Follow TV Tropes

Following

Tabletop Game / Red Dwarf

Go To

https://static.tvtropes.org/pmwiki/pub/images/reddwarfrpg.jpg

Red Dwarf: The Role-playing Game is a tabletop game released in 2003 by Deep7 Publishing.

Like most tabletop roleplaying games, Red Dwarf encourages players to create a character from a variety of races and assign them skills and traits. The skills themselves have specialisations, which explains, for example, that Lister can cook in general to a certain extent, but is greater at it when cooking Indian food. The Dungeon Master role is played as a ship's AI in the vein of Holly from the original series. The game is notable for having a humorous sourcebook written in a way that fits with the source material.


Red Dwarf: The Role-playing Game provides examples of the following tropes:

  • The Ace: Ace Rimmer, of course. He comes with excellent stats and skills in multiple fields because he's......well, Ace.
  • Adaptation Expansion: While not explicitly lined up with Canon, the role of the Space Corps in the solar system, along with the worlds in the system, is much more fleshed out than the original series, allowing a scenario where a game can conceivably be entirely set in the pre-radiation leak era should the AI choose.
  • A.I. Is a Crapshoot: Hudzen 10 droids over the age of twenty thousand years have sanity issues due to Divadroid cheaping out on their sanity chips. In game, a Hudzen character must make frequent save rolls or risk a psychotic break.
  • Animal Is the New Man: Whilst this is generally the case in all of the universes featuring evolved animals (since humans are mostly extinct), it is most notable in the universe where rabbits evolved into humanoid forms, since humanity is now little more than medical experiments and slaves under them.
  • Canon Immigrant: An evolved rat appeared in the final episode of Series XII of the series, though there are several noticeable differences, most notably the head.
  • Cast Speciation: Simulants are broken up into two different variants; Social and Rogue. Social Simulants are the type from "Gunmen Of The Apocalypse", who travel in crews and can pass for human, barring the extra eyebrows. Rogue Simulants are more reminiscent of the Simulant from "Justice" that has more exposed metal and patchwork repairs who tend to work alone.
  • Colonized Solar System: The sourcebook goes into depth about the different planets and moons and even referencing that the outer system is a more dangerous assignment for a Space Corps vessel than the inner system.
  • Deadly Game: The pre-generated scenario included within the rulebook involves the crew getting involved in a Kinitawowi Golf Tournament. First place gets a star drive, second place gets various office supplies, and third place gets to be skinned alive.
  • Disney Owns This Trope: In the description for Earth, it's noted that Conspiracy Theorists receive an invoice from Disney-Chodwara AG regarding one particular conspiracy theory, as they've owned the idea for years and make a tidy profit on it.
  • Emotionless Reptile: Iguana Sapiens are a very laid-back race who never give any indication of their feelings and who are usually tight-lipped and private unless the situation calls for it. They also never become embarrassed and don't care what other people think of them.
  • Future Primitive: According to the official rule book, in the universes where the rabbits evolve and become a civilisation, humans (instead of becoming extinct as in the other universes) become ignorant savages, being mainly used as medical experiments and slaves.
  • Hair-Raising Hare: The Rabbit civilization are a fascist, militaristic species obsessed with ethnic purity and perfection. This being Red Dwarf, it's Played for Laughs as their stats are actually pretty bad.
  • Hereditary Twinhood: Apparently, Vidal Beasts (creatures which are briefly mentioned in a Noodle Incident in the parent series) always give birth to children in pairs, with one always being a herbivore, and the other always being a carnivore.
  • Hidden Depths: Kill Crazy has skill in macrame, though he does specialize in doing it with entrails.
  • Historical Domain Character: Playing as a wax droid can allow for this. The episode guide expansion even has the characters who appeared as wax droids as pre-generated characters.
  • Humans Are Average: Human characters have no major advantages or drawbacks compared to other races and have balanced stat caps. Holograms are this as well, given that they're former humans, barring issues regarding battery life and tangibility if in hard or soft light mode.
  • I'm Melting!: Wax droids risk this if put into too high a temperature setting. Having a wax droid and an iguana in the same party can cause major headaches due to iguanas becoming unresponsive in low-temperature settings.
  • Just a Stupid Accent: Evil characters can choose the language specialization of "Churman", which is presumably just English with a bad German accent.
  • Kill All Humans: The Vindaloovians are described as despising humans and are pursuing a "Wipe Humans Out All Over" policy. This is actually a toned down version of their previous policy (also known as "Wipe Out Everyone").
  • Lizard Folk: One of the potential races is a race of evolved Iguanas (or Iguana Sapiens). They are based on Jamaican Stereotypes and compared to humans, have inferior intelligence dexterity (but have superior willpower).
  • Massive Race Selection: You can play as Humans, Holograms, evolved house pets (Cats, Dogs, Mice, Rats, Iguanas, and Rabbits), Series 4000 Mechanoids, Hudzen Droids, Waxdroids, Simulants, Kinitawowi, and Pleasure GELFs. The Extra Bits booklet also adds Vindaloovians and Series 3000 mechanoids as possible player characters.
  • My Rules Are Not Your Rules: The Evil Commander character template has higher stats and more points in several skills than any other pre-generated character in the sourcebook. Lampshaded by the sourcebook itself, which states that he cheated because he's evil.
  • Parody Product Placement: There's a fair amount of adverts for companies within the Red Dwarf universe within the Rulebook, including Ouroboros Batteries, JMC, and the Space Corps.
  • Putting on the Reich: Rabbits have a very fascist ideology right down to the uniforms.
  • Rat Men: One of the potential races you can play as is a race of evolved rat people (or Rattus Sapiens), who resemble Little Bit Beastly versions of humans (having pointier ears and "Roman"-looking noses). It is also possible to play as evolved mice people (or Mus Sapiens), who look like short humans. Notably, the Rattus Sapiens eventually appeared in an episode of the series proper, although the one specimen shown looked a lot more rat-like.
  • The Real Remington Steele:
    • The Vindaloovians were introduced in the parent series as a race made up by the Cat and Lister in an attempt to outwit a rogue Simulant. However, the Extra Bits Booklet reveals that they are an actual form of GELF who exist.
    • The Quagaars in the series were originally the name given to a fictitious species by Rimmer, who didn't realise that the pod he was quarantining was one of Red Dwarf's own garbage pods. They are included here as an actual species and their appearance does resemble the roast chicken carcass Lister pulled from the pod.
  • Skill Scores and Perks: In addition to basic stats, each character has skill points to allocate to a variety of skills. These skills are quite broad, ranging from weapon specializations to astronavigation skills to even mundane hobby skills. Each character can also take a number of traits, such as rank or celebrity status, or those that affect personality, such as self conversation or being a smeghead.
  • Universal Driver's License: Averted. The Pilot skill is broken up into several skills, such as ground vehicles like Auto or Cycle, or various spacecraft, such as transport vessels or experimental craft. It is possible to play this trope straight if your character has sufficient skill points or if they're a pregenerated character with an established ability to do this, such as Ace Rimmer.
  • Uplifted Animal: Expanded from the cats and dogs shown in canon, the game allows characters to have evolved from rabbits, iguanas, rats (which later became canon), and mice.
  • Virtual Ghost: In addition to the pre-existing holograms, the explanation for the fate of the Felis Sapiens explains that they came across 8 personality discs which they revived as electronic personalities, who end up manipulating them to their benefit.
  • Three Laws-Compliant: Series 4000 and Hudzen 10 droids are programmed not to kill and Asimov's Law is a character trait they all have, though the latter has a tendency towards psychosis which overrides this. Simulants can also be installed with this, but it's noted that they become very surly if this happens.

Top