Follow TV Tropes

Following

Roleplay / Our Avatars Were in a Room Together: The Continuation

Go To

The Traveller has been defeated, Joshua O'Brien has been saved, and everyone enjoys a brief period of respite. But their troubles are far from over...

On the 12th of October, 2011, a sequel of sorts to Our Avatars Are in a Room Together was made, due to a mutual agreement of the players. The game had been getting too plot-heavy, so it was decided that the plot part of the game was made into a Roleplaying game, leaving the original game with less plot.

Arguably, it is like all other avatar-based RP in the TV Tropes forums, but has its own storyline and rules. The characters are also restricted to a room which is a gateway to and from other dimensions... sort of.

The thread used to be comprised of many players at the time of the split, but as time marched on many have left with newer players joining the ranks. New players are currently not being accepted at this time due to an overabundance of players. The discussion thread can be found here and the sign-up here.

There is a recap page here.

Other Rules, because as of late, you can't be too careful

  • NO RAPE. This should go without saying.
  • NO GODMODDING. Can't believe I actually have to make a rule for this...
  • This game is meant for interaction, so interact. Large walls of text within one's own characters is highly discouraged.
  • IC is your friend. Stick to it!
  • Try to respect the wishes of other players. If someone doesn't want something done to their character, don't do it.
  • Fanservice for the sake of fanservice is prohibited. If the sole point of the character/scenario you are using is to indulge in your fetish, we will ask you to stop, or revise said character/scenario. If you become subject to questioning about this rule, we will ask you to provide proof that you are not violating it.
  • Respect the wishes of the GM. They are the GM. It is their plot, not yours.

Addendum: Multiple transgressions may result in a formal request to leave the thread. You have been warned.

Additional tips to make the roleplaying experience fun for all can be found here.

Due to how large the thread is, and how many plot cycles we have gone through (and because we are probably not important enough to get episode recap pages), tropes are sorted by story arc.

Tropes that apply across the board, or nowhere in particular, go here:

  • Last Episode, New Character: Gordon, Mordin, and Shepard showed up towards the last leg of the Vesperia arc, Yu was worse in that he showed up during the final battle of the Persona arc.
  • Living Emotional Crutch: Aven functions as this to Cloud. When he leaves, things go downhill for the latter very quickly. Ironically, it is also likely Aven's presence that is further dragging Cloud into his downward spiral, since, due to Aven's encouragement and support, Cloud feels twice as bad for not recovering and deems this to be his own fault, leading into deeper depression, which Aven then tries to correct, thus perpetuating the cycle.
  • Rule of Cool:
    • The Eighth Arcana of the final battle has a midair dogfight with the Millennium Falcon with Nyx wielding and energy sword whilst Han pilots and a guy with a BF Bifurcated Weapon, a potion maker with an eyepatch and a potion gun that shoots lasers (sort of), a walking carpet that can rip a man's arms from their sockets, a guy with a chainsaw sword, and Bahamut all do battle with the anthropomorphic personification of Death.
    • The final battle of the Vesperia arc was a group of Crystal Giants against an Eldritch Abomination in orbit around Terca Lumeries
    • The whole theme park in the Castle of Dreams arc, especially the eccentrically brilliant Barry Acres, the Six Flags Guy Expy and the water show at the very end.
    • The entire moon is converted into a badass spaceship in the Spaceship arc, as is the room itself.
  • Trauma Conga Line: Cloud is slowly driven insane from the buildup of stressful events preceeding the Traveller arc in the forum game, then is openly despised by Zack (as neither of them know they are from alternate timelines). Zack then tries to kill him, and is killed (again), then is brought back as a sadistic monster, who hates Cloud just as much. He is then Mind Raped by Nagato, his hallucinations taunting him all the while. This, however, culminates in a CMOA for him, where he tells Zack in so many words to stuff it.

    open/close all folders 

    The Nasuverse Arc 

  • Physical Scars, Psychological Scars: Cloud first obtains the marks across his face from his fight with Vlad, which marked the beginning of the loss of his humanity and sanity.

    The Persona Arc 

  • As Long as There Is Evil: Erebus is the embodiment of the despair and hatred in the collective unconscious of humanity, meaning it can never be truly killed until humanity itself is enlightened (something one of the heroes eventually sets out to accomplish). However, on the flipside of this, we have L, who becomes the embodiment of hope and humanity's desire for justice.
  • Bittersweet Ending: On the one hand, Nyx has been defeated, Minato actually survived, Aven finally got his milkshake, and the cultists are dead. On the other hand, L is dead, both he and Light suffered a Fate Worse than Death (not that Light didn't have it coming, but ouch), Nyx is still around somewhere, and Cloud may or may not be the Anthropomorphic Personification of Chaos and might never see his family again, and continues to slowly go mad.
  • Screw Destiny: One of the central themes. A discussion frequently had by the main charaters was whether Minato truly had to die to become the Great Seal and preven The Fall. Minato overcomes his own death written in the notebook through sheer force of will and the Universe Arcana, and eventually survives Nyx as well.
  • Wild Card: HK-47, who only assisted the party to destroy the "inferior" HK-50 units.

    The Vesperia Arc 

  • Bittersweet Ending: Congrats! Terca Lumeries is saved! Except Cloud kills himself. (Technically twice since he sacrificed his Crystal body to destroy the Adephagos.)
  • Gray-and-Grey Morality: Alexei wants to prevent the Adephagos from killing everything, and Estelle genuinely wants to help everyone and makes every effort to.
  • Hope Spot: Cloud gets one briefly when having a nice conversation for once with an innkeeper. A few pages later, Estelle gets kidnapped by assassins due to his negligence.

    The Castle of Dreams Arc 
  • A Wizard Did It: Barry handwaves some of the more extraordinary happenings in the park by chalking it up to magic he got from his grandfather.
  • Book Ends: The Castle of Dreams arc starts with Barry Acres inviting them to the theme park and bringing them in on a bus, it ends with Barry Acres inviting them to come back one day and bringing them back to the room on the same bus.

    The Casltevania Arc. 
  • Heroes of Another Story: Harvey, Phoenix, and Maya go missing shortly after the beginning to engage in a sub-plot. Nobody really notes on the three missing except Yu, but nobody has the time to go look for them anyway since Dracula Reviving is a much more pressing issue.
  • Incendiary Exponent: Aven learns of the power of setting himself on fire and getting thrown at enemies during his time here.
  • Nice Job Breaking It, Hero: Mutsuki oh so (in)conveniently charging into Soma right when he was recovering from Dracula breaking free. It undid basically everything everyone was trying with him.
  • Rewarding Vandalism: The party discovered certain objects in Castlevania can be broken for weapons and that bricks can be broken for food, this naturally didn't avoid some questioning.
Aven: (whispering) I don't like you.
Alpha: (whispering) I don't like you either.
  • Webcomic Time: Subverted as Aven mentions that the days spent in Castlevania seem to be the same as the days spent real time in the arc.

    The Spaceship Arc 
  • Cut the Safety Rope: Aven, who was being dragged off a cliff, started dragging Alpha with him during the attempted rescue. So the latter was told to let go.
  • Drill Sergeant Nasty: One crops up while part of the group trains for Jakobs' militia, and reappears later with a painful gauntlet that the crew must run to prove themselves worthy so they can meet with Dahl. It turns out he was actually Torgue in disguise and was messing with everyone.
  • Eldritch Abomination: A universe devouting entity called The Thousand Maws. Interesting in that it is a universe itself, making it an Eldritch Location as well.
  • Escalating War: The (rather short-lived) prank war between Kirb, Daisy, Sagi and Marno. It began with a snow prank to wake up Sagi and ended with the Doctor threatening to bleach Sagi's hair with hydrogen peroxide in his sleep.
  • Fluffy the Terrible: Helen and Marno collectively come up with their own nickname for The Thousand Maws: "Bob The Destroyer."
  • Running Gag: Two - Marno's increasingly-humiliating demotions (though unless Mr. Torgue appears again, this is likely over) and the Jolly Green Giant appearing to fix impossibly confusing situations.
  • Spanner in the Works: The Doctor's attempt to outgambit Miss Maliwan is foiled by Sagi's negligence with his lightning. Things go From Bad to Worse.
  • Took a Level in Badass: Luigi takes one during his training with Zeff aboard the Baratie. By the end of it, the plumber is a formidable fighter far beyond his usual skills.
  • What the Hell, Hero?: The Doctor delivers one to Sagi, Alpha and Rock after Miss Maliwan is threatened, tortured and killed by each respectively. He doesn't speak much to them, but still manages to cripple them with guilt.

    The Deluge Arc 

  • Anyone Can Die: Should anyone go on to do something incredibly stupid or make a terribly wrong move, bodies can and have dropped.
  • Call-Back: Marno's demotions from the Spaceship arc are referenced when he loses the "waiting game."
  • Cuckoo Nest:It is still unknown whether or not the daytime city or the altered city is real or not, or if nothing is real to begin with, or even if the people they've met actually exist. It is later revealed that all three timelines are very real, as well as the Mind Screw earlier in.
  • Eldritch Location: The other city, which is a openly hostile place that was built by the men in suits and shifts and bends at will to them.
  • Monster Clown: A homicidal, seemingly immortal clown has become a threat to the group on several occasions, and in one case killed them all.
  • Not Using the "Z" Word: None of the universe's natives have referred to the people suffering zombie-like symptoms as zombies, though the Genre Savvy members of the team show no hesitation in doing so. And then it turns out they weren't actually zombies.
  • Room 101: What the half-stopped timestream is like, due to the unstable nature of reality and the amplifier, allowing things like dreams and fears to manifest physically.
  • Teeth-Clenched Teamwork: More so than the previous arc. The group is often left without clear directions forward, and friction between Aven, the Doctor and the Major for leadership caused sparks to fly on more than one occasion.
  • Unusually Uninteresting Sight: The gang passed through Las Vegas with only a few glances and even fewer questions. Then again, with all the strange events going on, they are probably some of the less odd things around. This was mostly because the GM couldn't think of an excuse to not have them all incarcerated repeatedly.
  • What Measure Is a Mook?: After the Area 51 group gets captured, some of guards mourns for their losses in the preceding shootout.
  • What Measure Is a Non-Human?: Some of the party begin to question whether or not Cloud is simply a tool a little while after he joins the party.

    The Fragments and Reflections Arc 

    The School Days of Hawthorne High Arc 
  • Alpha Bitch: Tessa, a very mean and petty girl with an omnipresent Girl Posse and a penchant for picking on Cloud.
  • Apathetic Teacher: Gym teacher Mr. Brandt, who uses his class time to take smoke breaks.
  • Asleep in Class: Cloud and Noel have both dozed off during lectures before.
  • Cloud Cuckoo Lander: Cloud. He's an awkward kid who seems oblivious to teasing and likes to talk to the fish in the office's aquarium during lunch.
  • Cool Teacher:
    • The Doctor, who is passionate about helping his students understand physics and always willing to rein in the destructive tendencies of his fellow teacher Travis Touchdown.
    • Touchdown, though intimidating and occasionally violent, qualifies as well. His spur-of-the-moment decision to change his class's subject to masked wrestling rather than computer science was surprisingly popular with most of his students. He also gained a great deal of respect from many of the students after reprimanding Tessa for mocking Cloud in homeroom.
    • Mr. Jones, who teaches Art. He's very easygoing and has a knack for keeping even the mischievous students interested.
  • Eating Lunch Alone: Happens to a few of the more introverted students occasionally. Most of the time, some friends end up sitting with them, but this has not been the case for Cloud yet.
  • Education Mama: Gohan's mother Chi-Chi puts a great deal of importance on her son's study habits.
  • I Just Want to Have Friends: Kevin's rationale for entrapping everyone in Hawthorne. He turns out to be an orphaned, friendless ten year-old boy from Not Vegas who uses the machine from the Deluge arc to wish himself into a happier life where he is the popular kid.
  • Jerk Jock: Max, an athletic student who is also fond of stealing lunches and drawing penises on desks.
  • Kill It with Fire: Upon contact with the sun, Mr. Hand burst into flame and perished.
  • Lovecraft Country: It becomes increasingly apparent that Hawthorne is more than just a sleepy suburb when ominous metaphysical happenings start occurring.
  • Mythology Gag:
    • Gohan draws both Perfect Cell and a Kamehameha Wave in art class, and references speaking with the Doctor on the scientific impossibility of ki. His family also has a cat named Korin.
    • The Doctor's car is blue, a clear reference to the TARDIS. He also keeps a screwdriver in his desk drawer.
    • Travis joins a forum RP with an OC named "Gaven Tudor," who is friends with Squall Leonhart, referencing the friendship between Aven Turor and Cloud Strife. This crosses over with Actor Allusion, since Travis' player is also the person who plays as Aven.
    • The motorcycle from No More Heroes makes an appearance as - what else - Travis' main mode of transportation.
    • Thaumaturge references Minecraft at least once - fitting, seeing as how her concept is based off the Thaumcraft mod.
    • In homeroom, Cloud draws symbols that appeared in Final Fantasy VII: Advent Children.
    • Peacock has a plushie named Avery.
    • Karkat gets a Gamzee-esque annoying stoner buddy in Charlie and has a nightmare about him becoming an evil juggalo.
    • Gordon makes a website about how to construct a tennis ball cannon for his Computer final in a reference to a very obscure bit of Half-Life mythology.
    • Ib dreams of being in an art gallery.
  • Phoneaholic Teenager: Tessa has a penchant for texting during class time.
  • Private Detective: Travis Touchdown decides to become one to pay the rent and ropes the Doctor into becoming one as well.
  • Refuge in Audacity: Computer teacher Travis Touchdown gets away with a ludicrous amount of un-teacherly behavior simply because his supposed actions seem too outrageous to be true.
  • Straight Man and Wise Guy: The Doctor serves as the foil to Travis Touchdown's frequent antics.
  • Wacky Homeroom: Every class is chock full of colorful personalities. Homeroom itself counts double so since everyone goes there.
  • We ARE Struggling Together: The Group is always in critical danger of tearing each other apart with in fighting, and this has resulted in some injuries and a death.

    The Meanwhiles and Neverweres Arc 
  • Aliens Speaking English: Courtesy of the TARDIS's translation matrix, any language barriers encountered are effortlessly passed.
  • Casual Time Travel: In the Whoniverse, time travel is a frequent and casual affair for many. Even beyond the Doctor and his TARDIS, there is parking space at the Aurora for time travellers, a hotline for those displaced in time and needing a lift back, and Time Police in the form of Captain Jack Harkness, who manages to be even more flippant with his abuse of time travel than the Doctor.
  • Compound-Interest Time Travel Gambit: The Doctor pays for the trip to Barcelona by putting ten pounds in the local bank and coming back for it after 22 thousand years. Miraculously, the bank still exists and has a ludicrously large sum of money from the interest.
  • In Spite of a Nail: Though the events of the 2005 revivial onwards never happened in this universe, plenty of small details are set back on the rails purely unintentionally.
  • Never the Selves Shall Meet: While the impact is never consistent, meeting oneself from a different place in time is a very bad thing. The Nightmare Kin exploit this by choosing to travel back to Barcelona while the group's past selves were present, preventing the present selves from pursuing until the past selves left to get caught up in the adventure in the first place. This gives the Nightmare Kin several days to almost complete their mission.
  • Unusually Uninteresting Sight: Wherever the gang goes, whether to ancient history or the distant past, they never have any lasting consequences for their strange appearances.

    The Keep The Flag Flying Arc 
  • Alternate History: Of a sort. Quite a few events happen differently than in Guilty Gear canon. One example being that Sol is still a member of the Sacred Order of Holy Knights all the way up to the tail end of the Crusades.
  • Bittersweet Ending: The bloody war with the Gears ends and Alpha, Karkat, Solaire and Jekyll/Hyde are returned to normal. However, Fen, still a Gear and facing some serious guilt for her actions, runs off deeper into the Guilty Gear world and is nowhere to be found. Aven, determined to find her, manages to strike a deal with one Rachel Alucard, who projects a personal portal to the Guilty Gear world into the room.
  • Feud Episode: Downplayed when Imuka and Junon decide to help Sol steal the Fireseal, when their fellow party members Apollo and Dot argue against it. The two groups argue, but then Dot and Apollo leave the other two to their devices.
  • Heartwarming Orphan:
    • Millia, at 14 years old, shares her stolen food with the equally broke Cloud and Shinji.
    • Baiken, who's also at about 14 years old, is a subversion. She's rough, vulgar, eager for a fight; and is in fact surprisingly competent in battle for her age, but still manages to get Biker to care about her.
  • Heroic BSoD: Upon seeing Testament's scythe, Junon was reminded of the Reaper of Prophecy incident and her mind shut down, making her vulnerable to Gear!Alpha's attack.
  • Order Versus Chaos: Ky Kiske representing Order, and Sol Badguy representing Chaos, despite the two being on the side of the humans. Naturally, the main party members are somewhat split on who to side with.
  • Talking in Your Dreams: Ragna The Bloodedge is visited by a very familiar "bunny-leech" vampire in his dreams.
  • Teeth-Clenched Teamwork: When Sol steals the Fireseal and beats up a bunch of knights in order to get to Justice and destroy her himself, Ky is forced to join Sol out of desperation to end the war, despite disagreeing with his methods.
  • Those Two Guys: The Twin knights, one specializing in melee swordfighting and the other in spells.
  • We Hardly Knew Ye: Sergeant Gwendolyn, a fairly skilled Knight who holds her own against Gear Alpha shortly after being introduced, but then kicks the bucket immediately after that.

    The Golden Bird Arc 
  • Bazaar of the Bizarre: After heading down the tunnel, the group arrives in a bazaar that sells weird things like baby's breath. There's a shop that sells pets, but at the cost of the customer's first born child.
  • Bittersweet Ending: In the end, the Fairies' world was destroyed. Fortunately, Travis made a wish to change the behavior of its people and that the remaining Queen is slowly rebuilding said world.
  • The Fair Folk: The focus of this arc. They're creepy folk who believe that humans are only property. Their marketplace is filled with things disturbing to the human eye. To buy a pet, Biker had to give up his yet-to-be-born first child. As a result of the things experienced during this trip, Travis believes that he is justified in distrusting them.
  • Only Sane Man: Travis is the only who argues against the morality of the fairies and tries to warn the others of the possible dangers. Unfortunately, they ignore him.

Top