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A Bumbling Employee Meets Office-Themed Puzzles. Hilarity Ensues.
Good Job! is an action/puzzle game developed by Paladin Studios, published by Nintendo, and released on March 26, 2020 for the Nintendo Switch.

You are the clumsy child of a CEO and have just begun your first day on the job! As a new employee it's your job to climb up the office ladder one step at a time. The only way to do so is to complete various puzzles within the offices. Going floor-to-floor you have many ways to complete every puzzle. whether it's making use of physics or causing destruction to the environment, the only thing that matters is getting the job done and working your way up to the Executive Suite.

The game can be played with up to two players.


Good Job! contains examples of the following tropes:

  • Adults Are Useless: Most of the other employees don't do much work, and your character is the one doing most of it.
  • Clueless Boss: The CEO (your father) does nothing about all the destruction his son is causing.
  • Console Cameo: Nintendo Switch systems appear throughout the game, some in break rooms but others being played by employees at their stations. Of course, they are among the items you can break.
  • Cutting the Knot: You could carefully bring the projector to the meeting, carefully maneuvering through the narrow hallways. Or you could use a power cable to build a slingshot and fire the projector directly to the meeting room destroying half the department in the process. And because your score is almost entirely dictated by speed, rather than safety, the game very much encourages this kind of behavior.
  • Establishing Character Moment: Our player character is introduced as a child at the ribbon cutting ceremony for the office building... and cuts off a part of the CEO's tie in the process. This proves just how clumsy and incompetent at work you are.
  • The Klutz: The main character regularly displays destructive levels of clumsiness, and is actively encouraged in game to get the job done as fast as they can, no matter how much damage caused by rushing they leave in their wake.
  • Nepotism: How you got the job, despite being the most clumsily dangerous person alive. Notably, you start off as a worker, but by the end of the game you become the new CEO.
  • Priceless Ming Vase: Every level has a $10,000 vase or two that you can break.
  • Swivel-Chair Antics: Present in the game icon.
  • Wreaking Havok: You could carefully wheel that projector through the hallways, taking extra time to not knock anything over... or you could just plow through the walls and do the job in a fraction of the time! After all, all that matters is getting the job done, right?

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