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Video Game / Umblade Senki

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A MMF2 PC action game by uepom, Umblade Senki (アンブレード戦記) features the frog warrior Inui on his quest to save Hikoshima island from being conquered by the Jet-Black Army led by Wareed. The titular Umblade held by Inui is an indestructible red umbrella not only used to attack, but to also block all kinds of projectiles and obstacles that may come his way. There are also a series of color-coded items with various functions to either attack or explore for hidden items.

The game can be downloaded on Itch.io. Also notable is that Gigadeep has a level based on it with Wareed as its boss.


Tropes featured in this game include:

  • And the Adventure Continues: At the end, Inui finds the island under attack as it was in the beginning. Wareed has returned as a machine, so the hero sets out to fight him.
  • Battle in the Rain: Stage 5 has a sky battle in the rain.
  • Big Bad: Wareed of the Jet-Black Army.
  • Big Damn Heroes: After Stage 6, Inui is trapped inside a gas chamber. Aoki arrives with a large bomb to get him out.
  • Body Horror: The King of Hikoshima island (literally named "Oh", for "King") is transformed into a vine. He's still conscious even as other characters happen to break through him. By extension, you can assume the other vines you saw through the stage also used to be people.
  • Chekhov's Gun: The massive tower in the center of Hikoshima island is the final stage of the game. Given how the tower is seen overlapping Stage 3 in the level select, obviously the locked path in that level will be revisited later.
  • Collection Sidequest: There are a few gems hidden in each level that improve Inui's attributes.
  • Collision Damage: Inui takes damage on contact with enemies.
  • Color-Coded for Your Convenience: Most of your subweapons are colored orbs. The red one is a planted bomb, the yellow orb hops foward, the purple one rises, the blue orb launches Inui high and the green one releases some health-recovering mist. The boss of Stage 4 has its own set of colored containers scrolling towards it that perform functions similar to your subweapons when they reach it or move over Inui.
  • Cool Bike: Inui arrives on the first level riding on a bike for no reason. He drives over some enemies and obstacles and jumps of a cliff, after which the bike spontaneously explodes.
  • Cores-and-Turrets Boss: The core of Hikoshima's Tower is straight out of a Gradius shmup.
  • Deface of the Moon: The first boss casually cuts the moon in half. Its pieces are then seen lying in the background.
  • Distressed Damsel: Princess Umi is a captive of Wareed's army. You must save her to get the good ending.
  • Dual Boss: Stage 6 features a group of 5 bosses who will fight you by two at a time.
  • Evil Laugh: During the first duel against Wareed, he stops to laugh at you whenever he gets a hit.
  • Free-Fall Fight: The final battle against Wareed over the Earth's atmosphere. There doesn't seem to be a time limit to it.
  • Giant Foot of Stomping: Huge dinosaurs stomp around the first area of Stage 4. You can block them!
  • Ground Pound: You have one to break brown blocks, but it doesn't work on anything else. On Stage 5, pounding on Aoki is how you collect the stage's Red Gem.
  • Heroic Mime: Inui. The bird Aoki does all the talking for him.
  • High-Altitude Battle: How does a free fall fight in space sound for a final fight?
  • Invincibility Power-Up: The sparkle item lets you go loose at opponents for a short while. By collecting all powerups, you can have a stock of 10 sparkle items to turn the final bosses into a joke.
  • Irony: In stage 5 you use the Umblade to block everything from missiles to giant lasers but not really to cover from the rain.
  • Lock and Key Puzzle: You must collect a key hidden in the level at the end of the map screen and keep it through Stage 7 in order to free Princess Umi.
  • Luckily, My Shield Will Protect Me: Bullets, explosions, giant feet, massive lasers... What can't the Umblade block? Notably, any enemies with shields are tough but won't be able to block your blows.
  • Macross Missile Massacre: The main hazard of Stage 5 are countless missiles being shot from some unseen enemy.
  • Mercy Invincibility: You must exploit this trope in order to collect two of the hidden gems.
  • Multiple Endings: You must collect a key hidden in the right-most level and use it to save Umi in the final level, or else she and Inui will die trapped in the exploding base.
  • Parasol of Pain: The core mechanic of the game is the titular Umblade, which is wielded as a blunt weapon and near-invincible shield.
  • Parasol Parachute: Of course you can use the umbrella-blade to glide.
  • Puzzle Boss:
    • Stage 2: One phase of the Recurring Boss is out of reach. Block its projectiles and let the explosions to the work for you.
    • Stage 3: When the boss jumps out of the lava, follow it and bounce it on the Umblade.
    • Stage 5: Let the boss get hit by the incoming missiles until it exposes its weak point.
  • Ratchet Scrolling: The last area of Stage 6.
  • Reptiles Are Abhorrent: The villains are snake people.
  • Sequential Boss: You fight the last three bosses without a break to heal or get more items. You restart from where you were if you die, though.
  • Shield Bash: The open Umblade blocks everything and even slowly pushes objects but can't actually harm enemies. However, you can use it to block the dolphin boss when it falls back to the lava pool, making it vulnerable. Also, one member of the boss group in Stage 6 has a normal shield he will try to tackle you with.
  • Smart Bomb: One subweapon is a large and powerful bomb that takes a while to explode. Watch out, though - its massive screen-wide explosion must be blocked!
  • Spell My Name With An S: The title is spelled as either "Umblade" or "Unblade".
  • Spikes of Doom: Red glowing spiked balls are lethal.
  • True Final Boss: A final duel against Wareed as he and Inui descend through the Earth's stratosphere is unlocked if the conditions for the good ending are met.
  • Video-Game Lives: There are no 1-up items but you can increase the amount of lives you begin every level with.
  • Wave-Motion Gun: Seen in Stage 5. They come from the left side of the background and turn over, filling the screen. It's not clear what is shooting those things, though it most probably is Wareed's battleship.

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