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Video Game / Timon & Pumbaa's Jungle Games

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Timon & Pumbaa's Jungle Games is a 1995 developed by 7th Level and published by Disney Interactive Studios, based on Disney's The Lion King. It is a "party video game", consisting of a set of five mini-games accessible from a central hub, which is flavored as an overview of Timon and Pumbaa's jungle home, with five different locales that correspond to the five mini-games. There is no story, aside from a Framing Device of the players being the first visitor to Timon & Pumbaa's experimental "jungle arcade", but instead the player either tries to beat their own high score, or competes against a second player.

  • Bug Drop: A Puyo Puyo inspired game, using insects as the stacking tokens. Players take the role of either Timon or Pumbaa and attempt to match insects to both acquire points and prevent a game-over caused by their screen filling up with unmatched insects.
  • Burper: A Shoot 'Em Up in the vein of Space Invaders. Players take the role of Pumbaa, sitting under a tree that Timon is busily shaking in an attempt to knock loose bugs for Pumbaa to eat. The player's objective is to use Pumbaa's burps as bullets to shoot whatever falls down, and they can only move left or right to reposition him; if Pumbaa gets hit, he loses health, and will eventually collapse. Certain bugs that touch the ground will move across the screen, and will bite Pumbaa if they touch him; he can swat these with his tail to avoid taking damage. Pumbaa has a limited supply of gas, and can make either small, single-shot belches or two degrees of larger, more ammo-draining belches that cover a wider area. The player has 2 minutes in each level to hit a sufficient number of targets to pass on to the next level.
  • Hippo Hop: A Frogger homage; players take the role of Timon as he attempts to cross a river by leaping upon various flotsam and swimming animals to reach Pumbaa's "Annual Boar Day BBQ" on the other side, with the added complication of needing to collect various missing dishes for the feast along the way. Players lose a life if they jump in the water or on one of the various dangerous critters in it, or are carried offscreen.
  • Jungle Pinball: A pinball game, using a rolled-up pillbug as the ball, and a mixture of Bamboo Technology and various animals as paraphenalia (and targets). Standard pinball gameplay; rack up points by bouncing off the bumpers without losing the ball.
  • Slingshooter: A shooting gallery, in which the player attempts to score points by shooting various targets and hostile critters with a slingshot, whilst avoiding hitting Timon, Pumbaa, or any of their friends.

It was release on Microsoft Windows in 1995. A Super Nintendo Entertainment System port developed by Tiertex and published by THQ, was released in North America and PAL territories in November 1997 and March 1998, respectively. This port lacks the Bug Drop mini-game. The PC version can be installed on Windows 3.1, 95, 98 or later, but was added to Windows Me and later on Windows XP; the game gained popularity subsequent to its inclusion in the latter.

Tropes:

  • Bamboo Technology: The various mini-games largely use a mixture of animals or carved stone and wood to form targets or devices — a curled snake is the spring in Jungle Pinball, which includes rocks as central bumpers, for example.
  • Fartillery: Pumbaa's burps are so powerful he can smash bugs, fruit, and even kitchen sinks with them.
  • Heinous Hyena:
    • Carved targets adorned with the images of the hyenas from The Lion King (1994) appear as the left-side bumpers in Jungle Pinball.
    • In Slingshooter, Ed the hyena appears as a high-scoring target, and Timon may randomly announce how much he hates hyenas.
  • Kitchen Sink Included: One of the possible targets that Pumbaa can shoot in the Burper mini-game is a kitchen sink.

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