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The Pirate Hunter - a name which strikes fear in hearts of all evil-doers on the Seven Seas! The bane and scourge of pirates everywhere, a Captain in the service of His Majesty, whom had sworn to rid the oceans of villains, may they be human or supernatural, and The Dreaded for ruthless buccaneers. He's on a quest to make the oceans safe, and it's up to you to help him.

Pirate Hunter is a Beat 'em Up flash game made by Miniclip.com, in which YOU are the titular hero. Leading Her Majesty's army in daring raids on pirate ships, you control the hunter in battling waves and waves of pirates, sea-creature mutants, and supernatural foes.


Face the wrath of the seven tropes:

  • Anachronism Stew: The food power-ups that can be collected in this game includes pizza. As in, the modern-day depictions of pizza that looks like it was made in a restaurant, despite the game being set in the 16th century.
  • Anchors Away:
    • Falling anchors are a constant hazard in several levels, which can harm pirates, redcoats, and the Pirate Hunter alike, doing some serious damage to anyone directly underneath.
    • There are also anchor-swinging mooks, using them in place of an Epic Flail. As well as one of the bosses who swing two handheld anchors at the same time as a weapon.
  • Battle in the Rain: Several levels have the Pirate Hunter fighting enemies in heavy rain.
  • Bayonet Ya: Bayonets are used on both sides, either by pirates or redcoats.
  • BFS: One of the later collectible weapons, a blue-yellow thick sword as tall as the Pirate Hunter himself.
  • Blade Below the Shoulder: There are fast-moving Elite Mook pirates whose hands are grafted with blades, and are among the deadlier human enemies in the game.
  • Blade Spam: The Pirate Hunter's main attack, which slices up pirates like no tomorrow. Does pretty well on bosses too.
  • Dem Bones: Undead skeleton pirates are another enemy type, specifically the Undead Counterpart to the living pirates. There's even a skeletal pirate king as a boss.
  • Dual Boss: The first level ends with battling two Spanish Pirate captains at the same time, both of them who use rapiers to attack the Pirate Hunter and his men.
  • Dual Wielding: The Pirate Hunter can use a shorter sword to slice up pirate mooks, although he only does that with a special combination of buttons. Some lower-level pirate enemies and a few bosses use two weapons at the same time as well, including the anchor-swinging boss.
  • Edible Bludgeon: Fat pirates wields giant roasts as weapons, and they can somehow do the same amount of damage as a sword. They can even throw slabs of meat as projectile weapons!
  • Enough to Go Around: If the Pirate Hunter collects a power-up while within vicinity of any number of redcoats, he can share the power-up with his entire team (for instance, the Hunter and his redcoats all gaining Flaming Swords or the Freeze Blade).
  • Exploding Barrels: Barrels of gunpowder on the decks of pirate ships are another hazard. Especially those with skulls and crossbones painted on them - these can kill the Pirate Hunter in an instant if he's directly caught in their explosion radius.
  • Expy: The Pirate Hunter is basically a more action-prone Guybrush Threepwood, even having the same hairstyle and clothing.
  • Flynning: Because of the 17th Century European setting, the titular Pirate Hunter (and various bosses) have their fighting styles modelled after classical flynning swashbucklers.
  • Giant Enemy Crab: Close enough, but the last few stages where the game starts throwing sea creature-mutant hybrids also include crab-humans in their ranks.
  • Guns Are Worthless: Pistols and muskets can do roughly the same damage as a gentle sword-slash. Cannons are slightly better, but the Pirate Hunter can still battle numerous pirate gunmen without using his own pistol and emerge victorious.
  • Gun And Sword: The Pirate Hunter uses his sword and pistol in tandem, with the main attack button being for sword slashes or thrushes, and a second button for firing the pistol.
  • Guns Akimbo:
    • The Pirate Hunter has a special move he executes in mid-air, where he whips out a second pistol and guns down everything in front of him before he lands.
    • The second pirate boss use twin pistols, and is a deadly marksman who can spam bullets everywhere to boot.
  • Half-Human Hybrid: The last few stages will have the Pirate Hunter and his redcoats facing sea creature-human mutants, from crab-people to shark men, ala Pirates of the Caribbean: Dead Man's Chest.
  • Hook Hand: A few pirate mooks have this attire, which they'll use to gore their targets from up close besides using their cutlass.
  • Hyperactive Metabolism: Fitting the pirate theme, this time seafood can be collected to replenish the Pirate Hunter's health. That huge platter of roast lobster sure looks delicious (and can fill up more than half a life bar)...
  • Jolly Roger: Befitting a pirate-themed game, there's a gigantic flowing Jolly Roger in the background of its title screen (and your titular hero in the front). In-game, occasionally the Jolly Roger symbol can be seen on Exploding Barrels - these are highly dangerous and can One-Hit Kill you if it explodes from a point-blank range, whereas barrels without the symbol will just deal some damage.
  • Kill It with Ice: The ice cutlass can freeze pirates in an instant, leaving them vulnerable to be sliced up.
  • The Main Characters Do Everything: Mostly averted. The AI-controlled British redcoats can kick plenty of ass without the Pirate Hunter's help.
  • Pirate Booty: Piles of coins, gems, treasure chests and assorted loot can be collected from the pirate ships.
  • Pirate Girl: The female pirate captain who serves as one of the mid-game bosses.
  • Poisoned Weapons: Some pirates carry poisoned cutlasses which can drain the Pirate Hunter's health (or redcoats) if they score a hit. The Pirate Hunter on the other hand can collect a poisoned hammer to use on enemies.
  • Red Shirt: Mostly downplayed; each level starts off with the Pirate Hunter being accompanied by between two to four British redcoats (either armed with sabers or bayonets) which serves as an Assist Character in fighting pirates, but even without the Pirate Hunter they are skilled enough to take down multiple opponents, including Elite Mook variety of enemies, without any help. Nevertheless, don't expect them to survive to the end of each level all the time, especially in later stages when exploding barrels and falling anchors becomes increasingly common and enemies shows up in larger numbers. (You automatically get a new set of redcoats at the start of each new area, regardless if the previous band of redcoats survive or not.)
  • Sailor's Ponytail: The Pirate Hunter has one as his permanent hairstyle.
  • Scary Black Man: Black pirate henchmen wielding dual axes are another enemy variety, most likely modelled after Bo'sun.
  • Shout-Out: To every major pirate media ever made. From the Pirate Hunter being a Guybrush Threepwood expy, to the levels full of undead pirates, hostile sea-creature-mutants, and magic weapons lifted from the climaxes of the first three Pirates of the Caribbean films.
  • Spin Attack: The Pirate Hunter can slice up enemies in all directions by hitting the attack and jump button simultaneously, at which point he swings his cutlass in circles cutting down pirates left and right. Some enemies and the anchor-wielding pirate captain has this ability as well - be careful!
  • Shark Man: Shark-human hybrids serves as Elite Mooks of the sea-creature mutant army.

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