- Creator-Driven Successor: The game Confrontation as serialised in White Dwarf, dealt with running underhive gangs in small scale skirmishes and what went on in the downtime between them. Exceedingly complex and terrifyingly lethal (roll up a gang in a few hours, have the first guy killed within a minute of starting to play) but interesting nonetheless. Necromunda vastly streamlined gameplay and fleshed out the background. The rules of Confrontation were eventually reused as the basis for another GW game: Inquisitor.
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