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There's plenty of Time for kicking ass!

Ikari Warriors, Recycled in the Past and the Future.

Time Soldiers (also known as Battle Field in Japan) is a 1987 Run-and-Gun-style action game released by ADK.

When a Time Traveling criminal known as Gylend escaped through time, abducting several of your closest friends, you immediately set off on a rescue mission across multiple eras, from Prehistoric Times to Ancient Rome and Egypt, as well as Japan in the Edo Period and the Future, in order to retrieve your comrades and pursue Gylend.

ADK notably released the game on two ports, on Amiga and on the Sega Master System. The latter is the version commonly depicted in arcades at the time, with clearer quality and graphics. The Amiga version does have minor cosmetic differences however, notably in appearances of bosses and the areas they're fought in, though the conclusion for both versions are pretty much the same.

See also Ninja Commando, ADK's later time traveling-themed run-and-gun.


Time Soldiers contain examples of:

  • Attack Drone: Hovering drone robots are an enemy in the Future stage.
  • Baphomet: The game have a Giant Space Flea from Nowhere boss encounter in ancient Rome, where after defeating a horde of hostile Romans and Medusa, you're suddenly attacked by a goat-headed giant resembling the classical depictions of Baphomet, armed with an Epic Flail as it tries smashing you up.
  • Big Creepy-Crawlies: Giant trilobites will attack you in large numbers in the Primitive Age.
  • Boss Bonanza: Pretty much every stage will throw two bosses, one at a time, at the exit for you to fight. There's the Glyptodon and the T-Rex in the Primitive Age, the Medusa and Baphomet in Ancient Rome, three different giant robots (a Spider Tank and two humanoid Humongous Mecha) in the future stage, the Samurai and the flying Kabuki head, and so on.
  • Dinosaurs Are Dragons: The T. rex boss in prehistoric times can somehow spit fire on you. Depending on the port, either as a series of fireballs or a single wall of flames.
  • Everything Trying to Kill You: You'll be attacked by literally everything no matter which era you're sent to, from hostile cavemen to dinosaurs, soldiers in the second World War (who suddenly puts their differences aside to shoot at you), Roman sentries, Egyptian deities... it gets really ridiculous in Edo-period Japan; the Buddhist monks will shoot projectiles towards your direction!
  • Flying Face: In Edo Period Japan, you fight a disembodied, floating, giant head wearing a Kabuki mask as one of the bosses. Said head can spit a wave of skulls at you as it's main attack.
  • Gotta Rescue Them All: An enforced version: if you fail to locate your captured ally, you'll need to re-enter another portal and repeat the level. Rise and repeat until located and rescued the captives.
  • Humongous Mecha:
    • Two of them, several times larger than your character and taking up a massive chunk of the screen are bosses in the Future stage, fought back-to-back one at a time. The second one is notably a Cyber Cyclops who spam Eye Beams at rapid pace.
    • The Final Boss, Gylend, also pilots one in his fight.
  • Impossible Item Drop: Expect enemies from time periods before invention of bullets or gunpowder to drop ammo and grenades.
  • Mecha-Mooks: The Future stages is populated entirely by robot foes.
  • Medusa: She's a boss in the Ancient Rome stage, depicted in the more usual Snake People form with the ability to shoot fireballs and launch her snake hair as projectiles.
  • Rolling Attack: One of the bosses of the prehistoric age is a Glyptodon which can curl itself into a ball and roll repeatedly at you. And shoot spikes from it's sides along the way, for some reason.
  • Samurai: A giant samurai is one of the bosses in Edo Japan, armed with a two-sided spear and will spam waves and waves of flung kunai as a projectile attack.
  • Shield-Bearing Mook: The stage in Ancient Rome have you fighting Roman soldiers holding shields larger than themselves.
  • Smashed Eggs Hatching: The Primitive Age level have areas containing Triceratops eggs. Shooting them will instantly hatch a Triceratops mook which instantly attacks.
  • Spider Tank: Gigantic four-legged ones are recurring enemies, alongside regular humanoid robots, in the Future World stage. An absolutely massive one even serves as a King Mook boss halfway through.
  • Time Police: You play as one pursuing a time-traveling criminal, who had abducted several of your comrades and having them imprisoned in various time zones.
  • Void Between the Worlds: In the Amiga version, the bosses are fought in a blank, black, featureless void which the player is automatically teleported into and remains there until the boss is killed. The arcade version averts this however, with the subsequent battle being set on the spot.
  • A Winner Is You: Oh boy.
    "You defeated Gylend and rescued all warriors!" *ROLL CREDITS*

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