Follow TV Tropes

Following

Superpower Lottery / Anime & Manga

Go To

Winners of the Superpower Lottery in Anime and Manga.


Anime/Manga with its own page

    open/close all folders 

    A-I 
  • In Akame ga Kill!, there are many Teigu with different powers, but Esdeath hit the jackpot when she chose Demon's Extract as her weapon. It allows her to create icicles out of thin air and freeze entire lakes, but it also has not one, but three trump cards: The first one allows her to stop time; the second one creates an entire army of ice soldiers; and the third one whips up a country-wide blizzard that enhances her already insane power. Demon's Extract has the nasty side effect of driving its user insane, but this isn't an issue for Esdeath because she's already insane.
  • In Attack on Titan, most of the Titans are deformed and mindless creatures. However, there exist a handful that definitely hit the jackpot, possessing powers far beyond the norm. The Colossal Titan is 4 times the normal size, with the ability to generate pressurized blasts of super-heated steam to ward off attackers. The Armored Titan is, as its name suggests, covered in hardened skin capable of shrugging off cannon fire and possesses incredible physical strength to match. The Female Titan can crystallize her skin to cover its one weak spot, shatter the swords of the human soldiers attacking it or to add extra power to its attacks. And finally, the Rogue Titan encountered in Trost possesses Super-Strength. This is because all four are really humans with the power to transform into Titans, but their abilities are far beyond those possessed by the others seen so far.
    • Even better than them is the Beast Titan. Not only it can beat the Armored Titan with ease, it can also transform humans into Titans. The only Titan so far that can do so.
      • It turns out the Beast Titan and the Armored Titan are actually on the same side. The Beast Titan's ability to transform humans into Titans is due to its human host being royalty.
    • However, all of that power comes with one huge trade-off: after acquiring that power you will only have thirteen years to live.
    • 7 (actually 6) of the 9 Titan Shifters are soldiers owned by the Kingdom of Marley. They've been trained for many years in combat so that they can be sent to the island of Paradis (where the main characters are) to attack them. They're chosen from the top of their class, and it just so happened that 4 of them were needed to take on the powers of previous owners at the time Bertolt, Reiner, and Annie (and Marcel Galliard, the Shifter that Ymir ate) were volunteered by their parents. Also, currently, the Armored Titan and the Beast Titan are looking for their successors. Amongst them are the Armored Titan's niece.
    • Eren Yeager has become incredibly strong after the time-skip. He now has the Attack Titan and Warhammer Titan, whose impressive crystal bending abilities help him trounce the Armor and Jaw Titans. He also possesses the dormant Founding Titan which he can only use when he is touching someone of royal blood.
      • After the events of Chapter 121 and 122, it's revealed Eren has the ability to see into the past and the future, predicting all moves before they are even thought of. Then, Eren convinces Ymir Fritz to let him use the full power of the Founding Titan. This allows him unrestricted use of the Titan, which include breaking the walls and commanding the Wall Titans into massacring the world, allowing him communication with every single Eldian currently alive, modifying the bodies of Eldians, which include removing Eldians' ability to have children, as well as influencing and manipulating the thoughts of the Eldians, which goes up to removing the powers of the other Shifters, and using the constructs of the past Nine Titans infinitely to attack anyone, irrespective of whether Eren had the ability or not.
  • In Basilisk Gennosuke and Oboro both have completely overpowering abilities relative to everyone else. Gennosuke can invert hostile intention, causing anyone trying to hurt him to kill themselves while Oboro can shut down anyone's superpowers. And both skills are activated merely via looking into their target's eyes. Oboro ends up sealing her own powers specifically because she doesn't want to be responsible for effecting the story.
  • Black Cat's Shiki is this in spades. To put it simply, he has three mastered Tao arts when literally everyone else has one. And one of them lets him do basically anything he can think of.
  • Black Clover: Every character has a particular type of magic that they're born with, and some ended up with innately much stronger magic than others.
  • Bleach: Almost too many to list. Notable ones include:
    • Visual contact leaves people permanently vulnerable to Aizen's ability to manipulate all senses. Only the blind are immune. Aizen can affect entire armies and even activate his power in front of people without them realising what's happened. He also has excessive spiritual power and is a master of every shinigami fighting art.
    • In addition all the other handy powers that Arrancar have, Baraggan Louisenbairn can Ressurecion ability can make anything age and rot. At its weakest, this ability can slow the movements of Baraggan's opponents and at full strength rapidly age anyone and anything that gets close to him, destroying or reducing the power of even the strongest attacks so they do nothing and allowing him to, unless his opponent takes drastic measures, kill anyone with just his presence alone. With this power he was considered the undisputed King of Hueco Mundo before Aizen came knocking, the only thing that can get around this power are techniques that go for the mind, and it's so game-breaking that he's not immune to his own power and needs to use a secondary ability to protect himself.
    • Gremmy can achieve anything he wants by making his thoughts reality. He can transform bones into cookies and kill with a thought. He can double his power by copying himself, open rifts in space and summon asteroids. He cannot be defeated directly; he has to defeat himself by creating a paradox whereby he tries to become something he also believes is impossible. Add to that, Quincies' ability like sklaverei which in Vollstandig let Quincy absorb anything and Blut Vene which can shrug off Bankai's attacks and you have a lottery grand prize winner.
    • Artificially mixing soul types makes a person more powerful than they can be with one (natural) soul. Ichigo is a naturally-born mixture of all four soul types. As a result, he has phenomenal spiritual power and the abilities of every single race in the story. His power is deeply connected to his willpower and his self-belief. Villains therefore attack his resolve as being his only true weakness. The four souls are Soul Reaper, Quincy, Hollow, and Human. Ichigo accordingly possesses the power of Soul Reaper, Quincy, Hollow, and Fullbringer.
    • Even the weakest abilities of Yamamoto's shikai can turn entire battlefields into an inferno. His greatest power gives him the strength, force and heat of the sun; he rarely uses it because activating it for too long will inevitably, and accidentally, destroy the entire world. Part of the reason for the zanpakutou's great power is the fact that Yamamoto has insane spiritual power and is exceptionally skilled in every single Shinigami fighting art.
    • Yhwach can insert shards of his soul into people by miraculously curing them of any ailment (even missing limbs). When he recalls the shard, it brings all the person's life-force and power, ultimately strengthening him and killing his victims. In this way, he can distribute power around anyone he's infected, including himself, empowering, de-powering and killing at whim. He can also see the future, allowing him to develop counters against techniques before they are even used against him, and he can "change the future" by pulling a "future possibility" into the present. His name comes from the Tetragrammaton; humans interpreted his "miracles" as an act of God, and he plays along with it.
    • Lille Barro was turned into a lottery winner by Yhwach. "The X-Axis" is an Unblockable Attack ordinarily, capable of piercing through anything in Lille's line of sight without question. If you get him to open his left eyes three times, which triggers his Intangibility, he is permitted to keep that eye open and trigger his Vollständig, becoming a flying, intangible, teleporting Quincy capable of blasting buildings apart casually. On the off-chance you bypass his intangibility and decapitate him, he regenerates his head and transforms into an angel along the lines of the Old Testament. The power of "The X-Axis" increases drastically in this form, carving swathes through a city with beams of light and generating a giant reishi trumpet capable of blasting over half a city clean out of existence. He actually becomes the Quincy equivalent of a God; the only thing capable of taking him out was a weapon designed specifically for the task of scattering divine power. He was weakened, yes, but even that did not finish him off.
    • One character who won the lottery but whose potential was wasted was Aaroniero Arruruerie, an arrancar with the potential to evolve infinitely due to having the ability to access the powers and memories of anyone that he eats. This ability qualified him to be a member of the Espada despite only being a gillian, the weakest level of menos grande type hollow. He possessed the powers of 33,650 hollows and at least 1 shinigami. His released form resembles an Eldritch Abomination. Rukia only managed to kill him due him being easily killed by breaking the tank containing his two heads, which she only had the opportunity to do because of him stupidly choosing to psychologically torment her instead of finishing her quickly. If he had survived longer and managed to eat some stronger characters he would have been a far worse threat.
    • Toshiro Histugaya's zanpakuto has ice powers in its shikai and bankai releases. During the Thousand-Year Blood War, his bankai becomes advanced to the point that not only can he flash-freeze things at a distance with a simple hand gesture, but anything that he freezes has its functions and abilities negated.
    • During the Thousand-Year Blood War, Uryu Ishida reveals his unique Quincy ability known as The Antithesis. This ability allows Uryu to designate any two targets and completely reverse anything that has already occurred between the two of them. For example, if Uryu were to be greatly injured while fighting an opponent, he could reverse what occurred between himself and his enemy, simultaneously healing himself while grievously wounding his opponent. Uryu is also immune to Yhwach's Auswählen technique, which steals power from other Quincy.
    • And then there is the Royal Guard, which consists of five Shinigami who are more powerful than the rest of the entire Gotei 13 combined. All of them are ridiculously powerful but one that particularly stands out is Ichibee Hyōsube, who has power over names. This makes him one of the most powerful characters in the entire story as it gives him powers like being able to cut a person's power in half by cutting a person's name in half, or change a person's powers by changing their name, and several other powers related to names. He was able to completely dominate Yhwach in battle before Yhwach revealed he had a way to counter Ichibee's powers.
    • Kenpachi Zaraki is one of the strongest captains despite having never learned the name of his sword (meaning he doesn't even have a proper shikai when being a captain normally requires bankai) and never learning many of the other basic skills of a Shinigami and having no unique special abilities. He simply has such immense spiritual power that his lack of skill is more than made up for. Because of his bloodthirsty personality, he was forbidden from receiving proper training due to fears it make him too dangerous to control. For much of the story, the only formal training he ever got was learning to hold his sword with two hands, and even that was enough to give him a significant boost in combat effectiveness. When he is finally permitted to get proper training, it is revealed that the power he had already displayed was only a fraction of his full power as he actually was unconsciously holding back most of his power the whole time, which was also what kept him from communicating with and unlocking the abilities of his sword.
    • In Bleach: Can't Fear Your Own World, Shinji finally reveals his Bankai - and with it, the reason why he never used it before no matter how dire the circumstances were. His Shikai is already fairly powerful in its ability to invert the senses, taking Confusion Fu to a new level. His Bankai on the other hand can allow him to approach a group of enemies, then beat them all by doing absolutely nothing as his Bankai Inverts your sense of "Ally" and "Enemy" - with only Shinji unaffected. If you're against Shinji? You're now his ally - while you and your friends turn on each other. It explained why he never used it though despite the extreme circumstances - it's not friendly fire proof. If only Aizen knew that he did the world a good thing by hollowfying Shinji - since being hollowfied meant it couldn't be stolen.
    • Rojuro, to a lesser extent. He is an illusion master similar to Aizen and Shinji - though instead of being propagated by sight (like Aizen) or scent (like Shinji), his is propagated through sound. And when you hear the music being played? These illusions are real - and can easily kill whoever hears it. Of course, this doesn't work if you're deaf.
  • Buso Renkin: Where other characters get buso renkin with a reasonably powerful ability or two, Warrior Chief Hiwatari's Blaze of Glory is a napalm bomb with a 500-metre blast radius that also gives him the power to spontaneously create and control fire, allowing him to ride atop a ball of fire and the convert his entire body into living fire to No-Sell any physical attack.
  • Chained Soldier has "peaches" from the titular alternate dimension which grant super-powers when eaten by women. Nobody knows what power she's going to get until she eats it, and even then, most women can only eat one, and live to tell about it. There is yet to be an explanation, on either side of the fourth wall, why men can not benefit from this.
  • Chainsaw Man: Most Devils and Fiends have one or two primary theme-appropriate abilities ontop of the blood-fuelled Healing Factor all members of their kind share. But it seems the vagueness of what the Darkness Devil represents means there's no limit to what it can make happen as long as it falls under the broad umbrella of "scary and bizarre"; including teleportation, trapping people in a void of pure darkness, instantly cutting enemies into pieces without even touching them, instantly healing from any damage, telekinesis, killing people by looking at them, forcing enemies' contracted Devils to appear (and crushing them instantly), and Spontaneous Weapon Creation.
  • In Code Geass, there are many Geass powers, and most are rather limited, such as temporary paralysis or reading minds. Lelouch's Geass, the ability to force anyone to obey his commands, can be applied in so many different ways that it's arguably much more useful than any other power. Beyond just issuing commands, it can erase memories, create latent suggestions that activate on certain triggers, make people commit suicide (either immediately or after carrying out a primary command), force people to perceive him as someone else, make willing slaves out of anyone, or even work as a Super Mode when being ordered to 'live', like Suzaku. All of these are just creative applications of the basic power of: "Obey my command." The only truly drawbacks to his power are that it requires direct eye contact with the target and that It Only Works Once on a particular individual.
    • Arguably his father's power of altering people's memories can be just as big a case: being able to use it lets him read minds (which is Mao's entire power, except Charles can turn his off), could let him have just as much control over people's as Lelouch's power (just alter their memories in such a way that they'll want to obey him), and can be used multiple times.
    • The main character of the spinoff video game Lost Colors has basically the same power as Lelouch, except that it's based on sound instead of sight. Since Lelouch's commands have to be heard anyway after he catches somebody in his Geass, this makes Rai's version clearly superior. Unlike Lelouch, he doesn't need to be looking his victim in the eye. He just needs them to hear his voice. He has the same one-command limit as Lelouch, though the same person can be under separate Geass commands from each of them (which is a plot point of the game; when they conflict, the more recent command overrides the earlier one).
    • In Lelouch's case, and presumably in Rai's too, the person receiving the command has to understand the order, so unless you can speak more than one language like Lelouch can, the language barrier acts as a limitation too.
  • Contractors in Darker than Black acquire only a single power, and its usefulness varies wildly — and almost equally random remuneration, which may include things like narcolepsy, having to break your fingers or drink children's blood. The primary culprit would be Amber, who can control time. She can stop or even reverse it, with whoever she wants to remembering what happened prior to the reversal and being able to act on that information, and her remuneration is to grow younger, granting her potential immortality.
    • Also, Hei, who has a decent electric attack with no remuneration thanks to the means by which he "inherited" his powers. Nice, but not that powerful... up until The Reveal that electrons will do for him anything up to substance alteration, so its true potential is unclear. This also leaves an equally open set of synergetic effects, including undesirable ones.
    • In terms of remunerations, the clear winner is probably April, a Hard-Drinking Party Girl with the remuneration of drinking alcohol. Of course, her power is to make it start raining, which is pretty useless on its own. But when your partner is An Ice Person...
      • Her power isn't actually "make it rain", it seems to be more along the line of "condense water vapour" meaning that while yes, she mostly uses it to make it rain, she can also create a water bubble around someones head in an attempt to drown them, which is what she attempts to do to Hei in Season 2.
    • Season 2 character August 7 comes pretty close to hitting the superpower-remuneration combo jackpot. His remuneration is giving away the secrets of magic tricks which, as a former Stage Magician, is annoying but harmless. His power? Being able to distort the space around him, which not only means attacks go right through him without causing any damage, he is able to pull anything he wants right out of his body.

  • In D Grayman, this seems to be a prerequisite for the Noah Family. Between the ability to manipulate matter at will, the ability to create whatever you imagine, the ability to turn into whatever you want (even things that don't exist)... exorcists can be jealous.
    • Even among the Noah Road particularly stands out. She is a reality warper that is basically almighty in her dream dimension. And she can drain people in this dimension by mere sight. Oh, and if you attack her you won't even hurt her as this is not her realy body. Meanin that if she really wants to destroy you an is not playing some game (luckily she always is) she is basically unvulnerable.
  • Saiki of The Disastrous Life of Saiki K. is a Deconstructive Parody of this. He has all kinds of incredible psychic powers but just wants to be normal due to the fact that he has a lot of trouble controlling his numerous powers and wants to live a regular life.
  • Dragon Ball:
    • Dragon Ball Z introduces the Saiyans. They grow stronger from every battle and near-death experience, are naturally very strong, and with enough training and rage are able to reach a super state that multiples their power fifty times over, and that's just a regular Super Saiyan. Even a normal Saiyan can transform into a Great Ape (if they have their tails and a full moon is present) that raise their overall power by 10X. They can even become real Physical Gods in an universe filled with physical gods. They are closed to being indestructible even without a healing factor. Outside vaporizing them or destroying vital organs, Saiyans are hard to kill. And the real kicker, their human-hybrids are even more powerful.
      • Goku even for a Saiyan won the lottery. He can learn and copy techniques just from seeing them once or twice and his uncanny adaptability gives him immunity to techniques he'd seen before because he knows how to counter them. On top of that, he's one of the handful of characters in the entire series who can teleport and hits the jackpot after he merges Super Saiyan God with his normal Super Saiyan form, creating a Super Saiyan God Super Saiyan (or Super Saiyan Blue for short). In Dragon Ball Super, he can even combine this transformation with the Kaio-Ken, something that was believed to be impossible. He is also a genius when it comes to fighting, able to outsmart people who are many times more intelligent than him.
      • Gohan, his natural gift is so outstanding, even among Saiyan-Hybrids, that he can become the strongest being in the universe. For reference, his power level at four years old with no training was more than double of Goku and Piccolo's who were both the strongest beings on the planet at the time. He's only held back by not loving to fight and push himself like his father.
      • Vegeta finally manages to win the jackpot when he become a Super Saiyan God Super Saiyan and did it with just hard work.
      • Cabba from Universe 6 is a minor example. Although he's unable to go Super Saiyan, he's base form is equal to Vegeta, after he has been training with Whis and trained in the Hyperbolic Time Chamber for three years, which makes Cabba many times stronger than the next strongest Saiyan, Gohan. After Vegeta beats him up and pushes him to his Rage Breaking Point, he ascends to Super Saiyan.
    • The Namekians. They are naturally strong, although not as powerful as the Saiyans, can heal as long as their heads are intact, and have mystical powers that allows them to create objects or clothes out of thin air, heal others, and create the titular Dragon Balls. Only the gods themselves rival the Namekians in mystical abilities.
    • Frieza was born extremely powerful. The monster we saw on Namek was a mutant who never had to train to obtain his power unlike the main characters up to that point. When he does finally train in Resurrection 'F he's able to surpass Goku in raw might, whose power are almost on par with Beerus, in just four months in-universe. He also have extreme survivability. He can live in space without the need to breathe and live even if he's sliced into pieces.
    • Cell possessed all the abilities of all the major protagonists and villains up to that point (many of which already had New Powers as the Plot Demands), with the worst being his combo of Frieza's power of extreme survival, Piccolo's regeneration, and Goku's ability to power up after recovering from serious injuries — all of which were amped up considerably. This was a guy who could literally come back From a Single Cell, even in space, and come back even stronger than ever. Not only that, but he had the ability to absorb life energy, which made it extremely easy for him to get stronger quickly, and he was a Mook Maker... though his Cell Juniors were hardly mooks, being individually almost as strong as him.
    • Buu at his weakest was better than Cell at his strongest (Cell was a near match for a Super Saiyan 2 after returning from his near-death experience, Buu laughably outclassed them and could keep a reasonable pace with Super Saiyan 3s). Like Cell, Buu could regenerate, and took it up to eleven (his individual atoms were sufficient to resurrect him in seconds). He also had the ability to absorb other beings, gaining their abilities, strength, and skills... which he abused the hell out of. On top of that, he was also magical — pretty much a low-level Reality Warper, with the ability to turn just about anyone into just about anything (usually food). Once he'd gotten the ball rolling, the only being in the entire universe able to stand against him was Vegito, a fusion of the two strongest warriors on the planet.
    • Broly won the lottery big time. He might be the strongest Pure-Blooded Saiyan to have ever existed. Besides having all the powers of a normal Saiyan that easily overwhelmed Goku and Vegeta in their Super Saiyan Blue states as well as Golden Frieza, he also has the Legendary Super Saiyan Transformation which is an extremely powerful and rare Super Saiyan transformation where even Super Saiyan Gogeta gets overwhelmed, forcing him to become Blue but even then, he doesn't go down without a fight. It is a Berserk state with a seemingly endless supply of energy, said to appear once every thousand years.
    • Whis and his older sister Vados. They are both Almighty Janitors who are stronger than their respective gods. They are also both Reality Warpers who can create nearly unbreakable shields, create their own atmospheres, hold items in Pocket Dimensions, find almost anyone in the universe, heal wounds, and can travel faster than the speed of light with ease. Whis specifically can rewind time for the entire universe by three minutes.
    • Dragon Ball Super gives us Frost, Frieza's U6's counterpart. He is stronger than Frieza with his normal transformations even after Frieza trains for four months to unlock all his latent power. He only falls behind Frieza because he doesn't have an ultimate form like the tyrant.
    • Also from Super, Botamo with his unique damage absorption ability. He can absorb damage from Goku after he has been enhanced with god powers, including absorbing the Kamehameha. In the manga, it's suggested that Goku could have overwhelmed him if he went Super Saiyan. In the anime, Goku says he would have probably lost in a straight fight, although it was unknown if Goku simply meant that he couldn't win without transforming.
    • Magetta's naturally hard metal body makes him immune to all of Vegeta's attacks, including the Galick Gun and Final Flash. His magma spit can even push back Vegeta's most powerful energy blasts.
    • Hit is not only physically powerful, but he has the ability to skip time, giving the appearance of time freezing. It only works for 0.1 seconds before he improves it, but that is more than enough given that Hit has Super-Speed. Later, he shows the ability to create a Pocket Dimension where he stores all the time he skips, giving him a phase ability. We also see his killing technique where he can instantly stops someone's heart with an invisible energy blast.
    • Goku Black not only has the ability to grow stronger from the pain he experiences during his battles, but he also has his own form of Super Saiyan, Super Saiyan Rosé, that is very similar to Goku and Vegeta's Super Saiyan Blue forms. His base form alone can also match Goku and Vegeta at their strongest, and he's still evolving. He also knows the Instant Transmission, making him one of the few named characters in the series who can teleport. And during his rematch with Vegeta, after turning his anger into power, he gains one of the best cloning moves in the series: He's able to mold his Battle Aura into a Sinister Scythe that allows him to cleave a hole in reality and create clones of himself with equal strength. The clones die in one hit, but can respawn themselves endlessly as long as Goku Black stays near the rift.
    • On top of being a Physical God that can trade blows with Super Saiyan God Super Saiyan Goku, Future Zamasu is an immortal. Being impaled through the chest, hit point-blank with a Final Flash, and hit dead on by Super Saiyan Rosé Black's Kamehameha does no damaged to him.
    • Super also gives us Merged Zamasu. As he is a fusion of Goku Black and Future Zamasu, he has Future Zamasu's immortality as well as Goku Black's ability to grow stronger from the pain he experiences during battle. On top of that, he's a Potara Fusion, which is the most powerful type of fusion in the series. He also creates a halo that makes it impossible for Goku and Vegeta to get near him as well use it to perform various attacks such as purple lightning and red energy spikes. He can summon a Guardian Entity under his control that can fight for him, and could further power himself up with his anger. His only weakness is the fact his immortality was partially compromised due to being the fusion of a mortal and an immortal, and that only applied to his physical body. Once he becomes a spirit and Eldritch Abomination, it takes Future Zen'o to put him down, which destroys the entire timeline.
    • Come the Universal Survival arc, Jiren, the multiverse's strongest mortal (and indeed, said to be stronger than all of the Gods of Destruction as well; apparently only the Angels are more powerful than him). He utterly No Sells Goku's combo of Super Saiyan Blue and Kaioken X20 without even trying and even Goku awakening Ultra Instinct didn't finish him. It only made him have to make an actual effort to defend himself. However, it eventually turns out he's a subversion: He reached the levels he has not because of some special innate power, gimmick, transformation or item like the above-mentioned, but simply because he's trained and devoted his whole life to training and acquiring power since he was a child due to his Dark and Troubled Past. It's also come at the cost of his mental health and social ability.
    • Androids 17 and 18 aren't too shabby either. Not only do they have infinite energy, but because they're organic they can train themselves to increase their strength — so long as their opponent isn't stronger by a wide margin, they could practically defeat anyone through endurance alone, to say nothing of the strategic advantage of being nearly undetectable. In Super, we see just how powerful the Android twins can be. 17 is able to fight Super Saiyan Blue Goku to a draw (though both were withholding their power), passed through Anilaza'snote  energy ball to attack his weak point, and allowed him to put a prolonged effort against Jiren despite being severely outclassed. Android 18, though not quite on the same level as her brother, certainly isn't too far behind as she easily handled foes that Post-God Base Goku was having trouble with, kicked away a suppressed SSB Kamehameha without a sweat (albeit so heavily surpressed that it was intended for Krillin), and defeated Ribrianne's most powerful Kaiju-sized form.
  • In Dreamland, dreamers become Travellers by overcoming their phobia during a nightmare: the power they have in Dreamland is directly linked to that phobia. Some overcome their fear of fire, cold, thunder, blood or Darkness. Others overcome their fear of fish, imperfection, or swings.
  • Fairy Tail:
    • Midnight's "Reflector" magic is basically a carbon copy of Accelerator's esper power with the added twist of letting him bend the light entering a person's eyes to create inescapable illusions. No doubt about it, he's quite powerful and the strongest member of the Oracion Seis sans Brain's Superpowered Evil Side Zero. Though, to be fair, it does have two loopholes that make it even remotely possible for someone to defeat him. The first one gets around Accelerator's power set: he can't "reflect" living things (i.e. people's bodies). The other one is that he can't reflect attacks if he's using his powers on something else. After the Timeskip, he added Darkness magic to the mix, which gets around the first weakness and he combine it with his "Reflector" to create Unblockable Attacks.
    • Ultear has the ability to control Time allowing her to age and decay anything, except people. This is powerful enough to challenge the power of the god of time, at least for a time.
    • Rustyrose is a Reality Warper who's limit apparently is his imagination.
    • Merudy can do a real Genocide Tropes if she connects the senses of her targets to those of another more weaker and easier to kill person.
    • Freed can write runes that can trap people in forcefields that will only let victims out if they can fulfill a specific condition, and will severely punish them if they "break the rules". Its main weakness is the fact the more complicated and powerful enchantments take time to set up and are impractical in the heat of battle.
    • If Bickslow and Evergreen will walked with uncovered eyes, half the continent would be at their mercy.
    • Rufus' Memory Make allows him to copy any kind of magic and spells he sees, use them whenever and however he wants, "memorize" an opponent to know their exact location at any time, and cancel his opponent's spells by "forgetting" them. Its only Achilles' Heel is casting spells too fast for him to memorize, and once that's out of the way, he's not much for defense.
    • Out of the Dragon Slayers, Wendy of all people actually wins the jackpot. Dragon Slayers power up from eating their respective elements, her element is Air which pretty much gives her an unlimited supply of power in most situations. Although her combat experience is lacking, it wouldn't take her more than a few years, tops to reach Natsu's level. And she does pack some serious power. If that's not all, she has Status Buff spells which are extremely useful against sleeping, paralyzing spells, etc. Her God Slayer counterpart, Chelia is pretty much the same, only much more powerful. Wendy demonstrates just how powerful she can really be when she activates Dragon Force for the first time and curbstomps Ezel, one of the Nine Demon Gates of Tartaros.
    • Just like for Wendy, Mirajane also among all users of Take Over (with the exception of Dimaria) is certainly the one that won the jackpot because, while her sister Lisanna uses a form concerning mostly harmless animals and her brother Elfman a form concerning powerful beasts, she is instead able to absorb and use the powers of any type of demonic being (the strongest magical creatures together with dragons and deities) and even transform themselves into them so as to drastically increase both her already innate magical and physical abilities. As if this were not enough, her default Take Over: Satan Soul allows her to be completely immune to any type of normal toxin and non-magical disease, allows her to be immune also to any kind of mutation and demonic alteration thanks to her already demonized particles and, in the end, it even allows her to can kinetically control any type of particle of demonic origin.
    • Having the Superpower Lottery is practically required as part of the Alvarez Empire's Spriggan 12. Whether it's expanding or shrinking anything at will, creating city-wide moisture-sapping sandstorms, controlling time and possessing the power of a god, creating armies of warriors solely from the opponents' memories regardless if they're dead or alive, or killing everyone around you just by existing among others, each of them is a nearly unstoppable force.
      • Out of all the Spriggan 12, Irene Belserion pretty much won the jackpot twice over. Her signature magic is Enchantment, which doesn't seem like much, but she's been shown to be very creative with what she enchants. Enchanting swords in order to give them life and human form, enchanting an entire army to turn them into powerful berserkers that even Erza has trouble with, enchanting the world in order to terraform it in her favor, enchanting her own personality into another person to commit Grand Theft Me, and most significantly, enchanting humans with the power of a dragon in order to invent Dragon Slayer Magic of which she is the first practioner of. This also resulted in her transforming into a dragon, which on top of giving her immunity to all magic save Dragon Slayer Magic and incredible physical power also enhances her Enchantments to the point she can call down meteors at will.
      • Her equal and superior amongst the 12, August, owns what is essentially Rufus' Memory Make taken to its fullest and logical extent, with the added bonus of not being a Glass Cannon. Not only can he copy any Magic used against him the moment he sees it, he can then nullify its effects against himself so that it can't hurt him, and finally use the magic with an even higher mastery and scale than his opponents can. And unlike Memory Make, it seems to be an automatic ability that doesn't require him to "memorize" the spell in question. Its only weakness is that it doesn't work on magic that requires an external power source from the caster (i.e. a magic weapon), but he's so damn tough that it doesn't really matter most of the time. Then again, what can be expected of the son of two of the most powerful mages in the entire story?
    • Zeref, the Big Bad himself. The most powerful mage in history, he is the creator of the Etherious and a master of the dark arts. Among them, he has the ability to stop time, teleport, can uses enchantment like Irene, and his curse of Ankhseram let him kill anything in one hit. after absorbing Fairy Heart from Mavis, he became a god with absolute control over time and space which let him time reverse even the destruction of his own body and rewrite the four hundred years during which he was immortal.
    • Acnologia, a Dragon Slayer who has been transformed permanently into a dragon (though he does have the ability to turn back into his human form), he beats out all the Dragon Slayers, including Wendy, in regards to his attribute. Why? It's because he has no specific attribute. He feeds off magic itself. No wonder why not even the Dragon Slayers were able to harm him — he's impervious to all forms of magic, and, if anything, they're making him stronger. Not even Zeref's divine curse can hurt him, and even after Zeref gains Fairy Heart he still thinks the only way he could hope to defeat Acnologia is to go back in time and take him out before he becomes as powerful as he is now. And considering the fact that Acnologia has been feeding on magic for close to four hundred years, there's no telling how powerful he truly is. He is, without a doubt, the most powerful character in the entire series.
  • In Freezing, the Pandoras have the ability to summon weapons, all of them being different but usually being some sort of close range combat type. There is nothing to show that the girls get to pick out the weapons for themselves. For some reason, Elizabeth Mayberry lucked out and ended up with Frickin' Laser Beams.
    • Also Charles Bonaparte's Vibrato Hell has the ability to fire Long distance Omnidirectional Shockwaves.
    • Julia Munberk's Division Wave allows her to fire shock waves at Mach 3 speeds.
    • The Legendary Pandoras are in a class all their own. One of them, Windy May, is a Combat Medic with healing abilities so powerful that she's able to heal a Pandora who blew up her entire upper torso from the waist up in a Heroic Sacrifice. Windy May also wields a huge hammer that she can swing with enough force to defeat an enemy that was curbstomping a bunch of other strong Pandoras with a single blow. The other Legendary Pandoras are just as powerful. The reason they sat out most of the time was because they were literally Too Powerful to Live — their own power was slowly killing them and they had to be placed in stasis for over a decade until the problem could be fixed.
  • A DVD Commentary for Get Backers had a joke about how Ban kept sneaking ahead of people in the line for super powers. Most of the characters have a basic power and its benefits (Ginji's electricity, Shido's control of animals and ability to mimic them), but Ban has his one-minute illusions, his "Snakebite" grip, and the ability to call on Asclepius, the Greek god of medicine (yeah) who can beat pretty much anyone he comes across. Plus his knowledge of just about anything. He's specifically referred to as a genius when it comes to fighting, but he's very well-read in other subjects that come up, as well.
    • Also, in the manga, he can do magic. Kinda-sorta. We only actually see him do this once though and it involves snogging another bloke.
  • Gundam:
    • ∀ Gundam. In the anime, it exhibits super-strong energy shields, teleportation, regeneration, and myriad other powers. And all this is ignoring the version from the novelization by Gundam creator Yoshiyuki Tomino, where the Turn A at full power can destroy everything from Earth out to Jupiter, is nigh on invincible, can teleport itself, weapons, and even attacks (such as teleporting a beam into an enemy's cockpit), and can regenerate itself and its pilot. The novel even remarks that the TV version used perhaps 5% of its full power; this, taken with the stark power contrast between the Turn A and everything except its Evil Counterpart Turn X, pretty much makes it undeniably the most powerful Gundam, and certainly high up the rankings for all Humongous Mecha.
    • Mobile Suit Gundam 00 The eponymous 00 Gundam is powerful but not quite gamebreaking, but its movie upgrade the 00 Quanta essentially has every single one of its strengths and abilities turned up to eleven. Then THAT comes back in a form that, while never shown in combat, effectively possesses nearly all the same abilities as the Novel!Turn A, becoming a near expy.
  • Alucard of Hellsing. Vampires in this series are already pretty tough: they can heal themselves, have superhuman strength and senses, and can create ghouls out of non-virgin humans that obey their every command. Alucard, however, is in a class of his own. Instantaneous regeneration, walking through walls, practically invincible because he just doesn't die, even to stuff that kills other vampires outright... and that's when he's sealed. If his powers are unsealed... then we get fun stuff like shapeshifting and summoning hellhounds. And at his full strength? He can summon an undead army made up of everyone and everything he has ever killed. All completely under his command and all with the full powers they possessed in life at their disposal. Good luck fighting that.
    • Alexander Anderon (with Helena's Nail). His power explicitly rivals Alucard at his strongest release state. Can regenerate any wound as quickly as Alucard as long as his heart (and the nail) remain and possess such powerful influence that he near single handedly beats the unholy snot out of Alucard and culminating in him destroying the entirety of Alucard's familiars, splitting the latter in half and nearly frying both him and Seras all at the same time.
  • Hunter × Hunter mostly avoids this by having most nen users be able to pick and choose which powers they have based on what they are best at, with the more powerful abilities having some sort of restriction. But, then there's the Chimera Ant King and his Royal Guard, all of whom were born with the ability to use nen. Of particular note is the King himself who can actually increase his own nen aura by eating other nen users and Neferpitou who was born a specialist nen user which is the rarest and arguably strongest nen type and was able to kill Kite a master nen user, without any real nen training.

    J-Z 
  • In JoJo's Bizarre Adventure, Stand abilities are distributed fairly randomly, which leaves some characters leagues above some others:
    • Battle Tendency: The Pillar Men possess extreme bodily manipulation to the point of it being a Lovecraftian Superpower and absolute immunity (through both regeneration and shrugging strikes off) to anything that isn't the Power of the Sun. And then their boss, Kars, manages to rid himself completely of this weakness and even added the Ripple itself to his own powers, along with an Adaptive Ability that lets him be immune to anything thrown his way and cause horrific damage through shapeshifting into mutated animals. He was beaten by turning this absolute invincibility against him by blasting him into orbit, where he couldn't find his way back to Earth nor die, left to linger until the isolation shut down his thoughts completely.
    • Stardust Crusaders:
    • Diamond is Unbreakable has quite a lot of examples, but special mention must go to the Big Bad, Yoshikage Kira, who already has a Stand that can make anything it touches into an bomb that will blow up anybody who touches the Stand-touched object (the person touching will explode and not the object). Then, it evolves and he can now invoke time loops.
    • Golden Wind:
      • Giorno Giovanna's Stand; Gold Experience has the ability to give life force, and it's exactly as versatile as it sounds. He can turn inanimate objects into any animal or plant of his choosing and back again. Said animal/plant will seek out the object's point of origin (so if someone loses a shoe and Giorno turns it into an animal, it will seek out the shoe's owner) and reflect any damage they sustain back on the attacker. If he gives life to something that already has it, it speeds up their thought patterns well beyond what their physical body is capable of, meaning that if Gold Experience lands a single blow on you the fight is basically over as you can't control your body or stand well enough to retaliate. He can turn inanimate objects into body parts to replace lost ones, such as turning bullets lodged in a target into the skin and blood vessels they destoyed. He can even bring back the dead, albeit temporarily. The author had to retcon that second one out of Giorno's power set after the first handful of chapters to stop Gold Experience from becoming a Story-Breaker Power. Even without it, Gold Experience is easily one of the most versatile stands in the series with borderline unlimited uses, though Giorno has to apply it a bit more creatively than "Punch the other guy once and win instantly".
      • Polpo has the Stand Black Sabbath, which, due to being an automatic Stand, has the ability to act on its own without Polpo's orders. It can also teleport through shadows and is strong enough to take down Stands designed for close-range combat. It's also one of the few Stands that ignore the rule that any damage the Stand receives the User will also receive, meaning Polpo will be left unharmed even if Black Sabbath is "killed".
      • Pannacoto Fugo has his Stand, Purple Haze, which can produce a toxin that will destroy every living organism that comes in contact with it. This is especially shown in the light novel Purple Haze Feedback, where Fugo's ability evolved and gained more interesting uses.
      • Similarly to previous Big Bads, Diavolo, has some sort of time manipulation ability, which allows him to see all possibilities in the next tens of seconds or so, and then skip immediately to the results he wishes. The only reason he is defeated is because Giorno is empowered by the arrow that gives his Stand evolved powers and gains the ability to negate anything you do, including your abilities.
    • Stone Ocean:
      • Weather Report, the Stand of Wes Bluemarine, turns out to be this once it's restored to full power, being able to manipulate the weather, suck the oxygen out of a room, and, through the power of Heavy Weather, turn people into snails.
      • Enrico Pucci zig-zags the trope since he does have to work to win the lottery, but when the power you gain after evolving twice is to speed up time until you are effectively moving and thinking at infinite speed, as well as accelerate the time of the entire universe and resets it into your image, it's hard to say that it is not this.
      • Narciso Anasui's Diver Down is this. On top of being able to put anything inside of anything else, including itself, it can also freely rearrange your internal organs on the cellular level once it's inside you. This was shown to great effect in his debut fight, where he turned the villain of the week's legs into springs and made him bounce himself to death. It says a lot that the aforementioned Pucci considers Anasui as much of a threat to him as Jotaro once he achieves Made in Heaven.
    • Steel Ball Run: Funny Valentine, the Big Bad not only won the Superpower Lottery, but he also bought all the winning tickets. His powers allow him to access Alternate Universes, by which he can use Weaponized Teleportation, trapping people in them, where if alternate selves touched each other, they would simultaneously explode (an effect Valentine himself is conveniently immune to), transfer his consciousness to alternate selves if his current body is killed, summon aforementioned alternate selves to his universe to assist him, bring others to fight his enemies, and, with the help of a MacGuffin, cause all "misfortune" to fall through him and hit another random stranger on the opposite side of the planet.
    • JoJolion:
      • Josuke Higashikata has the Stand Soft & Wet, which, on top of having the physical capabilities of most close-range Stands, also has the ability to steal the proprieties of anything that touches the soap bubbles it creates. The only reason this isn't a Story-Breaker Power is because most fights in the Part involve circumstances in which Josuke can't use Soft & Wet to its full potential.
      • The ability of the Big Bad's Stand, Wonder of U, revolves around pursuit, triggering if someone intends to chase him or find out his identity. The pursuer will always be visited by a Calamity, altering probability so the pursuer suffers misfortune, such as stationary objects flying at them at high speeds or getting into uncharacteristic accidents. In addition to this extremely sensitive trigger, the Stand has infinite range and is autonomous and can disguise itself as an old man, breaking an established rule regarding Stands. This effectively obscures the user's true identity. It also allows the user and the Stand to form and execute plans together.
  • Akashi Seijuurou from Kuroko's Basketball is this in spades. Not only does he have the Emperor Eye, which lets him effectively see into the future, rendering both defense and offense used against him directly pointless, but he also has "Perfect Rhythmed Passes", which allows him to draw out his teammates' full potential and put them into a psuedo-Zone state. And he can forcibly enter the Zone himself, just like Aomine! On top of that, his physical skills are very high, even by the standards of the Generation of Miracles. He can dunk from a standing position despite being only 173 cm tall, and is faster than even Kagami; with both of them in the Zone, Kagami can't catch up to Akashi even though Akashi is having to slow down to dribble the ball. He literally only lost because the author made it so.
  • In The Law of Ueki, each participant in the ever-present Tournament Arc has a special power given to them by their heavenly sponsor, usually of the form "turn X into Y"; our hero, for instance, can transform garbage (usually wrappers) into trees (with a degree of Green Thumb). The Big Bad of the first arc's power at first seems to be generating gravity-manipulating bubbles... but, no, that turns out to just be a side effect created by a previous use of his real power: to make anything ideal, which is bordering on (but not quite) Reality Warper territory.
    • Ueki's power is actually stated to be one of the most awesome abilities that could be given as its true nature is allowing him to recycle his creations (use trash to create trees, tear a branch from first created tree to turn it into more trees). This gives him the advantage of literally having an infinite supply of mediums to transmute. Then he acquires his Level 2 power, which can revert his opponent's powers, i.e. "turning Y back to X".
    • Other people in later arcs display incredible powers as well, most notably Marilyn, who can change one second into ten (e.g. perfectly dodge everything) and only loses because of her own Heroic RRoD.
  • Although the physical abilities Factors are given by their Machinas in Linebarrels of Iron are more or less equal, the actual Machina themselves vary in usefulness. The titular Linebarrel is of mid level power with swords and a beam gun/sword (as well a few hidden supermodes) where as Yajima's Apparition is a rather weak robot with only a non automatic sniper rifle (with regular finite ammo) as its only weapon. Then you get Masaki's incredibly cheap Glen Nieder, a giant armored battleship that not only has several powerful beam cannons and is totally immune to beam weapons itself, but is also simply an armor unit for the real machine inside, Naked, a super fast robot with a BFS that can teleport. In the manga it's even more powerful as the Nieder form can also turn into a (more giant) giant robotish form as well. When the other Factors fight him it's almost funny how unfair it is.
  • Most of the lead roles in the Lyrical Nanoha series. Nanoha is a normal girl who just happens to have enough power to level pretty much anything. (Which she does.) Subaru is a cyborg designed to kick ass, Caro was exiled as a child for simply being too powerful; able to summon a dragon, and another ancient dragon at the same time. Hayate found a book that not only gave her ridiculous magic power, but 4 unquestioningly loyal and incredibly powerful ancient knights. Thoma found a similar book, a gunblade that gives him a beam cannon, and a hot love interest who seems to work as a magical reactor. On the other hand Teana Lanstar got a non-lethal gun and Erio got a spear. ...Thanks for playing, you two!
  • Medaka Box:
    • Ajimu is probably the most over-the-top example ever. While the series' other characters have one ability each (or two abilities at best), she has twelve quadrillion distinct abilities. Most of them aren't much, but the stronger ones can apparently do things like turn her into God, turn her into Satan, create a planet, create an entire universe, and make her breasts larger. Amusingly, one of her powers is the ability to remember what all her powers are.
    • While slightly less ridiculous than Ajimu (if only because she hasn't seen everything she can do) Medaka is versatile as well. Her ability is called "The End", and its power is to copy and perfect abilities that are used against her. Hit her with mind control? Now she has it, and she's better at it than you. Superhuman reflexes fast enough to dodge bullets? Now she has them, and they are even faster. And this is on top of her already incredible strength, speed, stamina and resiliance. This has been at work ever since she was born, in a flashback she mentions that she had absorbed all the knowledge of academics she currently possesses by the age of one.
    • Misogi Kumagawa's original ability was Book Maker. This lets him pull screws out of nowhere and change their size to make them become like swords. When he stabs someone with them, all of their physical and mental stats drop to match his. He lost this ability and gained All Fiction. This lets him erase almost anything (except other people's abilities) from existence, even his own injuries and concepts like color. He later gets Book Maker back.
  • My Hero Academia is a world where Everyone Is a Super (or at least a large percentage of them), and there's a lot of variation in strength and usefulness of "Quirks", ranging from rare extremely strong and/or versatile powers that can get you into prestigious hero schools to weak gimmick powers with little practical use (slowly levitating small objects towards oneself, having horns, sweating glycerin, having a cat head, et cetera). It's implied that the vast majority of people are in the latter category. There are also the Quirkless, who are born without even a gimmick quirk and are often the victim of Fantastic Racism. A few examples, though, are particularly overpowered:
    • The first and biggest is All For One, whose Quirk allows him to steal another person's Quirk and use it for himself or grant it to others. He can even combine the stolen Quirks to perform ungodly powerful attacks that would otherwise be impossible to perform with just a single Quirk. It's worth noting that those born in later generations generally possess stronger Quirks than the previous; All For One is a first-generation Quirk user and is still considered the single most powerful Quirk there is.
    • Second is One For All, which is ironically derived from the above lottery winner. At first glance, it's just a standard Lightning Bruiser powerset, although with a dose of Magikarp Power and Passing the Torch. But considering it was able to defeat the above mentioned lottery winner (with a hefty dose of Heroic Willpower), that's a strong contender. This doesn't strictly count as a "lottery", since the user of this power chooses a successor to receive it when they retire; if you want this ability, though, you have to be lucky enough to catch the attention of the current wielder, and the fact that this multi-generational superpower exists at all is top secret. One For All is the only Quirk which cannot be stolen by All For One.
    • In Chapter 213, it is revealed that Izuku is the first user of One For All who can access the abilities of his predecessors. Meaning that he now has SIX extra Quirks besides One For All: Blackwhip, Float, Danger Sense, Smokescreen, Fa Jin, and Gearshift). All these Quirks have been drastically improved because of One For All's power. Not only that, but he can interact with the spirits of previous users of One For All and even watch their memories. Not bad for a guy who was born Quirkless.
    • Most people have only one Quirk, thus their moveset often depends on the single ability they have. Shoto Todoroki's quirk is a combination of two opposed Quirks — An Ice Person and Playing with Fire. Each is extremely strong on their own, and works to negate the Logical Weakness of the other. He's actually a Deconstruction. His abusive father, who has fire powers, entered an Arranged Marriage with a woman who had ice powers, and they had multiple children to eventually produce an heir with both. This essentially rigged the lottery in Shoto's favor (though still with plenty of luck given he's the fourth kid), but left him with massive issues relating to his family.
    • Kurogiri/Blackmist's power is Mass Teleportation. But it's just so damn rare and useful, having it immediately grants him Vetinari Job Security in the League of Villains. As it turns out, he's an Artificial Human deliberately engineered by All For One.
    • Tomura Shigaraki's Quirk, "Decay", gives him the power to break things. Only thing is that there's no real limit to what he can break. The only two weaknesses are that he needs to touch a solid surface (As demonstrated in his fight with the Sand Hero Snatch) and that he needs all five fingers to make contact with the victim. However, the Meta Liberation Army Arc reveals that the latter is due to Shigaraki subconsciously repressing the memories of him killing his family. Once he "liberates" those memories, he shows off some truly destructive feats such as disintegrating an entire group of people by spreading the decay like a virus, bringing down a skyscraper with a single touch, and later obliterating an entire city. In the Paranormal Liberation War Arc, after waking from an intense medical procedure, Shigaraki not only gains full control of his Decay Quirk, but also gains the original All For One Quirk and all of the numerous Quirks All For One stole with it as well as innate knowledge on how to utilize each Quirk effectively. Also, the procedure modified his body to grant him immense strength even without a Quirk.
    • Chisaki/Overhaul's power is Touch of Death and Healing Hands in one package. With a touch, he can either blow up his victim, killing them instantly, or reconstruct their body, healing them instantly. It's so powerful he can heal someone who's microseconds away from death back to full performance. Rappa, who challenged him, got blown up for his troubles and was restored in an instant just to make a point. His power also works on nonliving matter, allowing him to warp the landscape for combat. And in a pinch, he can go One-Winged Angel by fusing himself with his subordinate using his power. The major drawback is that it relies on both touch and it only works though his hands. Cue some rival villains chopping said hands off after he's defeated...
    • Hitoshi Shinso plays with this trope. In other stories, his Brainwash Quirk would be a Story-Breaker Power in its own right. But here, its decidedly non-combat nature made him fail the entrance exam (the "practical" portion of which involves fighting robots, who have no brain he can control) and got stuck in General Education instead. He later attracts Aizawa's attention and makes it into the Hero Course, where the flaws of his Quirk—and his methods of overcoming them—are brought front and center.
    • Momo Yaoyorozu's Creation Quirk allows her to make any non-living thing she knows the molecular structure of out of her lipids, ranging from simple melee weapons and shields to even cannons, but gradually learns how to outright make Trick Grenades and technology like GPS bugs and heat-detecting headsets, making her one of the most versatile Quirk users of the cast.
    • Similarly to the above, the villain Twice does a tradeoff version of this where he can replicate people he knows the exact measurements of (with a tape measure handy) and the clones can use the base's Quirk. He can also replicate objects like Yaoyorozu, but needs a visual idea and information about it, otherwise it melts. He's also limited to two copies at a time, but refuses to duplicate himself after a nasty incident involving his own clones mutually killing each other, leaving him with a head injury and unsure if he himself is a clone, as a major injury is enough to make a clone melt. However, he gets over this while brawling against the Meta Liberation Army after they break his arms, confirming that he's the real Twice and regaining his confidence to unleash his self-duplicating army.
    • The Number One Pro Hero in America, Star And Stripe, has the power to impose a rule on anyone she touches and calls the name of. However, she can only maintain two rules at a time, and she always has one rule imposed on herself to give herself super strength. But she only needs to impose one rule on you when it can be something like "If you move, your heart will stop". The only reason she doesn't defeat the Big Bad is because her opponent is neither Shigaraki nor All For One, but a fusion between the two. Essentially an entirely new being.
      • It's revealed that Japan actually has a much smaller percentage of superpower lottery winners compared to the rest of the world, as All For One spent several generations systematically eliminating powerful quirks from the gene pool. Star and Stripe still has an exceptionally powerful quirk even by the standards of foreigners though.
    • Dabi's Blueflame is considered the most powerful fire quirk depicted so far, with its blue flames explicitly being said to surpass Endeavor's. Unfortunately he lacks the Required Secondary Powers to properly wield it, making it just as much a danger for himself.
    • The heroes are very lucky that Uraraka is on their side. We got to see what her zero gravity quirk could do in the hands of someone with zero inhibitions courtesy of Toga, who singlehandedly took down a small army of villains with it.
  • My-HiME:
    • In My-Otome, otome special powers are like this, but the fact that they're all Flying Bricks tends to normalize them. The exception appears to be Lena Sayers who can bypass all of the normal limitations that otome face. It wasn't enough that she already had a Flash Step and was one of the physically strongest otome. Stack all that on top of her non-otome powers, and she quickly trivializes everyone else in the meta-series. Her only limitation appeared to be her strong distaste for using those powers, but she overcame that.
    • In Mai-Otome's precursor series, My-HiME, there are twelve chosen Magical Girls every few hundred years, each given an Element (a magic item) and a Mon, and a destiny to fight each other untill one Mon remains. Both Elements and Mons vary widely in power. Mai drew the winning ticket with the most versatile Element and a Mon that eats Kill Sats for breakfast, while Yukino is better of jumping of a cliff than engage in actual combat. This is acknowledged in the series and several villains try to depower Mai rather than fighting her head on.
  • Naruto:
    • The Hyuuga and Uchiha clans, the former of whom can see in nearly every direction at once (including through solid objects and for a distance of miles) and use Pressure Point attacks to shut down an enemy physically and cut them off from their power source, and the latter can copy techniques after visualizing them. Chakra is practically "oxygen" in Naruto, so the Hyuga have a way to shut down practically any opponent, and the Uchiha can learn any jutsu that isn't solely available to members of a bloodline. With time, the Sharingan can even become the Rinnegan after gaining Senju genetic material.
      • The Sharingan can, at a price, become the Mangekyo Sharingan, and then be upgraded to the Eternal Mangekyo Sharingan, basically granting unlimited usage of three of the most powerful Dojutsus. But being specific, there are members of the Uchiha who gain "special powers" like Obito, Itachi, Shisui, and Madara Uchiha that become Game-Breaker abilities for nearly all of those particular people.
      • The Rinnegan is another eye technique, allegedly greater than the Sharingan and Byakugan. It has similar sensory ability, lets you master all five elemental forms of nature manipulation plus the non-elemental one (when few can do more than two and nobody else can do all six), and lets the user control six reanimated bodies each given a special power (one of which is bringing dead people/damaged bodies Back from the Dead) and a shared sense of sight between them. The list of people who have claimed it includes a small number of people. The first was the series Physical God, Sage of the Six Paths. The next one after him comes in the form of Nagato (actually it's not his, but it was given by Madara Uchiha, who gained it by means of evolution), a man who had enough raw power to assault a village full of ninjas by himself and almost win. Later, Tobi steal one of Nagato's eyes after he died. Though the trade off for the greater abilities is massive, possibly deadly, chakra usage, and for a few even dipping into life-force; such as the aforementioned raising of the recently dead. But the wielder will be kicking a lot of ass before they go down.
      • Sasuke also gets it; it also ends up that the Sharingan is essentially a downgraded Rinnegan and that the version that is in only one eye and is red is its original form.
      • Danzo noticed out the two examples above and grafted the First Hokage's DNA into himself in the form of his right arm, which he has had ten Sharingan eyes implanted into. That means he possesses the powers of the Uchiha and Senju allowing him to use a forbidden technique that gives him minor level of reality manipulation in regards to his own person (and since using that technique permanently blinds a Sharingan, Danzo put the eyes of all the dead Uchiha he could find on ice to replace any he expends), as well as the power to control the Eldritch Abominations in the shinobi world.
    • The Fifth Mizukage Mei Terumi and the Third Tsuchikage, Onoki, scored pretty big. The former got to use two unique types of Elemental Powers in addition to the three regular ones they were made from, with their combined forms clearly being more powerful. The latter can fly (a feat that's rather rare for shinobi to actually achieve), create large objects to smash things with, and carry an turtle the size of a small island with one hand. Not to mention his powerful Cube of Destruction.
    • Being the host of a Tailed Beast gives you massive reserves of energy, a defense against Genjutsu, an Energy Shield, and can destroy landscapes, those that have Mastered their Tailed Beast can even transform into them.
    • Naruto Uzumaki himself has won the lottery multiple times, having mastered Sage Mode, which allows him to fight on par with other powerful shinobi like Pain. Being the host to the strongest Tailed Beast in the world, the Nine-Tailed Fox, acting as his Superpowered Evil Side that tears up parts of the landscape once triggered, but at the cost of shortening his lifespan. Once tamed, there are no more Power at a Price aspects. Naruto won over his fellow Perfect Jinchuriki Killer Bee though: being stronger, faster, and overall more powerful than five Tailed Beasts. Not only that, he can transfer his power to an entire army to make a Redshirt Army into a Badass Army capable of fighting even the strongest Eldritch Abomination in the universe and two physical gods. And then he can combine his full power with his Sage Mode which gives him the ability to fight even the likes of Ten-Tails Obito! And when he received Six Paths Chakra from Hagoromo Otsutsuki, his Six Paths Sage Mode has his abilities skyrocket to their full potential, allowing him to battle the likes of Ten-Tails Madara, Kaguya, and Sasuke.
    • Hashirama Senju, the First Hokage also won the Superpower Lottery: he can tame the Tailed Beasts with just a pat on the forehead, create entire forests to manipulate the battlefield as he sees fit or create giant flowering trees on the same scale that pump out a knock-out pollen, create massive wooden constructs designed to fight the aforementioned Tailed Beasts called 'Mokujin' or 'Mokuryu' (literally Wood Golem/Wood Person and Wood Dragon), and finally, he can become one with nature and can enter Sage Mode which gives him the ability to create Senpo: Mokuton: Shinsusenju, the largest construct in the entire series, which makes Kaijus feel like pets. On top of that, he also has a Healing Factor on the same level of Tsunade's Byakugo no Jutsu!
    • The resurrected Madara Uchiha has the fake Rinnegan, Eternal Mangekyo Sharingan, and the Wood Release of the Senju Clan. His Susano'o makes him Nigh-Invulnerable, he can produce Wood Clones equal to himself in strength, can cast meteors and drop them out of the sky, spawn an entire raging forest after his enemies, and bathe the earth in a sea of flames. Oh, and he has an immortal body that wields an unlimited amount of chakra. It gets worse when he take back one of his own eyes from Nagato, allowing him to use Limbo: Hengoku, which allows him to summon a Living Shadow that can knock down all nine the Tailed Beasts combined. What happens when he gets the other Rinnegan back? He can summon four of those shadows instead.
    • The Sage of Six Paths (Hagoromo Otsutsuki) is all of the above examples combined, having created the list of techniques for which those ones were based on, and he used them to defeat the original Eldritch Abomination, the Ten-Tails, that gave birth to nine others of its kind.
    • His mother, Kaguya Otsutsuki, had the Byakugan and a Third Eye which is the Rinne Sharingan, the progenitor of both the Rinnegan and Sharingan, with it she can warp reality, travel through different dimensions, as well as creating and even destroying dimensions. Kaguya also has Complete Immortality making it impossible to kill her. She is even stated to have even more chakra than the Ten-Tails, and has also created the beast in the ancient past as well.
  • NEEDLESS has people called Needless, who control powers such as fire, water, gravity, magnetism and whatnot. It is explicitly stated in the anime multiple times, that each user can only have one "fragment", which is the series' fancy term for "ability". Both the protagonist Adam Blade, and the Big Bad Adam Arclight have the memorization ability — which allows them to memorize and use any skill they have encountered. Of course, Adam Blade conveniently forgets his superpower during his fight with the Bishojo Squad and gets his ass handed to him.
    • Big Bad's power is even more effective — unlike Blade's it gives him not an exact copy, but a more powerful version. In their fight, when using exact same copied skills, Adam was completely stomping Blade.
    • Anime's Gecko Ending also gave same Power Copying to Saten.
  • The artifacts in Negima! Magister Negi Magi seem to be like this. Chisame's Magical Girl staff and attendants give her super hacking powers and limited detection abilities; mostly useless to begin with, and totally so after it runs out of battery power when she became lost in a wilderness without any charged electronics around. Nodoka gets a mind reading book, but she has to know her targets' names (not a problem later on) and be recklessly close to them to use it. Yue's book functions as a magic encyclopedia and comes with a handy flying broom. Asuna gets a nice BFS, even if its power is rather redundant. Konoka can heal anything short of death within a 30 second time limit. Chachamaru gets a Kill Sat which is so devastating that even Cosmo Entelechia's uber summon-demon dies with a single shot.
    • The artifact lottery appears to have a winner: Negi's artifact allows him to utilize the artifacts of any of his partners — especially effective considering the still-increasing size of his harem. Perhaps it's for the best that this is only a temporary artifact. To be fair, it's insinuated that Negi's artifact literally borrows his partners' artifacts, meaning that while it's great for one-on-one fights, in the massive team battles that keep cropping up, it would be less than useless. Which is exactly what Negi wants, actually.
    • Pactios may not be as random as they seem, as Chamo hints in a recent chapter that the usefulness of an artifact is directly proportional to the partners' compatibility. Nodoka is Negi's first and primary Love Interestnote , and her artifact gives her Telepathy, making her mind-reading of the bad guys' unspoken plans more of a headache than Negi himself. Natsume is Kotarou's Love Interest and has an artifact that grants her perfect stealth. Chachamaru is a Robot Girl who has a crush on Negi, and when he gave her a big, long, wet one in the process of negotiating with the rules of magic themselves in order to give her a pactio, she got a Kill Sat.
    • The Thousand Master, Jack Rakan, and Evangeline won the Lottery hard, as their power is basically being completely invincible. They have each been defeated a grand total of once, the former by the Lifemaker, the latter in a flashback that is incredibly improbable to be true, and Rakan when he was essentially removed from existence (and even that wasn't immediate or permanent).
  • One-Punch Man:
    • Saitama, the hero of the story, has got this in spades. A moderate strength and stamina training regimen gave him a massive Charles Atlas Superpower: he's virtually invulnerable, is so strong that the shock waves from his punches can destroy mountains, can move so fast that he catches the sword of a fighter who can supposedly move as fast as light, and his senses and perceptions are enhanced to match his physical attributes. There are those in-universe and out that believe he's got some other power that gives Saitama a superhuman physiology and he may simply be unaware of it (since his training was, while reasonably strenuous, still far too mundane to plausibly grant such extreme power). But really, it's done intentionally because the series is an Affectionate Parody of the superhero and shonen genre so Saitama is the Invincible Hero (more accurately Comically Invincible Hero) to point out the flaws of being too strong. Namely, he wins every fight too easily to have fun. He always hopes to find a Worthy Opponent who will actually be a challenge, but he's so overpowered that none exist.
    • Tatsumaki the "Terrible Tornado" also won the Superpower Lottery by being the strongest telekinetic in the series and the third strongest person in the Hero Association. In her first scene, she pulls an asteroid down from space to kill a giant monster, and she didn't even seem to be trying. It's a shame that she's Jerk.
    • Boros, as a parody of Dragon Ball Z characters, possesses incredible Super-Strength, Super-Speed, regeneration, energy blasts, flight, and even a Super Mode that boosts his power even further. He came to earth searching for a Worthy Opponent due to being so strong that fighting was boring for him just like with Saitama. Sadly, Saitama turns out to still be much more powerful than he is once Saitama gets serious. A dying Boros suspects that even though he got Saitama to fight seriously for the first time, he still wasn't an actual challenge to the hero. He's right, but Saitama remains silent, thinking it would just be kicking him while he's down to say so.
  • Kakeru, the main character from Psycho Busters won the lottery by a mile. Some of the most powerful abilities in his world include seeing the future and telekinesis powerful enough to collapse a building or turn pens into deadly weapons. His ability is to edit time around himself. Essentially giving him reality warping in a ten meter radius, as well as the ability to rewind, slow or accelerate time as he desires as long as he activated his Perfect World beforehand. What's more, the power instinctively kicks in and turns back time should Kakeru be killed, meaning that even a surprise attack will be ineffective.
  • Psi abilities in Psyren tend to have this happen. While training plays an important role, you have some game-breakers like Shiner's teleportation, and Nemesis Q's everything. The biggest winner though would have to be Shao, who is a combination mind-reader, power-nullifier, tracker, a Rise user capable of keeping up with Kyle, and capable of controlling and redirecting other people's PSI.
    • Kabuto also got pretty lucky with his powers, even though his role in most major battles was relatively small. His "Vision — Menace" allows him to both feel approaching danger, clearly see attacks before they actually happen and casually redirect them with his mind. He is also excellent in the "Sense" department which is essential for developing Super-Speed. If he didn't develop his full potential so late, he would've most likely been an invincible Game-Breaker.
    • Everyone who is able to master Nova also got VERY lucky, because it basically enhances the users power by many times.
  • Puella Magi Madoka Magica:
    • Magical Girls generally have some sort of magic-enchanced weapon, maybe Super-Strength and/or Healing Factor. But some have severely hacked the system in their favor. Akemi Homura has multiple time-manipulation abilities and a Hyperspace Arsenal of conventional weapons — witches are not Immune to Bullets, so this breaks the game quite effectively. Kaname Madoka, meanwhile, is capable of near-omnipotence because of Homura's recursive time-travelling to save her, although she can't actually control such immense power... until she chooses a wish that paradoxes her out of existence.
    • Puella Magi Tart Magica's titular character of Tart (more widely known as Joan of Arc) is stated several times to have a highly irregular level of power, with seemingly only Madoka surpassing her of the girls we know. One of her first feats was overpowering and killing a Witch with her bare hands in a single blow, and at her absolute height, she was able to defeat a Witch whose labyrinth covered an entire country and was said to be impossible for any magical girl to harm—largely by virtue of being no longer a magical girl at all. It's quite telling that all the antagonists of the manga end up having some form of Nigh-Invulnerability because otherwise, it would be very short. In fact, the main risk Tart has is similar to Madoka: she's so overpowered that even throwing out a basic attack for her is a massive energy drain.
  • Sieg from Rave Master gets a toned down version of this. While he's not so powerful that he can easily defeat any of the villains, his being unaligned to any sort of element means he has no real weakness, and can easily use any sort of magic.
  • In Rising × Rydeen any rank A stranger has powers that far surpass the lower ranks.
    • Mikan has electric based powers that lets her move as fast as lightning and lets her shoot power blasts of lightning from her hands capable of incapacitating most of her enemies in one shot. Because of these powers and training she hasn't failed a single mission from the government to capture evil strangers and when she did fail a mission for the first time it was only because one of the targets was able to run away.
  • Phoenix Ikki from Saint Seiya. Not only is he physically stronger than his fellow saints, he has resurrective powers...that double his power every time he comes back. And his armor does that too! Break into pieces and it will reform itself stronger. Which is why this character is often somewhere else and only comes by to beat up the toughest opponents.
    • Also, Virgo Shaka. He can fight 3 gold saints on equal terms..and win.
  • Soul Eater has one. Maka won this for having a special 'grigori-shaped soul' and demonslayer wavelength which allow her to naturally resist magic and insanity. Her soul wavelength control is associated with the former, and all seem to have been a matter of luck. Black Star and Tsubaki's skills are based on the latter's unique inheritance, and Kid is an oddity amongst his human friends because, well, he was made that way.
    • Buttetaki has the strongest soul detection in the entire series, to the point that any stronger and he could see right through a witch's soul protect (which was designed to hide them from detection,) which would let him root out Medusa and even Asura with ease. His soul detection indeed reaches that point, just before he gets a visit from The Plot Reaper.
  • The Praetorian in Super Crooks (2021) is a superhero whose power is the Superpower Lottery. Every day he gains a new random superpower, with him currently having over 200 powers at once, effectively making him a human Swiss army knife. It's gotten to the point where entire betting rings have been established over what he'll do next.
  • Tenchi Muyo! arguably has one of the most ridiculous examples of this in anime and manga history. It is Tenchi Masaki himself in his true form, where he is so powerful, to the point that the Choushins (by the way, Choushins are the lords of the universe, ruling all dimensions from 1-D to who-knows-how-many-D. The God we call omnipotent? It’s just the Choushin’s servant, ruling the 3-D for them.) are nothing but another of his creations. What holds him back is he's aware of none of this, but even the more limited powers his current incarnation can access would still make him a big-time lottery winner. His Light Hawk Wings are an impenetrable shield, and they can turn into a sword that will cut through anything and negate regeneration in the process.
    • For characters who aren't deities (yet), there's Ryoko. Her creator rigged the Superpower Lottery by designing Ryoko with every power she could think of. The full Flying Brick power set, plus teleportation, energy beams and swords, regeneration, self-duplication, intangibility, immunity to all toxins, demon summoning, telekinesis, a Psychic Link with both her creator and her Living Ship, the ability to survive in vacuum without a spacesuit, etc. Oh, and the lower-generation royal trees of Jurai register her as if she's a 1st-generation tree, meaning that the majority of the universe's most powerful spacefleet is incapable of even thinking about attacking her, even if she's blowing up said fleet right before their eyes. For clear reasons, outside of flashbacks she's restricted to roughly a third of her full power.
      • Her creator Washu is a human incarnation of one of the above-mentioned Choushin, and the 3 power gems that grant much of Ryoko's power are what Washu's goddess power got sealed away inside of. Even without gems, Ryoko has lesser versions of most of those powers, and each gem that's added boosts all of them while unlocking some of the others. Getting one gem back unlocked the demon summoning and reactivated her mental link with her spaceship, while actually controlling demons would require a second gem. The third gem would once Ryoko is physically mature and able to unlock it (she's biologically equivalent to a teenager) give her the full power that Washu used to have as a goddess, including 10 Light Hawk Wingsnote . Ryoko can also siphon power away from any gem she has to make less powerful copies, usable for a temporary boost in strength. Since the true gems have infinite power storage (though still finite output at any given time) they're not weakened in the slightest by doing this.
  • In Tiger & Bunny, this trope is played with. Jake was lucky enough to have two superpowers, projecting force fields and reading minds. Then there is Kaede who can mimic the abilities of other NEXT and Maverick who can alter, erase and implant memories. But when Kotetsu, Barnaby and Origami Cyclone visit the HERO academy for NEXT, it's made apparent that many NEXT abilities are fairly useless. So out of a few thousand NEXT, only a small percentage become heroes or villains.
  • Toriko has Gourmet Luck, which is so potent that it has a spiritual form, one which can make one essentially immune to even the most devastating powers and attacks in the entire series, as well as amplifying one's own attacks to the highest level. It is most commonly associated with Gourmet Chefs, who use Gourmet Luck for the preparation of ingredients or the finding of ingredients.
  • In Toward the Terra most Mu get relatively strong powers and can live a couple of decades of even centuries longer than normal humans. They pay for this with their fragile bodies. Type Blue Mu, on the other hand, can destroy entire armies with their powers, move in the space without any protection, affect large groups of people on a great distance and even Create Life. It usually takes a few normal Mu to pull off something that the Type Blue would be able to do single-handedly. Jomy in the manga wins the Lottery completely, since he not only has Type Blue powers but also doesn't share the physical weakness typical for the other Mu.
  • In the various Yu-Gi-Oh! series, the Big Bads decks tend towards this such that if their cards are ever released in the real card game they are significantly nerfed.
    • Dartz, villain of the Waking The Dragons arc of Yu-Gi-Oh! arc has several unfair cards in his deck. In addition to the overpowered Seal of Orichalcos card which his minions use, he also has two cards that add additional effects to the Seal, making it even more absurdly powerful than before. When the third level of the Seal is played, all his monsters get 500 more ATK, he can use his Spell and Trap Card Zones as Monster Zones where his monsters can't be attacked unless his regular Monster Zone is empty, allowing him to control up to ten monsters, he can sacrifice monsters to stop attacks, he gets 500 lifepoints each turn for every monster he controls, and he can negate spell and trap cards that target his monsters, and the Seal is supposedly impossible to destroy by normal means. He also has a monster called Orichalcos Kyutora, which has the ability to stop him from taking battle damage, but when it is destroyed, it summons Orichalcos Shunoros and increases its ATK by all of the damage Kyutora absorbed. Shunoros then summons one monster that has 300 more DEF than whatever attacks it and redirects all attacks to itself, and another than has 300 more ATK than the ATK or DEF of whatever it attacks and these two monsters can't be destroyed while Shunoros is on the field. But when Shunoros is destroyed Dartz can then summon Divine Serpent Geh at the cost of all of his lifepoints and deck, which has an ATK of Infinity and prevents him from losing as long as it is on the field.
    • In the final arc of Yu-Gi-Oh!, Evil Bakura's ultimate monster, Diabound Kernel, may be one of the most broken monsters ever. Diabound has the ability to permanently copy the abilities of any monster it defeats, growing more and more monstrous with every victory. And Diabound is only a fraction of the power of the true Big Bad, Zorc the Dark One, who is capable of defeating Exodia (who normally is an automatic win) and the Egyptian Gods.
    • Sartorius, possessed by The Light of Destruction, of Yu-Gi-Oh! GX has the ability to see in the future. While he isn't the first character to have this ability, or to fake having it by cheating, he is by far the best at it, and plus he has the advantage of being fated to win, so he knows exactly how his duels will go. He can only be beaten by somebody who is Immune to Fate. He uses cards with Tarot Motifs that randomly choose from a positive or negative effect, and he always knows which one they will land on, and he can make them land on their positive effects at will. Albeit he also has a way to purposely choose his coin toss results in Duel by having his opponent control the anime version of Arcana Force 0 - The Fool. His most impressive victory was when he predicted that a duel would be over in one turn, but then let his opponent take the first turn, and he still won, by using cards that could be activated right from his hand to turn his opponent's first turn kill strategy against them, becoming the first character to win a duel in zero turns.
    • Paradox, the villain of the movie Yu-Gi-Oh!: Bonds Beyond Time uses the Malefic Dragons, most of which are corrupted version of dragons used by heroes in the series that he stole that have all of the attack power of the originals, but they all can be easily Special Summoned simply by sending the original to the Graveyard, making him able to spam his field with high attack monsters without using his Normal Summon. His first ace monster, Malefic Paradox Dragon, has 4000 ATK and has the ability to summon a Synchro Monster ignoring their Summoning conditions and makes all of the opponent's monsters lose attack equal to the total attack of all other Synchro Monsters he controls except for itself. His second Ace card, Malefic Truth Dragon, has 5000 ATK and has the ability to destroy all monsters the opponent controls and inflict 800 damage for each one whenever one of his Malefic monsters destroyed a monster in battle, and he can prevent it from being destroyed by removing Malefic monsters in the grave from play.
    • Z-One, the Big Bad of Yu-Gi-Oh! 5Ds, stands out with his Temporal Machine Gods. For starters all of them have 0 attack and defense, but share the common effect of being completely immune to destruction by any effect, negating battle damage and returning to the deck at the beginning of Zone's next turn. They each have their own effects that occur when they battle. There are eleven of them in all: Camion , Gabrion , Hairon , Metaion , Michion , Raphion , Razion , Sandaion , Tzaphion , Zadion  and last but not least, Sephylon . This in addition to a series of traps that lets him summon them at will.
    • Yu-Gi-Oh! ZEXAL's Big Bad, Don Thousand, is so laughably powerful, it boggles the mind. For starters. there's the Field Spell Card, Numeron Network, which he can use the use the effects of just by having the card without needing to put it on the field and lets him activate Trap Cards straight from his Deck if his field is empty and allows Numeron XYZ Monsters to use their effects without having to detach overlay materials, which is great for Don Thousand, because he also has cards that let him summon them without overlay materials. And because the card doesn't exist on the field there was no way to destroy it until Astral physically entered the network to find the card and move it onto the field. And destroying the card requires somebody to sacrifice their life to keep it from destroying the earth. His first four monsters, the four Numeron Gates, had the ability to double each other's attack strength each time they battle. After one round of attacks, they went from 1,000 to 16,000. He then Chaos Xyzed one of them into a monster that banished every other monster on the field, set to return the next turn and deal damage equal to the combined attack of them all (50,000 total). His nominal ace monster, Chaos Number 1000: Numeronius, has 10,000 attack, negates the abilities of the opponent's Chaos Xyz monsters, destroys every monster the opponent controls at the end of the battle phase and then summons every one of them to Don Thousand's side of the field, and can detach an overlay to destroy one monster and then summon a Chaos XYZ monster belonging to the destroyed monster's controller to the same side of the field. (and he had plenty to choose from since he was dueling Yuma and Nasch.) His actual ace monster, Imaginary Chaos Number 1000: Numeronius Numeronia, has 100,000 attack, can't be destroyed and must be attacked because hey, if you don't, you automatically lose the duel. The best part? It also has the ability to detach an overlay to negate an attack and increase his lifepoints by the attacker's ATK.
    • Yu-Gi-Oh! ARC-V's Big Bad, Z-ARC puts all of the previous villains to shame with a deck that revolves around not even giving his opponents a chance to fight back. First off, he has Pendulum Monsters that not only turn any damage he might take into healing so long as he has "Servant" monsters, but they have scales of 0 and 13, letting him Pendulum Summon anything. His namesake ace monster, Supreme King Dragon Z-ARC, destroys every monster and deals damage equal to the combined Attack of the destroyed monsters when it's summoned, is completely invincible so long as there are Extra Deck monsters in the Graveyard or Banished, is immune to the effects of the opponent's extra deck monsters and shares the immunity with its allies, and destroys any card added to the hand outside the Draw Phase, making both Action Cards and tutoring nigh-pointless. Moreover, it's very easy to Summon, simply by using Astrograph Sorcerer's effect (who also can be Summoned simply when one of his cards is destroyed). And if his opponents decides to Extra Deck summon, he can use the same summoning method to summon a more powerful version of the Dimension Dragons to shut them down. It takes a gauntlet of nearly every single major character putting up a near-hopeless struggle against him to bring out a set of cards meant specifically to be his Achilles' Heel, and was still poised to win if it wasn't for Yuya Fighting from the Inside and sabotaging his last turn.
    • The Final Boss of Yu-Gi-Oh! VRAINS, Ai, takes a step backward in overpoweredness. His deck is still tough, but it's not as blatantly unfair as previous Final Bosses. His @Ignister focuses on summoning Dark Templar @Ignister, whose effect allows him to swarm his field with monsters that he can use to summon other powerful monsters, and he can use multiple summoning methods. His dueling skills also rival that of Playmaker due to watching him duel throughout the entire series. For his final duel against Playmaker, however, he brings out his ultimate trump card, The Arrival Cyberse @Ignister, a Link-6 monster. First of all, it has 1000 Attack for each Link Material used to summon it, giving it a base of 6000 when he Summoned it using all of the 6 main "@Ignister" monsters. Then it gains 1000 more attack for card the controller has on the field. Second, it can place a counter on itself, and while it has a counter, it can't be affected by card effects. This includes the controller's own card effects, but the counter can be removed to designate one monster, including itself, to only be unaffected by the opponent's effects. Finally, once per turn it can just straight up destroy an opponent's monster and summon a token, which can be used to summon more monsters or just stick arround to boost its attack. This is all without any other protective effects his other cards might confer.
  • Lampshaded in YuYu Hakusho anime when Kuwabara complains about Yusuke being able to use a Spirit Gun, while he gets a Spirit Sword. Toguro initially pretends that he had a bad draw in the apparitions' Superpower Lottery, gaining a demonic body and control as a percentage of how much power he puts out. He's being self-deprecating — there's a reason he's the Big Bad of that arc.
    • Toguro's brother is worse. While a weaker fighter, he's effectively immortal due to his shapeshifting powers. It ends up backfiring. How do you beat the immortal guy? And I Must Scream him with a Lotus-Eater Machine.
    • The S-class beings in the later parts of the manga. They are explicitly compared to gods, and even the absolute weakest of them can destroy the entire Earth if they so wish. What's even more ridiculous are the three Demon Kings, that can keep legions of S-class demons in check.
    • Raizen, ancestor of Yusuke, is considered the most powerful of the 3 Demon Kings. He's so powerful that Yomi and Mukuro actively avoid going to war with him even when he's dying of hunger, and it took nearly a thousand years for him to reach a point where his body was rail thin and he can barely get up from his throne. Even in his dying state, he can casually swat Yusuke's Spirit Gun and send him flat on his ass without even standing up. It is implied by one of Raizen's old buddies who came to his funeral that Raizen, in his prime, was practically invincible and any demon foolish enough to fight him was guaranteed to die, unless Raizen spared them.
  • Several of the mamodos of Zatch Bell! are significantly more powerful than others.
    • The protagonist Zatch has many different electrical spells that are very strong, but his ultimate spell creates a giant dragon made of electricity that grows more and more powerful as he uses it, until it grows as powerful as a shin level spell. He also can summon a shield that acts as an Attack Reflector, can make his opponent's body magnetic, can charge his own body with electricity to give himself Super-Strength and Super-Speed, and can charge objects with electricity so they explode when hit by another electric attack.
    • The Rival Brago is an extremely powerful Gravity Master. He is the most powerful mamodo for most of the series. One of his most impressive victories was when he and his partner managed to beat a very large number of ancient mamodo using one spell to take them all out at once.
    • Kanchomé has a combination of Heart Is an Awesome Power and Magikarp Power. His first three spells, which are shapeshifting without any increase in power, shrinking, and illusionary growing, are nearly useless for normal combat, but he still manages to win several battles or help others win battles by using them for tricking opponents. His first powerful spell allows him to make super strong copies of himself. The next spell creates the illusion that the opponent's spell has failed in order to trick them into cancelling it. His next spell after that creates the illusion of copying the opponent's spell, but is able to inflict real injuries if they are fooled. And his ultimate spell allows him to trap an opponent in an illusion world that is impossible to escape from even if they know it is an illusion.
    • Zatch's Evil Twin Zeno has several of the same spells as Zatch but he is much better at using them than Zatch and he does not have Zatch's weakness of losing consciousness when using his spells. He does not have Zatch's electric dragon spell, but he makes up for it with being able to summon a thunder god. He also wears a magical cloak that has several powers he can use without spells (Zatch also has a similar cloak but didn't know about its powers until later).
    • The final Big Bad of the series, Clear Note is even more powerful than Brago. He possesses the power of annihilation. His spells can nullify enemy spells, create bubbles that disintegrate or severely weaken anything inside them, give him Super-Speed, create powerful lance weapons, and fire a beam that destroys everything in its path. His ultimate spell summons a god of destruction which has no weakness. After going through a metamorphosis, he gains two more spells that summon a gigantic skeletal bird monster that can annihilate what it touches and gets faster the more it is damaged, and summon a ridiculously huge set of cannons that fire extremely powerful energy blasts before launching itself and its platform at the target. And when these two spells are defeated he transforms again into a stronger form. And because his human partner is a baby, he has an unlimited supply of energy for his spells as a trade off for his partner's lack of physical strength, and he eliminates the obvious weakness of having a baby for a partner by keeping them inside an indestructible bubble, making it so he cannot be defeated by attacking his partner or stealing his book. But his ultimate ability is fusing with the god of destruction summoned by his ultimate spell to become a gigantic demon with enough power to destroy the earth.


Top