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PinOut title screen

PinOut is a Mobile Phone Game for iOS and Android, developed by Mediocre. It was released on October 27th, 2016.

It features a different take on pinball, with a continuous canyon of a table where the goal is to ascend as far as you can before a timer runs out, rather than scoring points. To that end, it’s divided into eight sections, and includes power ups and mini-games scattered throughout the playing field.


PinOut contains examples of:

  • Amazing Technicolor Battlefield: A battlefield, it ain’t, but “amazing” and “technicolor” are fitting words to describe the eight sections you cross.
  • Anti-Frustration Features:
    • The game offers two lanes to the next section after the first three, giving the player a chance to grab as many as 50 extra seconds should their ball slip by the section’s first flippers.
    • The ball slows down slightly when it nears the flippers, giving the player more time to aim. This can throw off one’s timing, though.
  • Continuing is Painful without the checkpoint in-app purchase; if you don’t purchase it, or if you’re going for the Stamina achievement, you must start from the beginning of the eight-section gauntlet every time you run out of time.
  • Endless Game: Sort of. While there are finite levels, clearing the last one sends you to Overtime.
  • Final Boss: The eighth section, in a sense. There are several red ball releasers throughout the level, actively attempting to hamper your progress.
  • Retraux: The mini games, which take place on the dot-matrix scoreboard where the timer normally resides, and include chiptune music.
  • Synthwave: The music, which was created explicitly for this game. The artist even released vinyl and audio cassette (but not Compact Disc) physical versions of the album.
  • Timed Mission: The ever-present timer, which normally only halts while you’re playing a mini-game; however, there are items to slow or stop the timer temporarily.


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