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Video Game / Titenic

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https://static.tvtropes.org/pmwiki/pub/images/titenic_title.png

In 1912, there is a noble American girl - Rose, she tried to get away from her arranged married which is forced by her mother. At the same time, she met Jack. who is the young man on Titenic. Since Rose made a friend with Jack, he lighted on her life. They were also fall in love with each other. It made up a very touching and tragic love story.

Rose did not love her finance - Carl and she just wanted to suicide to finish it. Fortunately, Jack just saved her. They were both very fond of each other. Thus, Carl was very jealous and dislikes Jack. He tried to insult Jack and he hold a dinner party to thank Jack for save Rose. Actually, Carl did not really mean it, he just had a chance to challenge Jack. Wisely Jack knew about Carl's plan, he left this party and brought Rose together to join the party which is belong to the workers. Of course, Carl hates Jack very much.
The opening cutscene

Titenic is an unlicensed Beat 'em Up game developed by Hummer Team (the same company behind Somari and Kart Fighter) for the Nintendo Entertainment System, based on the film Titanic (1997). Yes, you read that right. Players control protagonists Jack and Rose as they pummel the crap out of everyone as they try to escape the ship.

It's most notable for being the very last game developed by Hummer Team before their shutdown, but also had a complicated release history; it was meant to be published by Ka Sheng, but the declining market for NES (Famicom) games in Taiwan resulted in it not seeing a standalone release. It was eventually released, unaltered, on the Super Cool Boy 3-in-1 multicart by ABAB Soft in 1998, however it is extremely rare, and was only dumped in late-2021.

The more common version is the 2005 Super New Year 15-in-1 and ZDog multicarts (where the game is split across Jack and Rose, listed as "Hacker" and "Heroine"), however those versions disable the title screen and cutscenes; following Hummer Team disbanding, their successor Hummer Technology would release a modified version titled Harry's Legend in 2003. Take a guess what that's based on.

Not to be confused with the other Titanic bootleg game for NES (commonly known as Titanic 2005).


Titenic contains examples of the following tropes:

  • 1-Up: Found in a few stages; they also respawn when you die, meaning you're unlikely to run out.
  • Action Girl: Rose; apparently she and Jack are very eager to get off the ship.
  • Adaptation Name Change:
    • RMS Titanic is now named Titenic.
    • Rose’s fiancé Cal is named Carl in the opening cutscene.
  • Adaptational Badass: Jack and Rose. In the original film, they were nothing more than two lovers on board a sinking ship. In Titenic, they are beating up everyone to get off.
  • Artistic License – History:
  • Another Side, Another Story: An odd example in the Super New Year version; playing as Jack has him going through the stages before the iceberg hits, while playing as Rose has her going through stages after the iceberg hits.
  • "Blind Idiot" Translation: Every single cutscene in the game is riddled with jumbled and grammatically incorrect English, though the sentences get across just enough for a player to understand what it's referring to. The introduction above is a good example of the mistranslation.
  • Bottomless Pit: Present in the last few levels; falling into them causes Jack or Rose to respawn at the start of the "room".
  • Cast from Hit Points: Special attacks drain a small portion of the player character's health upon contacting an enemy and may kill them if it's too low.
  • Compilation Re-release: The initial release was part of the rare Super Cool Boy cart; it was re-released on the Super New Year and ZDog carts, but those versions lack the title screen and cutscenes.
  • Degraded Boss: The muscular sailor holding a knife appears as the boss of the first level, and becomes a regular enemy later on.
  • Deus Ax Machina: Rose wields a fire-ax as a backup weapon for chopping up enemies.
  • Everything Trying to Kill You: Every employee from cooks and seamen to maids in the Titanic is out to get Jack and Rose. Even rats, birds, snakes, fish, bats and life preservers appear as enemies!
  • Falling Chandelier: Some of the obstacles found in the halls are chandeliers that fall down.
  • Foregone Conclusion: If the fact it was based on the Titanic wasn't obvious enough, the above introduction literally says "very touching and tragic love story".
  • Gameplay and Story Segregation: The introduction advertises the game as a tragic love story; the actual gameplay has you beat up everybody aboard.
  • Ghost Ship: The Titanic in this game is apparently haunted by some poltergeist, as both eggplants, falling candelabras, and life savers attack you in this game; not to mention, the entire thing being full of cracks from the iceberg in the final stages of the game...
  • Hyperactive Metabolism: Through lobsters and wine, the player is instantly healed.
  • In Name Only: The game has almost zilch to do with the movie it's based on, save for having character names and cutscene pictures.
  • Irony: Life savers cause Collision Damage (read: they hurt you).
  • Lag Cancel: It's possible to cancel all of your character's animations — including death.
  • Life Meter: There's a life meter in the top-left corner that displays filled parts as yellow and depleted parts as red.
  • Meaningless Lives: Even if you do run out of lives, the game immediately gives you an option to continue right where you left off, even in the same room.
  • Recurring Boss: The lean rich man (likely meant to represent Cal from the film) appears as the boss for the last three stages; he uses a pistol to shoot at you, but can be easily knocked off the ship.
  • Solid Clouds: There is a moving cloud that act as a solid platform.
  • Soundtrack Dissonance: Despite being a beat-'em-up, the soundtrack is still directly based on the film's music; this means as you pummel the crap out of everyone on board, you get covers of Nearer My God to Thee and "My Heart Will Go On" playing.
  • Springs, Springs Everywhere: Couches and beds bounce the player around like they are springboards.
  • Stalactite Spite: It's not until the player is under certain chandeliers do they decide to fall.
  • Super Drowning Skills: If the player doesn't exit a room filling with water fast enough, Rose suddenly dies without warning.
  • Tyop on the Cover: Titenic. The ship/film's name had an a. Though it has likely been done on purpose to avoid copyright.

Harry's Legend adds the following tropes:

https://static.tvtropes.org/pmwiki/pub/images/harrys_legend_title.png
  • Adaptational Badass: Harry never learns magic in this version, but he's a martial artist right from the start, which is necessary to shoehorn the plot of Harry Potter and the Philosopher's Stone into a NES Beat 'em Up.
  • Adaptational Early Appearance: Professor Quirrel (or rather, Voldemort's face on the back of his head) is the boss of every stage, even before Harry gets to Hogwarts, let alone finds out Quirrel's true nature.
  • Adaptational Mundanity: Magic is almost completely absent, with Harry only using punches and kicks to fight until later levels.
  • Adaptational Wealth: The Dursleys are rich enough to live in a replica of the Titanic in this version, due to the graphics being copied from Titenic.
  • "Blind Idiot" Translation: At least one re-release of this game on the similarly unlicensed One Station calls this game Hally Poter: Goblet of Fire. An unused HUD element also misspelled Harry's name as Harry Botter (a corruption of 哈利波特/Ha Li Bo Te).
  • Unexpected Gameplay Change: Level 5 begins with Harry participating in a volleyball match against one of the generic enemies.
  • A Winner Is You: After winning the fifth level, a picture of the Gryffindor emblem is shown along with some fireworks that contain the word "WIN".


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