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Tear Jerker / Five Nights at Freddy's: Fazbear Frights

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While Five Nights at Freddy's: Fazbear Frights is a horror series, there are moments that will make you cry for the protagonists.

As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.


  • Millie is obviously depressed and nihilistic, ever since her parents left for another Get-Rich-Quick Scheme in Africa, leaving her with her grandfather, and her best friend drifted away from her. Then the new boy at school befriends her, gifting her with books and talking horror. Just as Millie starts to recover, she finds out that said boy was never interested in her as more than a friend, is going out with the popular girl Brooke, and says he doesn't like how Millie judges others when she lambasts him for leading her on with the wrong signals. This leaves Millie feeling worse than she was.
    • Millie's death, too. As she speaks to Funtime Freddy and realizes that she doesn't want to die, thinking about how she wants to become friends with Dylan again and be nicer to her grandpa. But Funtime Freddy (or maybe Eleanor, or an Eleanor-infected Funtime Freddy, doesn't want to "help" her so much as kill whoever poor schmuck crawls into his belly, whether they want it or not.
    Grandpa's Thoughts: [Millie] wasn't a bad kid. She was just at a difficult age. She would come around.
    • Then the last scene in the story is him piling up her presents together under the tree for when she comes back.
      • The last Fazbear's Fright's epilogue confirms that Millie didn't make it, as Jake has to help her spirit find peace.
      • Speaking of that epilogue, it's closure to Millie's story is heartwarming and heartbreaking. Her spirit is in limbo, symbolized by her being lost in the woods and unable to find her way out. Jake appears, and Millie, despite not wanting to celebrate with her family in the story proper, gives in and lets Jake lead to a happy vision of her family celebrating Christmas, just as they were when she died.
  • Greg's breakdown after unwittingly setting Fetch on his beloved uncle, mauling him and causing him to lose a finger is pretty vivid, first destroying Fetch in a Roaring Rampage of Revenge, then, blaming himself for dabbling in the Zero Point Field, goes to his room and begins trashing it, particularly his books and experiments on the subject. And then he cries himself to sleep.
    • Though Greg isn't at all hard to feel bad for, there's something especially sickening about how his uncle and his crush were seriously hurt and killed, respectively, just because of Greg's contact with them. Darren didn't know about the ZPF. Kimberly did, but was wary of trying to manipulate it. Imagine going about your daily life only to be randomly attacked by a...thing.
  • Delilah, paranoid and out of her mind with fear, trying to calm herself down with a tune her dead mother sang to her when she was little. She doesn't remember where she heard it at first.
  • Coming Home deals with the premise of the family of one of the missing children coping with the aftermath. It's as devastating as you would expect.
  • The Real Jake, like Coming Home, is less scary and more just sad, especially Margie's reaction to Jake's death.
    For once, [Margie's] eyes were dry. What she was feeling was too much for ordinary tears. What she was feeling called for a screaming fit or a total mental breakdown. Since now wasn’t the time for either of those, she had no response to offer. She was a human void. So Margie forced her legs to work, and she crossed to Jake’s bed. His body looked so small and fragile. She leaned over him and pressed her lips to his forehead.
    Margie:I love you, Jake. I love you so much.
  • Sergio yelling at poor old Mrs. Bailey, whose only crime was to be a sweet old lady.
  • The scene at the Cliffs where Robert realizes Anna would have wanted to live, not stay perpetually fogged in grief, is incredibly powerful.
  • Childhood was not kind to Hudson Foster and his vivid flashbacks his past traumas make you feel for him as Springtrap toys with him in the present.
  • "Jump for Tickets" is Trauma Conga Line for both major characters. Colton, in his attempt to sabotage the Ticket Pulverizer for his cousin Aidan, locks himself beneath the platform while trying to evade Coils, the animatronic host of the attraction after he gets too aggressive with his grabbing... only to find that the hatch won't open again and that he's stuck until someone with the keys can get him out. Worse yet, Coils wasn't trying to hurt him, and was just trying to keep him out of there for his own safety. Colton has a panic attack, loses track of time and passes out, only to wake up too late to safely alert anyone to his presence, and Coils couldn't get help for him between being stuck in day mode, and because all of his announcements come from the attraction itself, he has no voice box of his own. The story ends with Colton getting crushed to death beneath the Ticket Pulverizer's main platform, Aidan unaware of where his cousin went since he was trying to get tickets from the Pulverizer to get a gift for Colton, and Coils himself painfully aware of where Colton is but unable to tell anyone, only able to accept Aidan's innocent hug as the boy tries to console the clown.
  • Frailty sees a girl named Jessica managing to heal people on the brink of death with a mysterious heart-shaped pendant. It becomes clear quickly that she's a victim of Eleanor, and this past mistake has left her alone and deeply driven to redeem herself. It's also obvious that the pendant is what's keeping her alive, and the more of its power she uses to heal others, the less she has holding her together. In the end, she gives the last of its power away to heal a little girl, and melts away into scrap metal. The story doesn't pass judgement on whether this was a good or bad choice, but it does recognize the event as deeply tragic either way.

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