Follow TV Tropes

Following

Trivia / Witch on the Holy Night

Go To

  • Bonus Material: The limited release comes with a booklet containing concept art for the cast, Koyama and Nasu's comments on each character, background and promo art, and a short story that Nasu wrote detailing characters trying to investigate Aoko's love life.
  • Colbert Bump: The "Flower - Finality" soundtrack piece has been used for a custom level (ze_gris) in Counter-Strike: Global Offensive, which garnered the visual novel some attention from curious players.
  • Creator Backlash: Nasu has expressed some embarrassment at his writing style regarding the original, unpublished novel, most notably pointing out that it gave away its "main point" right at the start, in contrast to the more practiced, commercial storytelling style he'd later adopt. The visual novel remake was explicitly stated to address some of his biggest gripes with the original story.
  • Inspired by…: Nasu has stated Neon Genesis Evangelion was an inspiration for the original novel.
  • Late Export for You: The original PC version came out only in Japan in 2012. The visual novel would receive an English release ten years after.
  • The Other Darrin: Ruriko Aoki would voice Touko Aozaki instead of Takako Honda who voiced the character since The Garden of Sinners. Though this makes sense given that Touko in the visual novel is her younger self.
  • Portmanteau Series Nickname: "Mahoyo" based on its Japanese name.
  • Remade for the Export: The visual novel would receive an English release ten years after its original PC release in 2012. This Updated Re Release for the Playstation 4 and Nintendo Switch remastered the visuals and incorporated full voice acting.
  • Role Reprise: Haruka Tomatsu continues to be the voice of Aoko for the voiced rerelease after being cast in Tsukihime -a piece of blue glass moon- and replaced the character's first voice, Kotono Mitsuishi.
  • Saved from Development Hell:
    • Mahou Tsukai no Yoru was actually the first Nasuverse novel to be written, written when he was in high school (next was The Garden of Sinners, which was the first to be actually published). He tried to get it published, but no one was interested and one that was interested told him to reduce it down from 400 pages to 350 pages, which he had trouble doing. It was during the development of Girls' Work that Takeuchi suggested that they release a new title in the interim, leading to the novel's remake.
    • Its first announced release date was back in 2009, then pushed to September 2010, then it was announced for Winter 2011, then it was pushed to "sometime in 2011". It finally came out in 2012, and it seems Type-Moon wasn't wasting their time. Since the novel was first written in the '90's, it had been around twenty years until it was publicly released.
  • What Could Have Been:
    • Designs of Aoko, Soujuurou, Alice, and Touko can be found on the Type-Moon wiki (originally from Nasu's old personal website). Since they were made in 1997, they have Takeuchi's old Tsukihime artstyle.
    • Nasu had considered giving it a Setting Update to 2010 in the transition from novel to visual novel but decided against it after seeing the art being put together for its 1980s setting.
    • It was stated in an interview that Aoko chasing Soujuurou being reminiscent of Rin chasing Shirou was no coincidence; the original 1997 novel actually featured the former being chased around at Misaki High before the puppet showed up. Nasu decided that since Fate/stay Night already used that idea in a publicly published story, he'd change the Witch on the Holy Night sequence to something else, resulting in the Kitsy Land fights.
    • In a mix between this and Retcon, although the novel's official release finally established Aoko's natural hair color being dark brown and only turning red because of achieving Blue, her 1997 design depicts her with having naturally red hair, suggesting that Aoko turning out to be a natural brunette only to have her hair color changed was a revision to the lore.

Top