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Trivia / Silhouette Mirage

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  • No Export for You:
    • The Sega Saturn version, which is considered technically superior to the PlayStation port (which has missing backgrounds, longer load times, among other things).
    • Rather irritatingly, there was no PAL release of the game.
  • What Could Have Been: The Sega Saturn version's Official Guide Book shows concept drawings of discarded characters. They apparently got far enough in development to have pixelated graphics, but they couldn't be implemented due to time constraints.
    • Hashmallim (G.A. "04"), which resembles chameleon embryos in a Silhouette/Mirage-winged, hourglass-like test-tube. He was to appear around Paulus/Pablo in Area 3, and was locked up in the castle for defying Har/Hal. In the game, Malakim/Malak (G.A. "05"), who also has a chameleon motif, appears in this area.
    • Nebuchadnezzar, the TV tower's old director who demands a variety of performances from the player. He was set to appear around Faust in Area 4. Sarah/Sara seems to appear in his place.
    • Judas, a traitorous woman who seemingly had ties to Megiddo/Megido. She was planned as a hidden boss between Areas 6 and 7. The reaper boss fulfills her role in the PlayStation version, albeit between Areas 5 and 6.
    • Keruv/Geluve (G.A. "02"), a final boss who traps Har/Hal in Edo. She was later added to the PlayStation version.

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