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  • Troubled Production: As explained here, a lot of the game's issues can be tailed back to "Henk Rogers overstepping his boundaries and forcing a bunch of changes to better fit his vision", leading to a bunch of hard work being All for Nothing. Combined with the double-whammy of being Christmas Rushed, as well as Blue Planet Software's financial troubles, THQ was ultimately forced to ship the game the moment it was considered playable on PC and the PlayStation 2, before cutting ties with Blue Planet Software and hiring Radical Entertainment to work on the Gamecube and Xbox versions, which explains why those two versions ended up having different aesthetics, graphics, and title screen music.

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