- Alternatively, he has a Heel–Face Turn and becomes a supporting character, trying to redeem himself.
- Or better yet, a bonus mission allows you to find and kill him, saving the Deputy in the process.
- Possibly jossed, as of the new story trailer: Joseph Seed appears as a possible ally due to the even bigger threat of the Highwaymen, although the survivors are reluctant to form such an alliance. Eden's Gate also appears to still be in some degree of control of the northern part of former Hope County.
- Or better yet, a bonus mission allows you to find and kill him, saving the Deputy in the process.
- Confirmed. The Twins are still the Big Bad, and Ethan is an unrelated True Final Boss with his own faction.
- Jossed. The Twins are still the Big Bad, though they're only the second to last final boss.
- Jossed.
In a way that goes the "Subverted Expectations" route. Joseph seems to lament what the collapse has led to and how he thought he would be leading everyone to paradise. Hope County doesn't appear to be in Edens Gate's control, so technically Joseph didn't lead this new world despite his intent to do so after the nuclear fallout has cleared. His role will amount to trying to restore his order and become the new leader of the survivors.
- Alternatively he's gonna be a Token Evil Teammate and ally to the player and the others, but there's mutual resentment between Joseph and the former resistance due to everything that has happened between them. This will have the player spending time with Joseph, possibly grow to care for him as an ally, and decide if the past should hold any weight on the present. The player will have the option to kill Joseph in the ending, either in the epilogue once the dust has settled and this can settle things once and for all, or Joseph will turn out to be a traitor and the True Final Boss.
- Jossed.
Seems fitting with the names of the antagonistic factions, and for some reason the lyrics kind of resonate with the feel this game seems to have.
At the start of the game, you'll keep hearing about "the Savior" who put Prosperity together and has worked for sixteen years to make it was it is today. The problem is he disappeared a year ago. At the end, you'll finally find him (or her), revealing it to be the Deputy. Not sure how they would deal with the 'make your own character' though.
- There are two possible ways- they could use save data from the previous game to have the Deputy appear as you designed them, or they could simply use a pre-rendered model like with Agent 3 in Splatoon 2.
- Partially Jossed. They've been brainwashed by Joseph but they're now a possible companion. Albeit a creepy one.
- Partly true. He is not involved with the Highwaymen who are the main threat, but still serves as the True Final Boss.
The trailer did show Joseph saying he was wrong if I remember correctly. This whole ‘Rook being brainwashed’ thing is actually part of some mysterious masterplan by Rook and Joseph to end/reform New Eden and also restore law and order to the world.
A bit of a wild theory but thought I’d share it anyway.
- Jossed. Rook wrote a confession in Dutch's bunker and became The Judge.
- Though you can say at least that both of them came out of that bunker changed. On Joesph's part, though it wasn't due to any influence from the Deputy.
- Not a minority opinion in the Day One response.
- YMMV on this, at least to me. Not only do you take out the Big Bad Diumvirate of New Dawn but you also loop back around and have the oppertunity to actually kill Joseph from 5 as well, or even leave him to a Fate Worse than Death. Not too bad an ending, if you ask me.
It seems to me that the games since 3 have all featured a much heavier emphasis on things that just can't be explained. At first you could be forgiven for dismissing it as a particularly fucked up drug trip, but by 5 and New Dawn you have things like Faith and Joseph projecting themselves and the properties of Bliss are...biologically and chemically unlikely to say the least, and let's not even start on the things that Joseph's bliss-apples do to people.
My theory is that there's a supernatural force, or perhaps even a faction, behind it all. Something that's been around for tens of thousands of years (I'm looking at you, Primal!) and has been making strides to guide humanity on the path they desire, not unlike some precursors from a certain other Ubisoft-based title. They gave the Wenja shamans the ability to tame animals that was passed onto Takkar, provided Rakyat with the powers of the Tatau, had something to do with the infestation of Shangri-La that Ajay/Kalinag had to un-fuck, and finally, and they appeared to Joseph Seed as the Christian God and not only gave him the message to prepare for the Collapse, but also gave him access to the Bliss and later the powers of Eden's Apples. Whatever their plans, and whether they're potential allies, enemies, or somewhere in between for later protagonists, will be revealed in upcoming games.
- Why not expand it with the Ubisoft Shared Universe hints ? It should be noted that another Ubisoft antagonist - El Sueno- believed themselves to be on a mission from God due to hearing a voice telling them of a divine purpose. Notably a female voice. My moneys on Juno.
The power of Eden abilities that you get from Edens gate seem really similar to the various drugs you could make from 5. The powers the captain gets from the apple maybe less of some sort of spiritual power but a refined and enhanced version of the various powers you could make in 5 with some different properties.
While the Resist is obvious, the Walk Away at the end implies that the Deputy is bailing out after the brainwashing music is played and trying to return to Dutch's bunker. Walking away at the beginning would have the Deputy being sent sometimes later to Hope County and end up in Dutch's bunker one way or another. Either way, the nuclear explosion still happens though offscreen in case of it didn't appear onscreen.