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Trivia / Assassin's Creed IV: Black Flag

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  • Actor-Shared Background:
    • Edward Kenway wasn't originally intended to be a Welshman from Swansea, but then the developers heard voice actor Matt Ryan's native Welsh accent.
    • Adéwalé states that he was born in Trinidad, a nod to Tristan D. Lalla's heritage.
  • Development Gag: Outside the Animus, entering Olivier's office has screens that display Abstergo's announcements and plans. One of the headlines notes that "conditions have not favored ninjas and cowboys", referencing Ubisoft's dismissal of the said historical settings despite fan nagging.
  • The Cast Showoff: At the end of the game Sarah Greene gets to demonstrate her singing chops as Anne Bonny delivers a sweetly mournful rendition of Irish folk song "The Parting Glass" as the story closes out.
  • Dummied Out: There was clearly intended to be some hanky panky in the game, which was cut for unknown reasons. In Great Inagua, after building the town brothel a drunken woman will appear in Edward's bedroom. If the player hits the "Interact" prompt, the screen will go black for a few seconds and she will be in Edward's bed. A similar event happens with a female Assassin after Edward saves Tulum.
  • Follow the Leader: Although the franchise in question is made by Ubisoft, the upgrade to Eagle Vision in this game over other ones makes it capable of "marking" targets to easily follow them through walls with Eagle Vision off, almost identically to the "Mark and Execute" function of Splinter Cell: Conviction, barring the ability to call in a barrage of One Hit Kills (which was included back in Assassin's Creed III: Liberation).
  • Inspiration for the Work: Developers Darby McDevitt and Ashraf Ismail drew on Red Dead Redemption and The Legend of Zelda: The Wind Waker for influence. The former was cited because it was the definitive game about the cowboy rogue archetype and the latter because it was the only earlier example of an open-world sailing game, set in a world of islands. They also looked at Master and Commander: The Far Side of the World for its more accurate and well-researched portrayal of naval warfare so as to avoid hewing close to Pirates of the Caribbean.
  • Reality Subtext: The MacGuffin in this game is, for all intents and purposes, magical NSA, with the Templars believing that it would help bring justice and order to the world. Which is ironic, since the PRISM scandal broke when this game was well into development.
  • What Could Have Been:
    • El Tiburón was apparently more prominent in early versions, with him and Edward having a one-sided Hopeless Boss Fight even, as per Darby McDevitt which is what Edward refers to at the end in the game.
    • According to Darby McDevitt, Edward was originally going to end up witnessing Mary Read and Anne Bonny fighting off the British Navy. In the final game, Edward witnesses their sentencing and their pleading their bellies and eventually Mary's death.
    • The original idea for DLC was going to be Devils of the Caribbean (after the cheesy in-game trailer) that would feature the Pirate tropes the game makes fun of - bad accents, parrots, krakens - similar to The Tyranny of King Washington DLC. Likewise before doing an Adewale based "Freedom Cry", they considered making DLC for James Kidd/Mary Read.
    • Edward using the Hookblade from Assassin's Creed: Revelations was considered, but the idea was axed due to it being considered too stereotypically pirate-like.

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