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I never cared about this ship... ... I just... I just wanted to find myself. I had to. Something deep in my brain... ...deep in my very soul. Cluttered me. Struggling to make sense of everything. The sad truth is that it never could. I never could. I still can't remember who I am. I don't even know if this happened before. Me... ...here... ... telling the same exact story. Surely not. I would remember that. Right? The only thing that I can truly be sure of is this constant, prevailing feeling I have deep inside. I'm empty. I'm hollow. So just listen. Maybe you will somehow understand. But who really could?
The Player Character's opening speech.

Hollow is a Sci-Fi Survival Horror First-Person Shooter Video Game by MMEU.

You've just woken up from a nap in an emergency capsule floating around a spaceship. You don't remember who you are, or how you got to where you are. And when you get out of the capsule, you find the ship is pitch black inside, aside from the red emergency lights flashing occasionally, and you can't seem to find hide nor hair of the crew.

For now, there's only one thing you can do, and that's try to find out what happened aboard this ship. Well, okay, that, and try to survive the monsters that now wander its halls.

The game was released on Steam on November 16th, 2017. It is also available for the Nintendo Switch.

A sequel, Hollow 2, was released on July 8th, 2022. The sequel removes the game's survival horror elements, as you no longer explore the environment for ammo or story logs (ammo is now purchased from vending machines with currency earned by killing enemies), and the game is more of a straightforward first-person shooter.

Not to be mistaken with Canadian animated Netflix series The Hollow.


Hollow contains examples of:

  • All Just a Dream: Everything that's happening is just the protagonist hallucinating due to oxygen deprivation/brain damage after his exposure to the gas leak that killed the rest of the crew, including his wife. He's trapped in an endless cycle of docking with the station, running around thinking he's fighting monsters, hallucinating he's triggered the station's self-destruct (when he's done nothing of the sort), and jumping in an escape pod which orbits around and eventually re-docks with the station, starting the whole thing all over again. The sequel potentially implies he may even be hallucinating in the escape pod and not even setting foot on the station at all.
  • Amnesiac Hero: The Player Character states in the intro cutscene that he still can't remember who he is.
  • Apocalyptic Log: There are papers found around the ship that can explain what went on aboard the ship.
  • Face–Heel Turn: While finding and saving his wife was one of the player character's major goals in the first game, in the second game she's a psychotic SHODAN-like antagonist who taunts him throughout the entire game ( implied to be his subconsciousness punishing him after learning at the end of the first game that she died and he couldn't save her).
  • Heal Thyself: The Player Character can find syringes scattered about the ship that restore his health.
  • Late to the Tragedy: By the time the Player Character comes to aboard the ship, power is out all over, emergency klaxons are blaring, and everyone in the crew is either dead, or a monster.
  • Multi-Armed and Dangerous: The first enemies you encounter in the game have four arms.
  • One-Word Title: Hollow, of course.
  • P.O.V. Cam: The game is viewed through the eyes of the Player Character.
  • Save Point: These take the form of computer terminals. Complicating things, however, is that they don't have any distinguishing features to set them apart from all the other terminals scattered about the ship. To counter this, the ones you can save at are indicated on the map.

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