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Their wrath most likely comes from sadly knowing this video game was being permanently discontinued.
Gods of Rome is a fighting video game app for mobile devices created by Gameloft. The game has characters from several mythologies and real life historical figures that serve as various fighters with a specific class. It has a Story Mode, Events mode and PVP mode. Also it's chock-full of various items and special materials that may heal fighters, even upgrading their attack and defense. Egyptian-themed content was added in a later free update and eventually a Norse-themed content was also planned, however the game stopped getting any support and was pulled down in 2019, which means that sadly it's no longer available for playing anywhere on the Internet. With the game's cancellation the only thing remaining from the Norse update is pieces of concept art. However despite this, Gods of Rome still manages to warrant itself a dedicated wiki and obviously a separate page on this website as well. Regardless, be sure to contribute if you know anything about this game.

Tropes used include:

  • Anachronism Stew: The game has Gilgamesh from Uruk in ancient Mesopotamia, Egypt and Greece being hodgepodge mishmashes of several time periods, the Roman Empire (which appeared long after the former 3 civilizations) and characters from various Chinese dynasties coexisting together in the same generic setting.
  • Ancient Grome: Provides the current page image. This mobile game oftentimes seems more based in Greek mythology than Roman. Of the God characters, only Vulcan goes by his Roman name. The majority of Roman characters are the Champion class (consisting mostly of notable opponents or Rome) and a few Demigods. The rest seem to go by their Greek names.
  • The Artifact: Ragnar the Demigod class fighter is the only thing remaining from the cancelled Vikings update. Also, the presence of Vercingetorix, Gilgamesh, and the few Chinese playable characters imply that a Celtic, Babylonian and Chinese updates were also planned before the game's cancellation.
  • Build Like an Egyptian: The ancient Egyptians deities are mostly stereotypical (and inaccurate) Beast Men (Anubis for example, looks and behaves more like a werewolf), detached Horus eyes and scarabs as visual decorations, mummies, pyramids, the whole shebang.
  • Crossover Cosmology: Gods of Rome has mostly Greco-Roman characters, with some Egyptian, Chinese and Norse thrown in for good measure. There are also Vercingetorix the Celtic war chieftain and Gilgamesh the Sumerian king from ancient Mesopotamia.
  • Conjoined Twins: Romuls and Remus (the founders of ancient Rome) are joined at the hip (not like that), from the waist down they are a single being and fight together as one person. Curiously, this makes them resemble the giant Geryon who was stated to be 3 men fused together.
  • Cool vs. Awesome: Historical figures battling against deities, demigods and monsters from ancient mythologies and folklore. Julius Caesar vs Zeus or Mulan vs Sun Wukong anyone?
  • Did You Just Punch Out Cthulhu?: You think that Kratos murdering deities and monsters is awesome? This game allows regular humans like Julius Caesar to kill Zeus and other gods. In fact, the Heroes class (made up of mortals) has a type advantage towards the Gods class (made up of genuine divine immortals).
  • Divine Conflict: Besides deities, heroes and monsters in their own pantheons this game also pits them against characters from other cultures and mythologies. Quite tellingly, Zeus can be used to fight against Ra or Sun Wukong can fight Gilgamesh as just 2 standout examples.
  • Elemental Hair Composition: To showcase that Zeus is the Greek god of lightning, strands of his hair can stand upwards and turn into electrical bolts.
  • Historical Fantasy: The presence of historical figures like Julius Caesar alongside mythical deities, heroes and monsters imply this indeed is the case.
  • Historical Ugliness Update: Roman emperor Nero wasn't exactly a handsome dude by either ancient or modern standards, however this games makes him outright grotesque and hideous. Nero in this game is depicted as bald, gray-skinned, with exposed bulging veins and so fat he makes the Slug Count (in his human form) from Berserk look like a female runway supermodel.
  • Horny Vikings: Quite hard to say, given the Norse update was cancelled and shortly after the game itself was shut down. However the only playable viking character is without any helmet and the remaining concept art implies the Norse gods themselves would have played it straight.
  • Non-Elemental: The mummy and shade mooks do not fall under any of the 5 game classes, therefore you deal and take the same amount of damage to/from them regardless which character you play with.
  • Palette Swap: A few characters have alternate versions with different color schemes and visual decorations, who are counted as separate characters. Examples include Dark Artemis and Fallen Zeus.
  • Rated M for Manly: The male characters just ooze testosterone. Zeus for example is build like a truck and has an eagle tattooed on his chest. Granted, there are several playable female characters who manage being also certified badasses like Athena, Medusa, Cleopatra, Daji and Mulan.
  • RPG Elements: Despite being a multiplayer fighting game, you can level up, buy items that boost your stats, heal yourself and equip various weapons plus body armor which increase the damage given while also decreasing the damage taken. Beware that even with those, you aren't immune to your class (dis)advantages.
  • Sadly Mythtaken: Due to the class advantages battle system a few characters get placed in categories which don't accurately correspond to their mythical counterparts. As just one example, the ancient Egyptian god Seth ingame is classified as a Demigod while in the myths he's a full-blooded god. Even weirder, his ingame bio states he's the Arch-Enemy of Ra. The mythical Seth is Ra's most loyal supporter who personally helps him cross the Duat and is willing to fight Apep as even Seth despises the serpentine chaos demon.
  • Tactical Rock–Paper–Scissors: Really confusing to memorize, as the game has 5 different playable classes.
    • Gods are strong against Ancients, but weak against Heroes. This class mostly consists of regular major and minor deities like Zeus, Poseidon, Hades, Ares, Osiris, etc.
    • Ancients are strong against Demigods, but weak against Gods. This class mostly consists of Titans and some Primordial deities like Prometheus, Atlas, Chronos, Ra, etc.
    • Demigods are strong against Monsters, but weak against Ancients. This class mostly consists of humans with one divine parent like Achilles, Hercules, Guan Yu (actually a Deity of Human Origin), Gilgamesh, etc.
    • Monsters are strong against Heroes, but weak against Demigods. This class mostly consists of creatures that are neither human or divine like Medusa, the Cyclops, Daji and the Minotaur.
    • Heroes are strong against Gods, but weak against Monsters. This last class mostly consists of regular mortal humans like Spartacus, Cleopatra, Vercingetorix and Mulan.
  • The Time of Myths: Given that most playable characters are mythical beings and historical figures which lived in the period before the birth of Jesus Christ (with maybe the possible exception of the Norse gods and vikings), then Gods of Rome is a video game certainly set in such a world.

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