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Trivia / Mana Series

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  • Franchise Killer: The negative reception of both Dawn of Mana and Heroes of Mana as well as series creator Koichi Ishii's departure from Square-Enix resulted in the series being put in hiatus for years, aside for a few mobile games. However, the series was brought back in 2016 with a remake of the first game.
  • Sequel Gap:
    • Seiken Densetsu 4 was the first numbered game in the series in 11 years, following Seiken Densetsu 3. This isn't noticeable in the overseas localizations, since they exclusively used the idiosyncratic [Word] of Mana naming scheme established with the second game.
    • Visions of Mana, which is not-formally-SD5-but-still-treated-as-SD5-by-the-developers, meanwhile, was announced 17 years after Dawn, and thus twenty-eight years after the end of the series' "heyday" on the SNES.
  • Vaporware: Seiken Densetsu: The Emergence of Excalibur was a Famicom Disk System game that started development in 1987. Its goals were too big for its britches, and the game collapsed under its own weight. A completely unrelated title named Gemma Knights was then renamed and released on the Game Boy as the series-starting game we're all familiar with; the creators thought the name Seiken Densetsu was too slick of a trademark to lose. More info can be found here.
  • Word of God: The reason why the Collection of Mana is exclusive to the Nintendo Switch? Because Nintendo had the source code for all three games, according to Masaru Oyamada, the current producer of the series.

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