- Completely Different Title/Market-Based Title: Quite a problem for the first game as it's known by four different names depending on region/console.
- Divorced Installment: The original Japanese version was a licensed game of Jackie Chan's Wheels on Meals (Spartan X being the film's Japanese title), whereas the overseas version is a stand-alone game. The game was quite literally In Name Only to the point where all they had to do to divorce the game from the license was to change the title.
- Fan Translation: For Spartan X 2.
- Inspiration for the Work: The Famicom/NES port was developed by Nintendo's EAD unit and directed by Shigeru Miyamoto. Miyamoto and his EAD team used the side-scrolling gameplay of this as inspiration for their Breakthrough Hit, Super Mario Bros..
- No Export for You: Irem planned on releasing Spartan X 2 in North America under the title of Kung-Fu II, but for some reason they canceled the game in the last minute. Ads were still printed though, and Nintendo Power even published a brief review of the game.
- Urban Legend of Zelda: Supposedly, beating the original game 24 times in a row (the number equivalent to "X") would turn Sylvia into a True Final Boss. This has been confirmed to be a hoax thanks to the magic of save states and ROM hacking (Sylvia has no fighting animation).
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