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Trivia / Shaw's Nightmare

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  • Schedule Slip: Because the series had suffered Development Hell, the games came out long after they had been announced. The first game was announced in 2008 but was released in 2013. The second game wasn't released until 2016.
  • Troubled Production: The game has a long and troubled history:
    • The project began in 2007 when the developer got the idea to make the game when his sister got an idea for a series. The series idea didn't get very far. Due to lack of a programmer the project was cancelled.
    • The project was revived a year later and the Build engine was chosen to be the engine that powered the game. A programmer joined early on but he left when the author discussed commercial licensing with Ken Silverman.
    • The developer tried to program it himself but he ran into issues and he tried to ask for help in the Allegro forums but he wasn't able to find anyone to help him.
    • The developer continued to make the game but he eventually lost interest. The project was revived in 2011 but he lost his work due to hard drive formatting and he had to restart the project.
    • Another developer joined the project but he left without warning and did not do any work on the project.
    • The sequel was also delayed due to level designers joining and leaving the project without any warning. OBLIGE (a random level generator) was used to fill in the missing levels.

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