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Trivia / The Wolf Among Us

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  • Acclaimed Flop: The game didn't do well in sales but the story was extremely popular with players and critics.
  • Playing Against Type: Yes, that's Dee-Dee playing Bloody Mary. And Mojo Jojo playing Ichabod Crane.
  • Recursive Adaptation: The game has been released as a comic called "Fables: The Wolf Among Us", with a few added scenes.
  • Screwed by the Network: The former production team for Season 2 was given a "shoestring budget" that was repeatedly cut during production. Also, TellTale only greenlit the sequel to have three episodes instead of the standard five that all the company's other games had. Almost everyone in the game's production correctly doubted that Season 2 would be released, even as TellTale released an announcement trailer in 2017, and the game was cancelled a year later during TellTale's closure with only the script and concept art for the first episode completed.
  • Un-Cancelled: Telltale Games went bankrupt in 2018 and Season 2 of The Wolf Among Us was cancelled alongside most of the company's other projects. However, over a year later, the Telltale brand was revived by LCG Entertainment, who had purchased the name and assets of the defunct company. The first game being produced is The Wolf Among Us 2, a full sequel made on the Unreal Engine rather than the aging Telltale Tool.
  • What Could Have Been:
    • Episode 3's original thumbnail before it was changed to Bigby chasing a car featured a cop named Kelsey Brannigan tailing Bigby, who grilled Bigby for questions in Episode 2's beginning, which might have been a Red Herring intended to throw off the fact that the episode is primarily about chasing Ichabod Crane, suspected to have killed Lily. Although Episode 3 itself, if you decide to explore the Tweedles' place, shows that the Tweedles were given specific instructions to watch Kelsey if you observe a newspaper (she never appears nor is mentioned again for the rest of the series), giving the impression that she was intended to be a far more important character.
    • The recurring, red-headed background character was originally planned to be The Boy Who Cried Wolf, and was Bigby's deputy. It was scrapped because his character worked better as a lone wolf.
    • After a long hiatus and fan demand, the game was slated to finally gain a season 2 in 2019. Only for that to be cancelled in 2018 mid-production when TellTale suddenly shut down. However, season 2 was announced at the 2019 Game Awards.
    • The new TellTale Games have gone on record to state that they are not using the previous team's unfinished work for the sequel and are making a new story from scratch. It is not known what the original Season 2 would have been like aside from the fact that it wouldn't have continued from Season 1's ending.
    • There are models of a couch and a TV in the files that have Scrooge's name as a part of the file name. One of the concept art features a street with a puddle of blood that leads to apartment no. 13. The texture file of these doors is in the game, and it also has Scrooge's name in the title, implying that he (or at least his apartment) played some role in some version of the story.
    • Toad was supposed to be seen in his glamour as soon as episode one, where this model was referenced in the code. It wasn't shown in the game untill episode four, where it was reused as Jersey Devil's glamour.
    • The original script focused on the murder of Cinderella's stepsister, Clorinda. It was worked on as early as 2012, where it was referenced in the credits file of The Walking Dead as "the death of a stepsister". The game still has some artifacts from that version, like unused textures of furniture that have "clorindaApartment" in their filenames. There was also a concept art of a bathroom, with a body lying in a tub filled with blood that was related to this early version, since there were some textures of a bathroom found in the game files with "clorinda" in its name that look almost identical to how this room looked in the concept art.
    • Bigby's enhanced scent was supposed to play a bigger role in the gameplay. It was shown on some early design documents, and the final game has an unused UI icon. There's also a lot of unused particle effects in the files that would be a part of this mechanic.

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