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Trivia / Dead Space

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  • Denied Parody: The makers insist that the Church Of Unitology isn't based on the Church of Scientology. They claim that they were trying to create the archetypal cult and just happened to come up with one resembling Scientology.
  • What Could Have Been:
    • It was supposed to be System Shock 3, but EA couldn't get the license. They were intending to make the game also different, but the success of Resident Evil 4 had the team adjust the plans to be closer to it in gameplay.
    • The Necromorphs went through many different iterations before ending up as what they are now.
      • An early concept was to make them very swollen, with translucent, gray skin, based off of a drowned corpse. During this concept stage, they could infect live humans by vomiting on them (according to an interview in Electronic Gaming Monthly).
      • Another was to make them Puppeteer Parasites wearing mummified corpses. Upon dismemberment, they exploded into a mess of Combat Tentacles to try and retrieve their host body's lost limbs. This seemingly got recycled into the Fodder enemy in 3.
      • A third version was to make them very insectoid, with Spider Limbs popping out all over and a carapace on their backs. Their skin was mostly rotted into something that looked more like a network of thick veins and nodules.
    • The gas-mask slasher, instead of the nudist slasher, was supposed to be the most commonly-encountered version of the monster. They were also supposed to have a mass of tendrils pouring out of their eyes.
    • During the "insectoid" stage, there was a mini-boss fight with a creature called "The Commander", which looked like a cross between a centipede and a Xenomorph Queen.
    • Also during this stage, there was a low-slung, crawling enemy called a "swinger" that looked like a Leaper with six or so legs and an inexplicable pyramid on it's back.
    • The Grabber and Flyer necromorphs were supposed to be part of the game, but were Dummied Out. Both later appear in Extraction.
    • The dead cats in each level were supposed to be enemies: a non-human version of the Lurker.
    • Slashers were, at one point, supposed to be able to mutate into infectors on-the-fly.

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