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Video Game / Discovery (2011)

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Discovery is a 2011 Adobe Flash game by TOGgames which focuses on a godlike entity and its story of creation, judgment, and influencing of the world.

It was posted on Kongregate on Oct. 24, 2011, and on Newgrounds about 3 days later.


Discovery contains examples of the following tropes:

  • A God Am I: The priests will begin to do this at some point in the story.
  • Apocalypse How: ClassX-4. Pressing Z, the final command, results in all of reality disappearing in an instant.
  • Bolt of Divine Retribution: The player must use lightning to strike out the lights in cities (to scare and punish mankind) at some point in the game.
  • Creation Myth: The first parts of the story play out this way.
  • Downer Ending: The story ends with the protagonist deciding to wipe out all of existence and eventually killing itself out of the resulting loneliness.
  • Elemental Powers: The protagonist has the ability to summon lightning, fire, and has the ability to create hurricanes, snowstorms, and rainstorms.
  • Energy Being: The protagonist is described as a "bright point of light" at the beginning.
  • God in Human Form: In a later part of the game, the protagonist incarnates as a human to see the world from a grounded perspective.
  • The Nameless: The protagonist of the game has no name.
  • One-Word Title: Presumably about how the player is discovering 26 different powers of control over the world as they play.
  • The Power of Creation: Most powers involve making things (animals, houses, trees, stones, and even reality itself) out of thin air.
  • Reality Warper: The Player Character.
  • Sandbox Mode: After finishing the story you unlock freeform mode, which lets you use all the powers freely and has no narration.
  • Video Game Cruelty Potential: Sort of a given with the kill, hurricane, thunder and fire powers.

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