith.
- A time traveler trapped in the Victorian era.
- An Indian Jones Expy
- A Sherlock Holmes Expy
- A Vampire Expy from Dracula or Carmilla.
- A deep diver.
- An alien
- A Bedsheet Ghost
- The mothman
- A train conductor
- A rat catcher
- Family: No matter what he did, Darren, you need to bring him back.
- After leaving his family to pursue "heroes and beauties", he could have gone to Miskatonic University when he heard the rumors of a witch formerly inhabiting a house nearby only to have his own run-in with a force related to an Eldritch Abomination. He probably learned some of his math skills from his ex-wife. The fact that Fiona never hears from him again could be because he was killed by a man-faced rat.
- Alternatively, Fiona herself is an Expy of Walter and ended up going through a similar experience to that in the story, either prior to coming to the manor, or during her time there. A number of fans are convinced that she was previously involved in some kind of human sacrifice (despite what little evidence there currently is to that theory, unless you believe she joined the cult of Lakeside Village). In addition, Walter discovered an equation which allowed him to make wormholes, which are similar to the portals Fiona can make. Whatever the reason, Fiona having that particular surname is unlikely to be a coincidence.
Maybe that's because he doesn't.
The only time Lucky Guy appears in the main game is when a past game held at the manor is pictured by Orpheus. During said game, Lucky Guy seemingly merges with Orpheus. This is when things start to get even stranger for Orpheus. Coincidence?
- As theorised in a previous WMG, Outer God, Daoloth, may be connected to Oletus Manor. Daoloth allegedly experiences time non-linearly. This would explain why Lucky Guy is dressed in modern clothing, while the other survivors and hunter's appearances are based on the fashion style present in the Victorian Era.
The lord of the manor clearly possesses supernatural powers. Therefore, it's not a stretch to say that the prize for winning would be to have a wish granted. At this point Freddy has already taken revenge on Emily, and is now aware of the sheer power the lord of the manor possesses. So he requests that the lord of the manor bring his late wife back from the dead. Freddy either goes on to become Orpheus' neighbour, with a now resurrected Martha, or becomes trapped in a Lotus-Eater Machine constructed by the manor, tricked into thinking that all of his dreams have come true.
- Jossed. Emma and Freddy's letters imply that Emma was the winner, and that she eliminated Freddy. The tutorial was also retconned, with Freddy and "Martha" being replaced by a child.
- Philanthropy: People tend to trust kind souls, so I am trying to be one
That being said, there are hints in Kreacher's deductions that things were much darker. A diary of an orphan reveals what would happen when a new child was brought to the orphanage.
- Treasure: Kreacher said there was a new child who came here tonight. He's lucky, only lost the left side. Veronica said he needed rest. I saw her holding the dirty sheets, covered in red stains. Hope he doesn't miss breakfast tomorrow.
- Seemingly jossed, as Word of God has confirmed that Kreacher was not responsible for the children's injuries.
Additionally, Naib is outright called The Mercenary. Even though he is said to be retired, it's possible that he may be fulfilling a favour, or performing one last job. His character description did say that he came to the manor wondering if it could give him the same experience as that of what he felt on the battlefield. Upon Servais' arrival, Naib either ended up working with an assigned partner, or decided to work with someone affiliated with a group he was familiar with.
- Half-confirmed. Naib's Character Day letter heavily implies that he is working for Russell. Servais, on the other hand, appears to be following the orders of Baron Deross.
William is said to love wine. Given that a number of days have gone by in the manor, it's likely that Naib found out this specific fact about his companion. With the boar already cooked and ready to be eaten by William, Naib may have decided not to risk things spiralling out of control and decided to let William die happy with the taste of his favourite drink on his lips. That being said, there is another reason why he may have let this happened, which is detailed in the theory below.
- Jossed.
Until we remember that both Kurt and Naib served in the army. That Naib is said to have valued the importance of companions. That Kurt, despite his eccentric nature, appears to be a Nice Guy who never judges his fellow survivors. Then the pieces start to come together. Kurt and Naib likely served together and became friends during their time on the battlefield. Naib likely grew protective of Kurt. This feeling would only likely intensify if Naib were to find out about Kurt's struggles with mental illness.
The game is a test for Naib, meant to present him with the choice of remaining a cold-hearted killer, or abandoning his life of bloodshed and becoming a better man. In the event that this is true, let's say that Servais did find out that William knew about his murder. Servais would attempt to convince Naib to get rid of William. Naib would be reluctant to do so. If the poison was indeed located in the corpse of the boar, it's likely that Naib decided to roll with it and let William die. The rest of the story would therefore be dedicated to determining whether Naib could come back from that, and redeem himself. And with Servais plotting, and Bane likely lurking, it's very likely that Kurt would serve as Naib's last link to humanity.
- Jossed. Naib never worked with Servais, had nothing to do with the poisoning and didn't even particularly like Kurt nor served with him. killing Kurt because he suspected he had evidence against him. Naib's humanity link turns out to be his mother, which proves that he has a heart even though he is a killer.
Perhaps some time later, Servais wants Kurt dead because he believes that the latter is proving to be a hindrance to his plan. Going off of the previous WMG, Naib would be very reluctant to do so. Possibly then, Servais makes one too many bigoted remarks (about Kurt's mental illness or possibly even about Naib's ethnicity) which would not sit well with Naib and be the last straw for him. This could cause Naib to pull a Heel–Face Turn and cause whatever Servais' plan (which probably relied heavily on Naib's services) was to fall apart.
- Jossed. Servais is a Jerkass, but not a Politically Incorrect Villain and did not work with Naib.
- Jossed. Novelist and Journalist are the most important and whie Fiona was the Decoy Protagonist of the first phase of game 6.
- Murro's official character background details that Murro gave up on trying to fit in with civilised society following unspecified betrayals and struggles. Throughout his deductions, the only other human Murro interacts with is Bernard, who likely wouldn't want his attraction spilling the beans on how he was actually raised. But then remember Mike, who Bernard seemingly adopted, and who went on to become the most popular guy in the circus, which makes it heavily likely that Mike encountered Murro at some point (before or after Murro was forced to perform). It's possible that Mike may have told Murro that he would help him escape from the circus, and convinced him to meet him at an assigned place (where he would then give him to Russell's men). Murro may have then later found out about Mike's true intentions and fled into the forest, having lost all faith in so-called civilised society.
- Perhaps the kaleidoscope (if canon) was a gift from Mike, imploring Murro to trust him. Or maybe it was a gift from a man Murro encountered, who made him realise what Mike was actually trying to do.
- Jossed. Mike saw Murro as family and is not the one behind Naib having to kill the Wildling as he was already dead at the time.
Either way, if this is the case, it is highly unlikely that Joker was happy.
- Jossed by Mike's third letter that reveals he was Good All Along.
- That assumes Aesop's parents were married — we find out his mother's initials, not necessarily his father's.
- It's also possible that Jose's father may have bended the rules a little. A privateer can only officially attack another ship if it is a vessel of a rivalling country. Jose's confession about there being no pirates or storms on their journey gives the implication that his father may have attacked and plundered just about any ship he could. If the Queen were to find out, well, the Badens (or whatever their original family name is) are fearsome pirates. And it's doubtful that the Queen would be reluctant to cover up unsavoury details if Jose's father offered to share his ill-gotten treasures with her and the rest of the British nobility.
- A possible fourth member could have been Patricia Dorval/The Enchantress, who suffers a curse that was likely put in place to punish another member of her family.
- Alternatively, Victor Grantz/The Postman, who, in his deductions, is implied to have been witness to criminal activities, including arson and the apparent murder of a officer of the law.
- Or, possibly, Vera Nair/The Perfumer, who would likely serve as the Token Evil Teammate of the group, given that she is the only one of the four to personally responsible for the tragedy that occurs in her deduction. The Dovlin recipe is also said to have come from the manor, and Vera/Chloe allegedly accepted the invitation to the manor believing that it would have the ingredients needed to perfect her Euphoria perfume. On top of finding her brother, Demi would also likely want to find out how her brother's miracle recipe came to be, which would give her with which she could connect with the Perfumer.
- Half-Jossed. José, Vera and Kevin went to the same game (game 5) but Kevin was released before the game started. Demi, on the other hand, participated in the second match of the sixth group.
- Norton Campbell/The Prospector: Inadvertently responsible for the death of his fellow miners. His life appears to be controlled by both his greed, his envy of the higher classes, and his lust for more in life.
- Margaretha Zelle/The Female Dancer: Potentially responsible for the Moon River Tragedy. She's likely got a lot of blood on her hands if that is the case.
- Jose Baden/The First Officer: Accomplice by Inaction and Sins of the Father.
- Confirmed
- Servais Le Roy/The Magician: Orpheus had a vision of him being part of a game where Joker/Smiley Face was the hunter, and he has an unclear interest in Murro/The Wildling.
- Patricia Dorval/The Enchantress: See above theory.
- Both jossed. Servais's 2021 Character Day letter implies that Servais's game took place after the Hullabaloo game, while Mike's 2021 Character Day letter indicates that only people who had a prior connection to the circus were Survivors in the Hullabaloo game.The fourth member was Violetta/Soul Weaver.
- If this is the case, caring for the child considered an "abomination" by others did not make her popular with the rest of the village, and likely only made the villagers more willing to believe that she was an agent of the Devil.
- Jossed. The two don't appear to possess any connection to each other.
- It would also explain why Luca's mentor didn't just fire his apprentice, or have him arrested, during their academic altercations. Maybe Luca had certain information that he was blackmailing him with. Certain information that his mentor wouldn't want getting out the general public.
- Jossed.
- Confirmed. Everything we learn about Alva Lorentz (in particular the implication that he took credit for a coworker's idea) points to him being based on Edison. Furthermore, his first name, Alva, was the real life Edison's middle initial.
- In his Character Day letter, Eli tells the player about the myth and how after she was transformed into an owl, Brooke Rose's husband declared that she would hostile towards all other birds and that they would show her no mercy. It is possible that she stuck around Eli after he took care of her because he was the first one to show kindness to her in a long time. And after he broke his oath and lost his abilities, she most likely stayed by his side because she knew what it was like to break an oath and wanted to help him get through it so he wouldn't suffer the same fate as her (possibly also as atonement for her past actions).
- Jossed. Joker was the one who burned down the circus, and Margaretha's relationship with Sergi ended because Sergi died.
- 1. Leo fails to recognize his daughter, kills her and leaves it at that.
- 2. Leo kills her only to recognize her when it's too late.
- 3. Leo recognizes her and can't bring himself to hurt her so he lets her escape.
- Confirmed.
- 4. While Leo does recognize Emma and very much does not want to hurt her, the forces behind the manor make him attack her.
- 1. Russell assigning Servais to travel to Oletus Manor and locate and retrieve Murro.
- 2. It being made clear that Russell is aware that Servais murdered his mentor.
- 3. Servais either being informed that William Ellis/The Forward witnessed him setting up his mentor's death or thanking Russell for providing this information at an earlier point.
- 4. Servais being deceived to travel to Oletus Manor, on the belief that it will contain a way to increase his fame.
- All jossed.
However, the central message on which the letter is focused on could possibly be a hint of what the story is meant to be about. Servais brings up the rippling effect; in this case, him being distracted by "the boy" (presumably William) led to him failing to fully prepare the props for the show, which led to his mentor's death. Perhaps the story of this particular game is one centered around miscommunication and how just one action can set off a domino effect that moves the plot forward.
Let us now recall what we know about the four survivors. William was convinced that Servais murdered his mentor, and, if he is aware Servais saw him, was likely fearful that Servais would want to silence him. Servais arrived at the manor late, unsure of who he can trust, and he is most certainly shown to be suspicious of Naib. Kurt, meanwhile, is unable to distinguish his delusions from reality, which may have led to him killing Murro's boar (believing it to be a dragon). And finally Naib, despite seemingly not wanting William to die, made no effort to outright tell William the real reason he shouldn't eat a part of the boar.
From where we left off, one survivor is seemingly dead, and two out of three of the remaining survivors likely have no idea how he died. The only one who does know is unlikely to tell his companions the truth. Servais would very likely suspect Naib to have had something to do with William's death, on top of knowing more about Kurt and Murro than he is letting on, which could lead to them coming to blows. And given that Naib is said to dislike "troublesome clients" while Servais dislikes "being threatened" it's quite likely that the situation would not end peacefully.
- Confirmed. The fourth cards of the 10 game confirm that the lack of communication and secrets were what led to the eliminations of Servais, Murro and Kurt, while also leading to Naib and William being executed by the Gamekeeper.
Another darker explanation is linked to the psychological trauma Emma suffered there. There have been cases where people have gone through experiences so traumatic that the only way for them to cope is for their brain to erase all memory of them. Considering how she doesn't seem to remember Kreacher, his general behavior towards her, and how Word of God allegedly stated that he didn't injure the children, there are several implications to what that event might have been and they aren't that good (if they are indeed true, then this makes Kreacher even worse of a human being). Alternately, she could have seen first hand what actually was maiming the children and erased her memories of Kreacher due to his association to the place. The reason why Kreacher might have not been familiar with her could either be because it has been years since he's last seen her (and because she changed her name from Lisa Beck) and he doesn't recognize her or he's an Unreliable Narrator.
- Unexpected Disaster: You will never understand the fortune of being able to open one's eyes every morning.
- An additional note; the above deduction is accompanied by a newspaper clipping that reveals that the family clock shop was blown up, killing Tracy's father. Perhaps the above quote also brought back bad memories inside of Tracy. Memories of a certain past tragedy she was forced to face when she opened her eyes one morning. A tragedy she may have inadvertently been responsible for causing...
- Helena and Tracy's experiment files (which confirm them to have participated in Step 0 and Step 10 of the experiment respectively) heavily imply this to have been jossed.
For this particular WMG, let's go with the former interpretation, and assume that Servais poisoned the wine, or placed something in the wine glass, in order to get rid of one of his fellow survivors. Ever since Forward's Diary was released, the common consensus was that William was deliberately killed by Servais and Naib (the latter of whom is believed to have been acting on the former's orders).
But what if that isn't the case?
Sure, if we believe William's version of events, that Servais intentionally murdered his mentor and may wish to tie up loose ends, we can assume that this was a clear case of foul play. But then remember Servais' Character Day letter. We are now uncertain whether or not the death of Servais' mentor was actually intentional. Not to mention, when going back and analysing both the letter and everything that occurs in the Forward's diary, things start to become a bit more complicated. We can assume that Servais came to the manor searching for Murro, and nearly everything he does in the Forward's diary (from asking around the manor, to seemingly going over notes on how Murro could have disappeared with Naib) indicates that he may not have been responsible for Murro's disappearance, as previously thought.
So if William wasn't actually a loose end that Servais needed to get rid of, and Murro simply escaped before Servais stepped foot in the manor, what reason would Servais have for getting rid of a fellow survivor?
Let's now remember which survivor Servais spent most of his time in William's diary questioning. A survivor who, judging by the conversation between him and Servais that William spied upon inside the manor, wasn't truly acting on Servais' orders. A survivor who is implied to have also come to the manor searching for Murro.
The survivor who was ultimately the one who provided William with the apparently poisoned wine glass.
Could it be possible that the one Servais intended to get rid of was actually Naib. Could it be that Servais mistrusted the Mercenary enough to believe that he posed a threat to him? Could he have poisoned the wine glass, expecting Naib to drink from it, only to be shocked when it was ultimately William who fell victim to his scheme?
We'll just have to wait and see.
- Jossed. Servais was actually trying to poison a wild rat and is implied to have simply been distracted enough to forgot about doing so upon realising that Naib was away from the dead boar.
Let us now recall that, when Orpheus was experiencing a recollection of one of the games that was held at the manor, Servais was seen participating in a game in which Joker was the Hunter. Add the fact that the man pictured three times in the "Time is of the essence" card, announcing when the game would begin, bears a slight resemblance to Servais, and it's quite possibly that we may have known who would win the 2nd game from the very beginning. Perhaps Servais failed to escape and was sent back to the manor. Or, perhaps, the evidence of actual magic being utilised at the manor encouraged Servais to either stay in the manor, or return to it at a later date, so as to find a way to obtain actual magical powers. With that set in stone, the Moon River Tragedy game would have its fourth Survivor.
- Expanding on this theory, if we believe that Murro died, or will die, some time during the course of the 2nd set of diaries, it would explain why Lucky Guy was also participating in the same game as Servais. Perhaps the manor owner required a replacement...
- Jossed. Servais's 2021 Character Day letter heavily implies that the second set of diaries take place after the Hullabaloo game, something with Murro's 2022 letter explicitly confirms.
Perhaps it wasn't Michiko's corpse that Eugene received. Or perhaps, if he was indeed responsible for the disposal of Michiko's body, there was something extra that was transferred with the corpse.
Recall Michiko's final deduction:
- Growth: But before it disappears, where should the body go?
- It also can't be a coincidence that Michiko's Character Day revealed that she possessed an unclear connection to the only other character in the game associated with the art of dance. A character who, if you look close enough, bares a bit of a resemblance to her...
- Additionally, Mata Hari, Margaretha's real-life inspiration, was an Asian-European mix-blood.
- It would also explain why Jose tends to fluctuate from praising his family's accomplishments, to being crushed by feelings of self-loathing. Perhaps in the former example, he is just repeating what he has been brainwashed to believe, and the examples of the latter take place in times where his subconscious, fully aware of his family's sins, breaks through the hypnotism.
- Confirmed in his Experiment File.
- Confirmed.
- Alternatively, Victor had found out what happened to his friend and the mob threatened to kill him as well if he didn't work for them.
The "Final Present" accessory that he has was most likely given to him because the friend knew that they didn't have much time left and wanted Victor to have something to remember them by.
Perhaps Servais and Naib's argument wasn't about William. Perhaps it was about Kurt. A theory has previously popped up on Twitter that proposes that Murro's boar was the "dragon" that Kurt believed he had slain at one point in his past (as seen in his deductions). It has also been theorised that Naib and Kurt served together in the military and were possibly close friends. Perhaps Servais discovered that Kurt was responsible for killing Murro's boar. This would make Kurt a prime suspect in Murro's disappearance. Perhaps Servais came to believe that Kurt was capable of, and willing to, murder his fellow survivors. Alternatively, Servais may have found out about Kurt's mental illness, possibly from Naib, and believed that he (Servais), as well as the other Survivors, were in danger of being hurt, or even possibly killed, by a man who appeared unable to tell delusion from reality. Servais would then attempt to convince Naib that Kurt needed to go and Naib, if we assume that he and Kurt do indeed know each, would likely be reluctant to do so, especially considering that it, if the assumed nature of their relationship is true, Kurt was likely one of Naib's only friends.
- Jossed. Naib and Servais weren't working together, and their apparent argument isn't acknowledged in the final entry of Servais; diary.
- If we also assume that Servais caught William looking through his diary, or going through his things, it could provide a potential explanation for why he deems William to be "annoying" in his final entry, despite, from what we've seen, barely interacting with him.
We currently don't know Kurt's exact reason for coming to the manor. William's rumour has been shown to be accurate, while Naib and Servais are both implied to have come to the manor searching for Murro. But Kurt's reason for joining the game is currently ambiguous. His rumour claims that he joined the game fully knowing that it would be life-or-death. It's pretty clear that William is completely unaware of this fact, and it's highly unlikely that Servais is aware of the true purpose of the game.
Kurt's last known location, prior to coming to the manor, was the White Sand Street Asylum, which, as we learn from Robbie's 2020 Character Day letter, Baron DeRoss was involved with at one point. Perhaps the baron pulled some strings to have Kurt released and invited him to participate in a game he was holding at his manor.
However, the theory doesn't end there. A rather inquisitive member of the fandom has theorised that Kreacher's role in the first set of diaries was to serve as a "traitor", working to make things more difficult for the other Survivors on orders of the manor owner (which could potentially explain why he made the poisoned pie, had a room on the second floor and apparently had the keys to the doors in the manor). Perhaps it is Kurt who plays the role of the traitor in the second set of diaries, deliberately stirring up tension between the survivors so as to pit them against each other and make it easier for the hunter and/or the baron to get rid of them.
But hang on, you're probably asking. Why would Kurt do this? Has it not already been established that he is a kind and non-violent Loon with a Heart of Gold?
To try and answer this question I direct your attention to Kurt's 2020 Character Day letter. Keep in mind that Lorraine technically stresses that Kurt is currently non-violent, but that his mental state was deteriorating and his delusions were increasing. It is also worth noting that Lorraine mentions that Kurt could potentially pose a danger to society through conspiracy with others. Perhaps Baron DeRoss has manipulated Kurt into believing that he is playing the role of the hero, getting rid of the other "evil" survivors for the greater good. Keep in mind that Naib is a Professional Killer who has come to the manor for unclear reasons and Servais has long been suspected to have murdered his mentor, and has also unknowingly made himself look suspicious via his investigation on Murro's whereabouts and his Accidental Murder of William. Or, perhaps, DeRoss has simply convinced Kurt that he needs to get rid of the others if he wants to have a better chance of surviving, and winning, the game.
- Potential additional piece of evidence for the traitor theory; Kurt and Kreacher just so happen to have stayed in the same room during their time in the manor.
- Seemingly jossed with the release of Kurt's 2022 Character Day letter. Completely Jossed after his diary was revealed.
- Fiona and Luchino are confirmed to be in the same game. Jury's still out on whether or not Melly was the "other biologist" mentioned in Fiona's second letter.
- Jossed with Melly
- Perhaps Hastur was inhabiting the body of Volcker Berglund, or whoever was responsible for writing Lakeside Path.
- Hastur's third letter makes this incredibly likely.
- Half-Jossed. Xie Bian has apparently formed an alliance with José, but it is a form of manipulation and not having to protect him.
The letter implies that Patricia failed her test and was unable to accept her past, so if the consequence was to die she probably wouldn't be alive to do it on someone else. What I mean is that maybe the consequence of losing is being cursed like Patricia is instead of death. It is possible that the writer analyzing her never had the opportunity to know what happened in the event of a failure, as Patricia's teammate was able to redeem themself.
- One of his Deduction Star 2020 lines imply that this is indeed the case (if you believe that it is referring to the fire that occurred in Joker's lounge, and not the Hullabaloo Circus massacre).
Joker: The surrounding laughter, the released torch, and the burning rooftop. I was instantly relieved as soon as that place went up in flames.
- Half-Confirmed. The scar inspired Joker himself to burn down the circus.
- Seemingly confirmed in her 2021 Character Day letter.
- Jossed. Guard 26 was Tracy's game hunter. Jack was a target of group 2 experiments, while Tracy participated in group 10. Fiona was a member of group 6. It remains to be seen whether Violetta was helped by Tracy before the Manor.
- Jossed. The Priestess and Feaster's letters imply that Arthur Byers, a Lakeside politician, is Hastur's host.
- Very likely after his 2021 character day letter mentioned that he left for a far away place and returned with mysterious books, and that it lead to his "becoming crazy" and the disappearance of people in his town.
- Professor Thompson: Already appears to possess some form of connection to Yidhra.
- Eugene & Martha Hayward: Yidhra's deductions imply that she might have also been connected to whatever was going on in Lakeside Village.
- The children that went missing while visiting Lakeside Village
- Sam Bourbon: No word on what exactly happened to him yet.
- Volcker Berglund: Don't know what happened to him either.
- Darren Berglund: He's already come into contact with a creation of Yidhra's.
- Dolores White: Assuming that she is responsible for killing all of those people at the asylum, it is possible that she had supernatural aid since she's still a child.
- Martha Remington: Yidhra was originally going to be released along with the White Sand Street Asylum map, which was confirmed by Word of God to be associated with Emma.
- Sullivan: Might have some type of connection to Oletus Manor, given that Helena was allegedly going to meet a "friend" of hers there.
- Though, a robot in the 19th century already seems to be something supernatural at first.
- Robbie's official backstory also states that his parents were (presumably) murdered when he was six years old. In Victorian times when an autistic child had reached this age their parents would have started to notice that their behaviour deviated from other children. They would have usually then have their child institutionalized, on the belief that their child was showing signs of "childhood psychosis" or early onsets of schizophrenia.
- Half-jossed. There's nothing in his deductions that explicitly describe/reveal how he made his Deal with the Devil. Depending on how you choose to interpret them, it might not even be in there at all.
- Add in the fact that Antonio shares the same first name as Niccolo Paganini's father. Being forced to live up to your father's expectations is already bad enough. Having to do so, while also sharing their name (and thus being forced to uphold their legacy and reputation to an even greater extent) is another thing entirely. The pressure Antonio would have likely experienced, and the mental scars his abusive childhood would have left on him, would make it very understandable why Antonio would be so willing to make a Deal with the Devil.
- Jossed. Antonio's childhood and adolescence isn't touched on and anything that could possibly allude to the abuse he suffered at the hands of his father, and the mental scars it left on him as a grown man, would likely fly over the head of anyone who is not aware of Niccolo Paganini's troubled childhood and relationship with his father.
- Margaretha was also allegedly going to originally be connected to Jack, before the developers apparently changed her story. Perhaps the developers left something over from that first draft.
- Jossed.
As for the actual content:
- 1. A letter from Jack to the authorities describing his deeds and mocking them for being unable to catch him. (This could either be taken from the real life Jack the Ripper's letters to the authorities or be a brand new one written for the sake of the game.)
- 2. A report written by the authorities that was released to the public, either about about the murders and where and when they took place or a list of possible suspects.
- 3. A letter written by Jack's host to himself about how the murders are affecting him and what he's going to do about "The Ripper".
- Half-jossed. The letter that the players received on his Character Day was from Jack's mentor about how he will be going in his mentor's place to the Oletus Manor. With that being said, Whistler does mention that his protege would be occupied for a certain amount of time before he can come to the Manor. The same amount of time that the real life Jack the Ripper murders took place...
- Confirmed in the fourth letter, which details one of his crimes against another playable character: Keigan Nicholas Keogh, the Clerk .
- This could also be the reason why she would be at Oletus Manor as she could have come back to improve her skills even more.
- Confirmed.
- Half confirmed. It seems that Mary is not Marie Antoinette, but rather Mary de Capet, one of the members of Frederick's ("The Composer") family or Frederick himself acting as if he were her. But she would be a socialite rather than a historian.
- This would explain how Survivors can respawn back the mansion after dying.
- Seemingly jossed after Time of Reunion.
- In the game, you can play as Emily Dyer, Kreacher Pierson, and William Ellis, therefore you can get them to open up the gate and escape. In the Character diaries, all three of them died either during a game or prior to it. Perhaps there is at least one universe where they survive.
- If this is indeed the case, then there is a universe where Freddy Riley and Servais Le Roy (if he was indeed lying in his Character Day letter) get away scot-free. Oh no.
- Seemingly jossed after Time of Reunion.
- The "Big Daddy" guy discussed in Victor's deductions is actually Max, a man who ran a freak show and took in Violetta after she was abandoned under a seat as a baby. Max is cruel and abusive, and it wouldn't be too far out of the question for a man so greedy for power and money to be a mob boss. Not to mention fire is listed as one of Violetta's dislikes, which gives me the idea that it's personal. Now, remind me what happened to Victor's friend? Maybe the circus had some pyrotechnics that were for more than just show behind the scenes...?
- And let's take this a step further. Tracy's father was killed in a workplace explosion caused by a fire, and this troper recalls it being said that his family believes the fire was intentional. Could he have been killed by the same people who killed Victor's friend?
- Option A: Lucky Guy's Character Day (November 22): Servais was present in the game seen/imagined by Orpheus in the story mode. Having the Diary being released on this day could be symbolic of the devs finally returning to the original lore of the game.
- Option B: Mad Eyes' Character Day (November 27): It has been revealed that Burke was connected to Bane, who has long been presumed to have been the Hunter for the game in the second set of diaries. Burke is also one of the few Hunters to possess a connection to Oletus Manor prior to his transformation into a Hunter. And remember that Servais came to the manor at the request of Baron DeRoss, the presumed owner of the manor (who Burke likely knows)...
- Jossed. Magician's Diary was postponed to December.
- If this theory is true then Freddy/Lawyer, Helena/Mind's Eye, Vera/Perfumer, Aesop/Embalmer, Norton/Prospector, Patricia/Enchantress, Jose/First Officer, Demi/Barmaid, and Victor/Postman canonically escaped the manor. Likewise, in regard to Hunters, Violetta/Soul Weaver, Joseph/Photographer, and Yidhra/Dream Witch all canonically won their games.
- Probably jossed. Considering the implication of the 2021 Servais letter, Murro/Wildling survived to his game.
- Now completely jossed. Naib's 2021 letter directly states that he and William escaped from the mansion.
However, if we believe that the second set of diaries did indeed take place after the first set, then math, and knowledge of the real-life historical figures that two key Survivors are inspired by, may provide us an exact date for when the second set of diaries took place.
The real-life Servais Le Roy was born in 1865. The Oletus Manor Investigation Report, likewise, reveals that Servais was 35 years old when he arrived at the manor. William Webb Ellis, however, was born in 1806, and is said to have only been 28 when he arrived at the manor. However, if we add William's age to the date that the real-life William Webb Ellis died, both answers match up.
If we assume that the second set of diaries did indeed take place after the first set, then the second set of diaries took place in December 1900.
- Looking unlikely, given the implications, from both Orpheus's age and what we know from the beta backstory, that the "final game" took place in June 1899.
- Though if we assume that the age given to Orpheus (24) was from the period of time where he managed to "fake his death," and that his age given on his medical record from the Oletus Manor Investigation Report (30) was his age during the "final game" then the game seen in the Time of Reunion event may have actually taken place in June 1905.
- Kurt's third letter confirms that the second set of diaries took place after the first set.