Megamania is an 1982 Atari 2600 game by Activision designed by Steve Cartwright, which was ported to the Atari 5200 and Atari 8-bit computer family by Glyn Anderson. A Star Wars-themed version of this game was released for Android by Nostalgy Games.
In this game, you control a spaceship that must fire at waves of enemies resembling hamburgers, cookies, bugs, tires, diamonds, steam irons, bowties, and tumbling dice before your energy runs out.
Has nothing to do with the Mega Man game franchise by Capcom.
This game provides examples of:
- Asteroid Thicket: Parodied with the tumbling dice attack wave.
- Expy: Your fighter looks like a cross between the U.S.S. Enterprise and a Klingon Bird of Prey. In the Android version, it resembles the Millennium Falcon.
- Game Over: The game ends when you run out of ships or your score exceeds 999,999 points.
- No Plot? No Problem!
- Scoring Points: For each enemy you destroy, plus a bonus for energy remaining after each wave.
- Shoot 'Em Up: A blatant copy of Sega's Astro Blaster, without the mothership docking sequence or laser temperature gauge.
- Timed Mission: You must destroy each wave of enemies before your energy runs out.
- Video-Game Lives: Four ships, with an extra one awarded every 10,000 points, though you can only have six in reserve at a time.