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Video Game / Gift Clicker

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Gift Clicker is an Idle Game by Jamboska released in 2016. It has you click on a big gift to earn small gifts that can be spent on upgrades for clicking and snowmen who earn gifts automatically. Every 10th gift is a boss of sorts, as it requires you to make lots of gifts while pushing back progress. There are also minigames, abilities, and medals.


This game provdies examples of:

  • Ad Reward: The shop has an option to watch an ad to double gifts earned for 30 seconds.
  • Auto-Save: The game saves every few minutes and displays a notification in the top-left corner when doing so.
  • Betting Minigame: You can unlock three minigames by minigames: Six Gifts, Investor, and Roulette. Each one has you bet a percentage of your gifts and attempt to win more depending on the outcome you get.
  • Button Mashing: You have to tap on the gift to fill the bar. Doing it quickly tends to be necessary for bosses, as they negate a lot of idle damage you'd otherwise deal, and is particularly possible on a phone, even thought the game doesn't have multitouch support.
  • Cooldown: Both the multiplier and autoclicker upgrades have to recharge for a few minutes after being used.
  • Cosmetic Award: You earn points to unlock a small medal in the middle-right part of the screen. It doesn't do anything.
  • Interface Screw: Evil gifts sometimes show up and block parts of the screen, not letting you press them.
  • New Game Plus: You can reset the snowmen, gift counter, and your levvel to gain medal points. It's not really worth it as they don't speed up progress and you earn points quickly anyway.
  • Playlist Soundtrack: Switches between "Cat Mouse" and "Rainbow Street" by Scott Holmes when the other track has finished playing.
  • Randomly Generated Quests: You get three missions with randomly selected objectives and difficulty levels, like buying snowman levels, unpacking gift levels, etc. Finishing a mission grants a gift reward relative to your progress and some stars (though the former tends to be underwhelming once you can actually earn it), then a new mission shows up in its place five minutes later.
  • Schizophrenic Difficulty: At first, the game's a simple, normally-paced idler. Then the snowmen start to reach level 250 and get the 50x multiplier, and you zoom past the next few dozen levels. Then it returns to the normal speed, until they reach level 500 and get the 500x multiplier, so that's another hundred levels trivialised. After a little while, you can upgrade the clicking ability so much that it opens the big gifts with few clicks or even one, letting you burn through a few hundred levels, until the power/cost ratio drops and gift health skyrockets, making things far slower.
  • Shout-Out: The seventh snowman is Luke Snowalker.
  • Too Awesome to Use: After a while, the only thing you can spend stars on is a large pack of gifts. The number of gifts you receive depends on GPC and GPS, making it all to easy to not want to spend it and save stars until you think you need, but then ultimately not spend it.
  • Tyop on the Cover: The upgrade button in bottom-right corner of the screen reads "Snowmans". It's visible almost all the time in the game.

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