Jim and Toby tour Heartstone Trollmarket, where Jim begins his training and the presence of the first human Trollhunter stirs up bitter resentment.
Tropes for this episode include:
- Ancient Artifact: The Soothscryer is a magical statue that judges a trollhunter's true spirit. Said trollhunter must place their hand in its mouth. Those who are worthy get their hand back.
- Bond One-Liner: Jim utters one after knocking Steve unconscious and knocking one of his teeth out, the last straw being when he called his mother a "nurse".Jim: She's a doctor, actually.
- Clingy MacGuffin: Jim tries disposing of the Amulet after Draal nearly kills him in a sparring match, but it refuses to be disposed of, always appearing by him or throwing itself at him.Blinky: Master Jim, despite whatever doubts you may have about the amulet's choice, it is now bonded to you. This is a mantle you cannot refuse.
- Curb-Stomp Battle: Draal makes short work of Jim. It's justified in that Jim hasn't even had a few minutes of training, and he's outmatched in terms of body weight, which Blinky points out.
- Don't Touch It, You Idiot!: Draal tries removing it off of Jim's body, only for it to blast him right off.
- Dramatic Irony: Mr. Strickler visits Jim's house for tea and to congratulate him on winning the part of Romeo. Jim, at this point, doesn't know that Strickler is working with Bular.
- Funny Background Event: When Blinky begins to lead Jim and Toby through Trollmarket they pass two trolls with a stack of TVs, all but one of which are playing static. One of the trolls bangs it repeatedly until the picture goes away, then grunts in satisfaction.
- Gratuitous Spanish: Jim's comment upon seeing the Hero's Forge is, "Magnifico!"
- Heroic Rematch: Jim challenges Draal to one at the end of the episode.
- Lethal Chef: Jim's mother is this; Mr. Strickler makes a face on trying her tea. When she insists on cooking dinner, he quickly adds ingredients behind her back to save their meal.
- The Need for Mead: Draal enjoys a pint of something as he goes on about how he beat Jim in a sparring match.
- The Poorly Chosen One: Unkar the Unfortunate.
- Rule of Three: Blinky explains that the Trollhunter lives and dies by three rules:
- Rule #1: Always be Afraid.
- Rule Number Two: Always finish the fight.
- Rule Number Three: When in doubt, always kick them in the gronk-nuks.
- Teeth Flying: Fed up with Steve, Jim stand up to him and knocks one of his front teeth out, creating a gap on his mouth that leaves a lisp in his speech for the rest of the first half of Season One.
- Why Don't You Just Shoot Him?:
- Draal has a prime opportunity to kill Jim during their sparring. He even monologues about it. Then he says Jim is Not Worth Killing and lets him leave.
- Bular asks why doesn't he just invade Jim's house, kill him, and take the amulet. Mr. Strickler points out that doing such a thing would lead to a Broken Masquerade and expose the troll world to all the humans.