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Paper Sorcerer is a single-player dungeon-crawling spell-slinging party-building old-school RPG, released on November 21, 2013 for PC by Ultra Runaway Games and Jesse Gallagher.

You play as an Evil Sorcerer escaping from a magical book prison with you padre of Evil Minions in an elaborate narrative through first-person exploration, strategic combat and stylish graphics.

This game includes examples of:

  • An Adventurer Is You: Both your party and majority of your humanoid enemies fall under one of these categories or another.
  • Damage Over Time: There are the staples of poison, bleeding and burning as well as other special ones.
  • Dead Person Impersonation: Not quite dead, but the real sorcerer is definitely indisposed for the next couple of decades.
  • Deliberate Monochrome
  • Determinator: Never... be... defeated...
  • Early-Bird Boss: Gilex the Decimator of the second cellblock can simply brute force his way through your party's basic equipment.
  • Elemental Powers: Comes in arcane, divine, fire and ice flavours.
  • Evil Minions: You are able to summon your old servants at various points in the dungeon.
  • Evil Sorcerer: Guess who? Maybe not though, come the sixth cellblock.
  • Foreshadowing: The sorcerer's apprentice seems to escape notice in the confrontation in the Storybook Opening seeps into Pluvius the Necromancer's revelation in the sixth cellblock that you aren't the sorcerer. Sleeping in your room afterward confirms it.
    • Snippets of book passages throughout the game seem to refer to many subtle aspects of the main story.
  • Kleptomaniac Hero: You aren't quite the savoury sort. Lampshaded by the goblin on the second floor of the first cellblock.
  • Life Meter: When fighting enemies, your party's stats are displayed at the bottom of the screen, and the first bar that's shown, is a HP bar, where HP is represented in red.
  • Mana Meter: When fighting enemies, your party's stats are displayed at the bottom of the screen, and the bottommost bar that's shown, is an Energy bar, where Energy is used to fuel your attacks, and is represented in silver.
  • Literal Genie: Surprisingly, your master didn't think his wish through.
  • Living Weapon: The three brothers in the catacombs are the souls of such trinkets.
  • Putting the Band Back Together: The premise of your party is that you are simply summoning your old servants.
  • Sealed Evil in a Can: The main character is trapped in a book.
  • Storybook Opening: Thematically makes sense.
  • Trauma Inn
  • Victory Fakeout: Berias the Hex Knight in the fourth cellblock. The second fight even uses the boss room music for the battle.
  • We Hardly Knew Ye: The Knight boss of the first cellblock. Lampshaded by the Gilex that nobody even really cares about his name.
  • Wolfpack Boss: Miles the Illusionist of the third cellblock.

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