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Trivia / Tails Firaga

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  • Old Shame: Considers his Let's Play of Sonic Adventure to be this, due to inexperience and using a camcorder. (He has since started a new Let's Play of it which has been recorded properly!)
    • Previous Let's Plays up until Mega Man 6 also count, as he has expressed dissatisfaction with the videos. He even riffed on his own Donkey Kong Country LP due to its sloppy editing.
    • Mega Man X is an interesting one due to editing in useless things throughout the LP and starting off with an accent imitation that makes no sense.
    • This is a large part of his reasoning behind doing the 2018 Mega Man and 2022 Mega Man 2 Let's Plays.
  • Schedule Slip: As it stands, many "Bonus Features" for his Let's Plays have not been recorded or uploaded.
    • Plants vs. Zombies suffered heavily from this before its cancellation.
    • Billy Hatcher also seems to have this, though part of it was due to scheduling troubles on co-commentary and problems at home.
    • Take a look at the upload date for the first New Super Marisa Land episode, then take a look at the date for the first bonus episode. Over a year's worth of procrastinating.
      • New Super Marisa Land is in a new slip, given a recent Twitter rant.
    • According to this video, Final Fantasy III is now in a schedule slip due to technical difficulties involving missing footage, and debating whether or not to replay the game from the very beginning to get the footage.
    • It's safe to say that a decent chunk of his playthroughs have gone through some sort of schedule slippage.
  • What Could Have Been: Had at one point planned for a Let's Play of Star Fox: Assault, but had decided against it due to a lack of practice. He instead replaced its slot with Plants vs. Zombies.
    • According to the May 2nd channel update, he had originally intended for ProtonJon to do some co-commentary with him on Part 8 of Billy Hatcher, but it didn't work out due to scheduling problems.
    • His first interest in doing a game playthrough with commentary was all the way back in 2008, when he planned to do Rockman EXE 4.5: Real Operation. According to some of his Tweets, the reason why he didn't go through with it is because the entire game is Japanese, which would make things problematic.
    • He had at some point teased a blind playthrough of Mega Man Battle Network 2 on the Hard difficulty. He eventually decided to do it on the normal difficulty instead.

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