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Visual Novel / Perseverance

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A mysterious agent,a girl with a secret, and a struggling father caught in the middle of horrific events that will change them forever...

Perseverance is a horror/drama visual novel about survival and redemption revolving around two different characters whose paths will cross in the middle of horrific events.

In Part 1 you play as Jack Cutter, a father who is struggling to keep his family together. He’s a ‘go-to’ guy in his hometown of Grey Ville. Research conducted in the nearby military base gives the town a mysterious aura. Residents prefer to stay away from it. Things take an unexpected turn when one of experiments goes horribly wrong and the area is quarantined.

Meanwhile a mysterious woman chases a fugitive. Her superiors expect her to fulfill her orders as usual... but they aren't telling her everything. The person she’s after is more than what she appears to be.

Developed by Tap It Games and Bit Golem and published by Tap It Games. Perseverance is available on Steam


Perseverance contains examples of:

  • Angry Guard Dog: Subverted, the dog Jack finds in the woods is far from friendly at first, but his aggression turns out to be caused by a mixture of pain and fear,and once Jack earns his trust and helps him, he turns out to really be a Big Friendly Dog.
  • Awkward Father-Daughter Bonding Activity: Jack initially intends to take his daughter with him hunting, he later finds out that Hope does not want to go.
  • Determinator: Natalie, she is working in the hospital when all hell breaks loose, and is clearly shaken and terrified by the situation, and tries repeatedly to warn Jack. When that fails she manages to escape alive, get home to collect Hope and drop her off at Bob's house (where she assumes she will be safe), then drive into the woods which she has a long standing phobia of to find Jack herself. She's freaked out, but succeeds.
  • Don't Tell Mama: Hope admits she intends to sneak out of bed to watch her favourite movie during her telephone conversation with Jack, and asks Jack not to tell her mom.
  • Drives Like Crazy: Natalie towards the end.
  • Dysfunctional Family: Jack and Natalie's relationship is strained, although they do care about each other, and even though Hope is close to both parents she is clearly hurt by some of Jacks careless remarks and behaviour too.
  • Dying as Yourself: According to Jack Jane has a brief moment of clarity before dying if the player chooses to shoot her a second time.
    Jack: As I looked through the gunsight our eyes met again. This time something was different.She was calm. It looked as if her eyes begged me to end the pain. Those weren't the eyes of a beast anymore. It was her.
  • Evil-Detecting Dog: The dog Jack rescues starts growling before the threat is even visible
  • Get A Hold Of Yourself Man: Jack can have this reaction to finding Natalie frantic and panicking in the woods after witnessing the outbreak and her subsequent car accident.
  • Heel Realization: The whole narration of the story is this in a way for Jack. More specifically during their argument Jack shouts that if Natalie had given him a son maybe he wouldn't be taking their daughter out hunting. How quick he takes it back is up to the player, but it's especially cruel since their first child, Sam, was a boy who died either before/during or shortly after birth. Natalie is visibly upset that Jack blames and holds it against her and leaves the room soon after. Even worse Hope overhears the whole argument and is understandably hurt as well, believing that Jack would rather have a son instead of her.
  • Jack of All Trades: The aptly named Jack is the local odd-job man, Natalie comments that its a good thing the old, run-down town always has something needing fixing.
  • Parents as People: Jack and Natalie are each flawed and fighting their own demons, but despite the strained relationship between them and Jacks' at times thoughtless behaviour, they still care for each other, love their daughter a lot,and are doing the best they can.

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