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Video Game / The Visit

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The Visit is a video game created by Molkman and Majus Arts for Kongregate and Newgrounds in 2012. In it, you play as a nameless man who has to get to his ladyfriend while avoiding crabs.

The game's rather short, so before reading the trope list, it's recommended to play it here or here.


This game provides the following tropes:

  • Deconstruction Game: Of jumping on enemies in video games.
  • Five-Second Foreshadowing: You'll notice something is amiss when touching a crab doesn't deal any damage, hinting that they're not malicious and what will happen if you do stomp on one.
  • High-Voltage Death: In the worst ending, the main character dies on an electric chair.
  • Multiple Endings: Six, depending on the protagonist's actions:
    • Great Guy: The Golden Ending. He kills no crabs and reaches the house.
    • Forgiven: A Bittersweet Ending. He kills a crab, chooses the sorry response, apologises and reaches the house.
    • Bad Person: A Downer Ending. He kills a crab, chooses the rude response but doesn't destroy the funeral and reaches the house.
    • Sad Person: A very Downer Ending. He kills a crab, chooses either response, destroys the funeral and reaches the house.
      • This ending has two variations depending on the response he chose at the trial. If the hero was sorry, the cat will try to console him; otherwise, it will scratch him and leave.
    • Rascal On The Run: A Bittersweet Ending. He kills a crab, and escapes the court via the window on the right.
    • Horrible Person: A really Downer Ending. He kills a crab, jumps on a lamp, and kills the judge.

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