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Recap / The Nostalgia Critic Video Game Review 2

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Video Game: The Blues Brothers: Jukebox Adventure (1994)


This review provides examples of:

  • All There in the Manual: Upon encountering a "possessed killer lawnmower", the Critic checks the manual for the game's storyline. Later on, while ranting about the snake, he reads the manual again after becoming curious about what the snake actually is.
  • Breaking the Fourth Wall: After the opening sequence, the Critic acknowledges the viewer for buying the DVD.
  • Fake Difficulty: One of the Critic's complaints is that you start off with plenty of records to throw at enemies and more than enough time to finish the stage, but the game keeps giving you less records to start each stage off with until you have none at all, and the default time limit is inconsistent between levels. He also complains about how slippery the controls are and how difficult it is to climb chains.
  • Here We Go Again!: At the end of the review, the Critic has his fill of the game and throws it out in the cold. It is soon discovered by Chester A. Bum, who plays it during the credits. Although he finds the slippery controls amusing, he is baffled by the use of cakes as Power-Up Food and how the Level Goal is the very thing your trying to escape from, and gets frustrated by the chains and the snake. Chet abandons the game as well, only for Dominic from Video Game Confessions to come across it as well...
  • Informed Attribute: The Critic checks the manual to see what it says about the snake, and is annoyed when it is described as "a friendly creature".
    Critic: Does that thing look remotely friendly to you? Does it act like it's friendly? If it's so friendly, how come he's always trying to knock me off and push me down every chance he gets?
  • It Makes Just As Much Sense In Context: The Critic reads the manual to check the storyline and see if it justifies the existence of possessed killer lawnmowers. He learns that the Blues Brothers got trapped inside a jukebox on their way to Chicago and must escape.
  • Mythology Gag: During the opening sequence, he eats a bowl of Cheerios 2, which comes from an earlier sketch Doug Walker made.
  • Never Bare Headed: The Critic apparently sleeps with his hat on.
  • No OSHA Compliance: The Critic makes a comment about this in the game's factory levels.
    Critic: Wouldn't they close down these factories due to safety hazards?
  • Public Domain Soundtrack: "Water Music Suite No. 2" (or "Carmen Suite No. 1", depending on where you're watching this) for the Critic's morning routine, "William Tell Overture" for his rage at the game after ten minutes of playing it.
  • Rage Breaking Point: Throughout, the Critic's patience is sorely tried by this game, but the final straw comes when the "friendly" snake accidentally knocks Elwood off the edge to his death, which triggers a Game Over screen.
    Critic: He pushed me! HE FUCKING PUSHED ME! FRIENDLY CREATURE, MY ASS! NOTHING IN THIS GAME IS FRIENDLY! THIS IS SHIT! IT'S ALL SHIT! ONE BIG, STINKING, FUCKING PILE OF FUCK-SHIT!
    (While ranting, the Game Over screen pops up, reading "The Blues Brothers Concert Over")
    Critic: Oh, concert over?! I'LL SAY IT IS!!!
    (He angrily yanks the game out of the system and throws it out the front door before shooting at it with his gun)
    Critic: I'm sorry, I couldn't review any more of that shit.
  • Shout-Out:
    • The Critic describes the "Rock-rock-rock-rock and roll!" battle cry as "Fozzie Bear if he was trying to go all metal".
    • He also compares the use of records as weapons to Revolution X.
  • Subverted Catchphrase: "I'm The Nostalgic Critic, and... God have mercy on his soul."
  • Yank the Dog's Chain: The Critic is relieved when the game appears to move away from factory levels, only for another factory level to come up soon afterwards.

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