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Each Colour A Girl!

Quiz Nanairo Dreams: Nijiiro-chō no Kiseki (Japanese: クイズなないろDREAMS 虹色町の奇跡?, "Quiz Seven Color Dreams - Miracle of Rainbow Color Village"): a quiz game/dating sim produced by Capcom, Japan-only, initially released in 1996 as a coin-operated arcade game based on the CP System II architecture, with a more wholesome console versions released for the Sega Saturn and PlayStation on June 27, 1997.

The night of March 31, the to be named hero of the plot was sheepeeshly glimpsing at the stars, yet some of them, being the eight meteors hostering the Rainbow Stones, precipitated on Earth.

Among the eight stones, one has stuck the protagonist and a palm-sized, benevolent pixie pops out of it, explaining the main character about the Rainbow Gems and their sealing powers.

They happened to be keys to seal the evil Godiva (arcade name)/Belbeebub (console name) from coming to Earth through a portal between Earth itself and Makai, the demon world.

Now the hero has to look for the Rainbow Gems, attempt to re-seal Devil Lord Godiva/Belzeebub that would be resurrected after the six months he has to try to woo on seven (nine in the console version) girls.

Will he achieve it? It is up to you, the player, the one to literally handle the wheel of fate and chance he can move the character with as time goes by.

A very interesting mixing of quiz game and dating sim game, it offers almost 6000 different questions on topics you can choose after you meet a girl (they all differ in relation to the girl you meet) and sadly never officially/fan translated, making it impossible to complete straightly for anyone that is not a Japanese speaker without savestates and/or trial&error or excellent photographic memory.

The game also sports a Drama CD, with the Japanese voice actors all retaking their roles as the characters in the game. In addition, one of its characters, Saki Omokane, would reappear a few times in Capcom's crossover fighting games, first as an Assist Character in Marvel vs. Capcom: Clash of Super Heroes, and as a playable character in Tatsunoko vs. Capcom.


This game provides examples of:

  • Adults Are Useless: By the end of the game, the world is saved by the teenager hero. Also, the resident high school student Saiki, who is also an Earth Defense Team soldier, fights Kaijus on a daily basis.
  • Achievement System: The console ports of the game have one in the shape of an interface showing the grayed out glances of each woo-able girl in the game.
  • Action Girl: Kanebo Saki, the blond short haired high school attending potential fiancee, is secretly an agent for the Earth Defense Bureau, occasionally popping on the ordinary day tiles in a scene where she fights a Godzilla Expy.
  • Amusement Park: One of the available settings you can date a girl in is this.
  • Angry Eyebrows: Linz sports them, they are massive, and alongside the smug grimace she has by default they stand out by a huge margin.
  • Animeland: Actually "Anime Island", as this game sport a policy of "Each girl a colour, each girl a (Japanese girl) stereotype".
  • Annoying Younger Sibling: Hoshino Manabu, the blue haired kid that once in a while you may meet instead of Saki. He's not blood related, but he considers Saki her sister out of affection.
  • Anti-Frustration Features: All the version of the game allow the game to uncheck one of the wrong answers from the four available during each interrogation if you answer incorrectly the first time.
  • Apathetic Citizens: Godzilla's cousin has to be an everyday sight to the people of Rainbow Island...
  • Arcade-Perfect Port: The Saturn version of the game is this, thanks to the serviceable architecture being proficient at running 2D-games and the presence of the 4MB Memory-Bank to reduce loading times to a jump.
  • Automatic Level: The game is this, once you start it: it can play itself without any input, as there is a time limit to each choice, and this leads to disastrous consequences.
  • The Archmage: Lord Godiva or Belzeebub, the main antagonist, is one.
  • Attract Mode: Both Arcade and Console versions show bits of gameplay and discussions with the babelets
  • Babies Make Everything Better: The endings where your now ever-faithful wife has born one or more babies could let you feel more thorough with the competition of the game.
  • Battle Butler: Charlotte has built one in the form of a smart and aware automaton.
  • Barbie Doll Anatomy: Arcade version of the game has a "Love Scene" with Charlotte standing in front of you in bath attire top-less but, she being 12 years old, nothing really plows down. Still deemed too much for the PSX/Saturn versions of the game, replaced with something safer.
  • Belligerent Sexual Tension: The PSX and Saturn version of the game allows you to make it so that Linz, the Mid-Boss girl, will start feeling this toward you.
  • Best Her to Bed Her: The very goal of the game, despite being very innocent-themed, is to woo up to three girls and decide which one you will choose to get married with, and you will success to that if you have at least obtained a single Rainbow Gem...
  • Better as Friends: This will happen if you have enough love points but have not obtained the Rainbow Gem out of a girl.
  • Beware the Silly Ones: Gaijin blonde haired, plucky, 12 years old blonde loli inventiveness princess Charlotte sure knows how to build sentience, violence-prone automatons from scratch.
  • Big Fancy House: Charlotte, the genius, plucky, pre-pubescent girl lives in one like this with her home-made, anthropomorphic automatons.
  • Big Good: Pixy is this, as she will support you during your quest by providing information on the girls you are trying to conque, if you end your character on the "Sunday" tile on the board, once you have answered a single question to her
  • Bodyguard Betrayal: Linz does this to Godiva in her PSX/Saturn exclusive story path.
  • Boss Warning Siren: One will play whenever you land on a Linz tile or you pick her icon in the "wheel of fate" used to move on the map.
  • Camera Fiend: Sakuma Emi is this, being so versed and dedicated in her profession: gossip journalist!
  • Cap: Only 3 girls you can claim your love upon in a single run, receiving from them a magic shard, and only one of them can be selected as your bride at the end.
  • Cavalier Competitor: The 2nd player.
  • Character Portrait: All the girls have a default portrait then, relative to the context, the portrait will either change expression or will be another one focused in another kind of activity or posture.
  • Checkpoint: Either console versions allow you to save at the end of each month, giving you the chance to experiment with the various game paths.
  • Contrived Coincidence: So appropriate and conspicuous of the Rainbow Stones to fall down on Earth just when Godiva/Belzeebub is going to sunder a dimensional rift from the Makai, the Dark World, to siege earth forever.
  • The Comically Serious: Linz is this in her console exclusive story path, being a Tsundere.
  • Clumsy Copyright Censorship: What made the game even more unique was that the names of each of the girls as well as that of the Dark Lord Godiva, were all names of real world sweet/chocolate manufacturing industries. The console ports had to have all the names replaced with something less memorable (because of dread of law pursuit by such companies, despite the fact that their names in the game would have advertised them more than hurt them)
  • Completion Meter: See Achievement System above.
  • The Computer Shall Taunt You: Fail to answer a question and it will be either a muffed reaction to your mistake, or a tease
  • Cutscene: Each one of the girls' plot paths have many of them, some involving other datable girls too
  • Damsel in Distress: Swimming promising athlete Ezaki Kumiko has to be rescued by Linz trying to drown her via magic in her story path, possibly out of jealousy or spite toward the player character.
  • Date My Avatar: You can go on a date with whichever one of the various girls you have been conquered the Rainbow Stone from (3 maximum per playthrough)
  • Defrosting Ice Queen: Linz, in the console versions, has her own story, and she shows to be like this: being aggressive to the player but also showing a more delicate, yet still tempered side to him once she is more acquainted to him.
  • Deuteragonist: 2 player mode makes your romantic rival one.
  • Did You Just Romance Cthulhu?: Linz can be romanced in the PSX and Saturn version of the game, and she is a succubus/imp.
  • The Ditz: Resident quasi-MILF Higashihato Mayumi is this, as she is described by Pixy as a "grown child"
  • Dogs Are Dumb: Local annoying random-encounters/occasionally support character for a girl plot doggie likes to almost get plastered by a 100 kmh per hour running car.
  • Double Standard: Abuse, Female on Male: It has been glimpsed as fine by the producers of the game to have 12 years old blonde loli inventiveness princess Charlotte torture you, the hero of the story, "for fun and games", whenever you go on a date with her.
  • The Dutiful Son: Linz is Godiva or Belzeebub's daughter and she will hamper your way as much as she could anytime you mistime the mark on the Wheel of Progression and/or forcibly at the end of each month, unless you actively stop the mark on her icon on the Wheel of Progression to pursue her Story Path in the console version.
  • Earn Your Bad Ending: You have to be very precise with the cursor to not choose a number that will make you advance up to the day where a "girl event" will happen if you are trying to finish the game quickly... and breezing through it will force you to face a harsher final boss, with more difficult questions to answer.
  • Earn Your Happy Ending: See "Best Her to Bed Her".
  • End-Game Results Screen: Being an arcade game, this as expected, even in the console versions.
  • Expansion Pack: The PSX/Saturn versions are pretty much this, adding much more voice acting, slightly alternate answer-mode for a single girl you can woo on (herself being an extra to the Arcade version), replay feature and more.
  • The Faceless: Lord Godiva or Belzeebub has the face covered by a featureless yet menacing mask. Averted as Saki intervenes at the ending of the fight, revealing that Godiva or Belzeebub is actually the Queen Of Makai!
  • Fairy Sexy: Pixy, but in a subdued way.
  • Fiction 500: How can 12 years old blonde loli inventiveness princess Charlotte possess such an amount of wealth while being only 12 years old?
  • Final Boss, New Dimension: Once you face Godiva/Beelzebub, you are teleported to an alternate dimension, the Makai, heavily featured in Japanese Folklore (it being an easternized "Hell").
  • Forbidden Zone: Makai, the dimension Lord Godiva/Belzeebub and its daughter Litz live in.
  • Fortune Teller: Pixy will reveal you hidden information about the girls you are wooing on.
  • Fourth-Wall Observer: In-universe: Godiva or Belzeebub, the demon King actually Demon Queen has been witnessing your performance all the time.
  • Friendly Enemy: Linz is this if you proceed through her Story Path in the console version.
  • Friendly Rivalry: Between 1P and 2P.
  • Frontline General: Linz to his father, actually her mother, the Lord of Makai.
  • Genius Ditz: Local quasi-milf woo-able girl is this, as she teaches in high-school at such young age, works 4 different jobs each requiring diverse knacks... and yet, she has the typical behavior of an airhead and overreacts to disappointments akin to a whimsical kiddo.
  • Girl of the Week: Each Sunday, you can choose which one of the girls you can woo on you would like to know more about
  • Girl Posse: You only meet girls in your adventure, aside of minor human characters and a dog
  • Glorious Leader: Godiva or Beelzebub is this, being sovereign of the Makai, the Demon World
  • God-Emperor: Godiva.
  • God of Evil: Godiva.
  • Godiva Hair: Ironically, it is not Godiva, the Sovereign of Makai to sport them, but Pixy, the little cute fairy that is willing to guide you through the unearthing of interesting trivia about the girls you can potentially bloom
  • Good Samaritan: The player is this, as you help the girls you choose the path to follow of in whatever they are required.
  • Good with Numbers: Higashihato Mayumi, the teacher, as Mathematics as one of the subjects you can be inquired about.
  • Grande Dame: Godiva is this, as she is the one that rules above Makai
  • Guardian of the Multiverse: The Rainbow Gems are this.
  • Healing Checkpoint: Whenever you touch down a first-aid kit tile, you can receive one out of five 'lives' available back, should you have lost one, otherwise there will be a crease in the score
  • Heel–Face Turn: Linz, if she is in love with the player character, will soften considerably and decide to try learning more about humans by becoming the hero's fiancee.
  • High School: The main hotspot to find in-game MILF Higashihato Mayumi, herself a teacher and other kind of different professions when she has spare time, namely traffic warden, waiter and tourist guide.
  • Holiday Mode: there are some unique events if you happen to land on a special tile after you have conquered the heart of one of the default woo-able ladies (Pixy and Linz are special as they serve as "guide" and "mid-boss" respectively and appear only on special tiles).
  • Hyperactive Sprite: On the overworld map, everyone's sprite is never idle.
  • Idle Animation: Player character, with all of the ladies having each one her own.
  • Island of Mystery: The game is set in one: never it is explained how it is possible that resident quasi-milf character has Sailor Heirone powers, why resident four-eyed bookworm girl can be embodied by external souls or why there is a very young blonde princess that has built a whole array of humanized, sentient and talking machines.
  • Isometric Projection: The island map where the game is set is shown as this during the "Advancing Session".
  • It's Up to You: You were hit by the Rainbow Gem containing Pixy, you are entitled to find the others (alongside your in-game best buddy if you are playing with a friend).
  • Kaiju: Godzilla expy occasionally roaming town for fun.
  • Large and in Charge: Godiva/Beelzebub is massively tall and sports shoulder pads that give him an imposing stand.
  • Last-Second Ending Choice: If you have completed Linz story, once the game is finished, you have three different chances: choose the one girl you could obtain the Rainbow Gem from; suffer the same consequences of the Pyrrhic Victory below reported, or have Linz come to you and declare that she is in love with you and would like to learn more of the human world by staying at your side.
  • Meaningful Look: Each girl will sport one when you are in deep relation with her, but only if you are following such girls story path.
  • Mineral MacGuffin: The very Rainbow Gems you have to fetch by winning the girls' hearts.
  • Most Gamers Are Male: Pretty much what the producers were thinking about the game, as there is no chance to play as a girl and woo on males or the girls themselves.
  • Multiple Endings: Seven girls, seven endings (8 endings if you include the "Bad Ending" or 10 endings if you include the 2 secret endings in the console versions, them being engaged with either Linz or Pixy).
  • Musical Spoiler: While remaining soothing, the overworld map, once the last month arrives, gets a faster motive that suggests you some kind of life-blood shtick.
  • Must Let Them Get Away: You cannot win a girl's heart if she has not ceased you her Rainbow Gem, once the game is ended.
  • Next Sunday A.D.: The game might be set on a slightly future version of the 1990s, as there is the secret Earth Defense Bureau, using more modern technology than what society would offer normally in such a set-piece time.
    • Present Day: Might as well be. Japan has always been more technologically advanced compared to other countries after the 1980s, and the game setting is clearly a Japanese island, due to all the girls having Japanese forenames and all the hints around, such as Karaoke and Dragon-Headed beacons used at festivals, both kind of activities you can interact with if you have conquered some of the girls.
  • Player Versus Player: If you play two player mode, the game will set you in a friendly competition with your in-game best buddy, as each of the players will have a separate score board.
  • Pimped-Out Dress: 12 years old blonde loli inventiveness princess Charlotte will always sport one. Godiva too has one.
  • Pimped-Out Cape: Godiva has one that smoothly animates on the world map.
  • Post-End Game Content: Beat the game at least once successfully by having conquered at least one girl's heart and you can unlock various bonus features that are extraneous to the game.
  • Protagonist Without a Past: We don't know anything about the protagonist, aside from that he has been lucky enough to be chosen by Pixy to retrieve as many Rainbow Gems he can get.
  • Pursued Protagonist: You, the player, have a 1/7 chance (or more/less depending on the RNG rigging the wheel-slot) to advance six tiles and be forced to answer questions from Linz, the recurring Midboss girl that pesters his existence before the coming of Godiva/Belzeebub.
  • Pyrrhic Victory: The bad ending push the hero toward this: he defeats the darkness that would have cocooned the world, but he will stay alone.
  • Random Event: Aside of the set-tiles where the girls or the buildings are, alongside all Sundays, the other generic tiles representing the normal days of the week will present you anything from meeting an unrelated girl to the story-path you chose to be faced against Linz outside of the penalty due to choosing her icon on the wheel of progression or reaching the end of the month.
  • Replay Mode: The consoles version allow you to replay key moments related to the various available ladies without any need to play the game.
  • Ring Menu: The "wheel of fate" is what allows you to move (from a minimum of 1 tile up to a maximum of 6, with a chance to move 6 tiles + facing local mid-boss Linz.
  • Rescue Introduction: Morinaga Megumi, the pink haired younger sister of the in-game MILF, will meet the player up at the start of the game, after his head went in direct contact with the asteroid cocooning the Pixy.
  • Rule of Cool: Conquering the hearts of the ladies you woo on through amazing them with your knowledge!
  • Satire/Parody/Pastiche: The game a Pastiche to the dating sim games, in a sense.
  • Save the Princess: The female leads are pretty much Princesses of the Rainbow and their story paths all lead to a major, semi-final or final event where they have to be rescued, protected or helped while facing an again-stander
  • Scripted Event: Every final day of the month, prepare to meet resident Midboss Linz and answer an amount of question increasing in number each time you will face her consecutively at the end of each month.
  • So What Do We Do Now?: Linz will ask you this in the Bad Ending in a very mocking tone.
  • Start Screen
  • Story Branching: It is up to you which path you are going to choose to select the one girls you would like to date.
  • Top-Down View: The overworld board map is this, in an isometric perspective
  • To Win Without Fighting: The embodiment of all evil and gloom is vanquished through sagacious usage of wit and sageness!
  • Video-Game Lives: Five times you can err the answer, then you are forced to continue by inserting a new credit (arcade version) or starting from the last save point (PSX/SATURN version).
  • Worthy Opponent: Linz sees you as this during her story path.
  • You Lose at Zero Trust

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