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  • Bad Export for You:
    • The original Technika's Platinum Crew updates, in the overseas version, trailed the Korean verison's updates by a year. Technika 2 corrects this so now players outside of Korea get updates at the same time.
    • Tap Sonic Top isn't bad in the gameplay sense, but rather in the translation department, which is a huge problem considering it comes with a rather lengthy story mode. The earlier story chapters and plenty of character profiles border on "Blind Idiot" Translation, with all the Narm that entails. There's also the the fact that the game is perpetually behind on updates due to the age-old problem of having to wait for official translations.
  • Channel Hop: Likely due to the lawsuit and subsequent out-of-court settlement, Konami gained the rights to manage Technika's network infrastructure in Japan.
  • Executive Meddling
    • Forte Escape, the producer of DJMAX Trilogy, left Pentavision sometime last year, leaving Trilogy update-less since April 2009. Not anymore. Two song updates this year, yeah.
    • The dissolving of Pentaision by Neowiz, separation of the staff into different departments, abandonment of Technika Tune, the decision to focus solely on mobile games, and Technika Q being (at the time) updateless since Summer 2014, led to the death of the franchise. Thankfully the DJMAX team made Nurijoy, and in 2017, Neowiz released DJMAX Respect .
    • Bexter cited costs of obtaining an ESRB rating as the main reason why Respect didn't get a physical release in North America.
    • Starting with the Nexon DLC pack, all Crossover DLCs in Respect V no longer received ports to Respect on PS4. A statement clarified that the different development models for both versions would hamper their ability to release new DLC for both every three months, so Respect got cut back, although they reassured fans that mainline DLC (like a theoretical "V Extension 2" DLC) would still get ported back.
  • Invisible Advertising: Played straight for much of the series prior to Respect. Rocky Studio's CEO noted that the series "did reasonably well" in the West despite this situation, and they sought to avert this trope hard with Respect by engaging directly with their player community — a promise they still fulfill to this day with a community livestream that happens on their YouTube channel once every three months.
  • Keep Circulating the Tapes: With DJMAX Online gone, the only way to play it now is through pirate servers.
  • Marth Debuted in "Smash Bros.":
    • "Barbarous Funera" showed up for the first time outside of Girls' Frontline not in an official OST, but in DJMAX Respect. If /r/girlsfrontline is anything to go by, some players weren't even aware the song existed in-game at all.
    • The CHUNITHM DLC pack will mark the first time many tracks from that game will officially appear outside of Japan.
    • The Nexon DLC pack exposed some of the company's more obscure and/or Korea-only IPs to the West. Blue Archive and KartRider were in the middle of an English closed beta registration period when the DLC was released (October 2021), while Talesweaver was still exclusive to Korea.
  • Milestone Celebration: Respect celebrated its 1st anniversary by briefly replacing the usual opening song with Portable 1's Ask to Wind (Live Mix). The official YouTube channel also put out a video thanking the players for their support and recounting the game's history since its announcement back in 2016.
  • No Export for You:
    • DJMAX Online never left Korea, Japan, or China. At the least, foreign players could use the latter two versions with no obstruction besides likely language barrier and hoop-jumping in order to do microtransactions, while the former, like most other Korean online games, required a legitimate Korean resident identification number (in other words, you need to not just be in South Korea, you need to live there) to make an account for.
    • The first three DJMAX games and Trilogy never officially left Korea, though they all have Japanese and English language options for importers. Black Square was released in Japan, at the least.
    • Fever inverts this trope, being released in foreign markets but not in Korea. Not that Korean players are missing out on much, as it's just a selection of DJMAX Portable 1 and 2 songs with the latter's engine and interface and a couple of new songs.
  • No Port For You:
    • The League of Legends collab on DJMAX Respect V won't be ported to the PS4 version.
    • Respect was released on PS4, Xbox One, and Windows PC, but the Nintendo Switch was left out.
  • Official Fan-Submitted Content: The Portable 3 patch for Respect V added two remixes of glory day, "glory day (Mintorment Remix)" and "glory day (JHS Remix)", two out of four winners from a remix contest held near the end of 2020.
  • Schedule Slip:
    • After the Technika 2 DLC was released for Respect, fans were expecting Portable 3 to show up three months later, since the trend up until then was alternating DLC releases between the mainline series and Technika. Instead, Technika 3 showed up in its place. When Bexter was asked about what happened to the Portable 3 DLC on Technika 3's reveal livestream, he claimed that the development team was having difficulties implementing Portable 3's remixing gimmick for Mission Mode, so it ended up getting delayed. In fact, it's so delayed that the devs put out two crossover DLCs, songs from Online (which was similarly speculated to be Vaporware by fans), and even a full-priced pack with Respect V original music. The Portable 3 DLC was finally teased two years after the Technika 3 DLC came out, with much rejoicing from both sides of the pond.
    • In a general sense, all of Respect's crossover DLC released several months after the other party's crossover. To be fair to Rocky Studio, all of the music games they've crossed over with so far (Groove Coaster, Cytus, CHUNITHM, and Deemo) do not have keysounds (every note plays part of the music) nor dedicated music videos, so they have an easier time getting their end of the crossover finished.
  • Screwed by the Lawyers:
    • The Clazziquai Edition DLC for Respect remains incomplete (and will supposedly remain so) due to licensing issues with licensed music composed by artists other than Clazziquai.
    • The League of Legends DLC for Respect V are Steam-exclusive since they were licensed only for that platform.
    • The ability to adjust timing windows in the options menu in Respect — a feature that's arguably essential for every Rhythm Game — got Dummied Out in Respect V because Konami has patented this feature. In turn, this feature, as well as the ability to display early and late timings, was also removed from the PS4 Respect.note 
  • Sequel First: It wasn't until Technika that the games started getting international releases. With regards to the main games, Fever was released as an exclusive for non-Korean markets, and 3 was the first game to be released both in Korea and in foreign regions.
  • What Could Have Been: Brown Dust was planned to be the last DLC pack in the first wave of collaboration DLC for Respect. It ended up going largely ignored until the second wave of collab DLC came around, where it was reduced to one song, "Void", which released for free alongside the Deemo pack.

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