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Recap / Bluey Show And Tell

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Bluey wants to know why Dad's always bossing her around.


Tropes:

  • Aesop Amnesia: Invoked. Bandit is a bit puzzled that the girls are questioning why they have to do what he says, calling back to the events of "Tina", which had the same moral. Bluey cheerfully states she learned nothing from that experience, to Bandit's disappointment.
  • Blah, Blah, Blah: Happens with both Chili and Bandit. When they're giving over-long instructions to Bingo and Bluey (respectively), each time we get a shot from the child's perspective, where she just hears the parent say "Blah blah blah..." with a few random real words interspersed. This illustrates the point that kids tune out when being given instructions that are too complicated for them to understand.
  • Brick Joke: Bandit's advise for Bingo about presenting for Show and Tell is to keep things simple, otherwise kids will stop paying attention. This comes back to bite him when he tries to explain to her and Bluey what he's doing when "bossing them around".
  • Call-Back: When Bluey asks Bandit why she and Bingo have to do what he says, Bandit brings up the events of "Tina", which was meant to teach the lesson that adults tell children what to do for their own good.
  • Directionless Driver: Invoked In-Universe with Bandit trying to teach Bluey and Bingo a lesson, by intentionally ignoring Sat-Nav to the point they end up at a cemetery.
  • "Eureka!" Moment: After voicing his annoyance with Bluey counting the time he is "bossy", Bandit get the idea on how to make Bluey stop thanks to the Sat-Nav:
    Bandit: Oh, man, I'm done with this game.
    (cut to the Sat-Nav; it displays an upcoming left turn)
    Sat-Nav: In 50 metres, turn left.
    (cut back to Bandit)
    Bandit: (Beat; he smirks) No!
  • Hard Truth Aesop: Teaching one's child a specific life lesson isn't always going to be a one and done deal. Sometimes, it will slip their minds, and you may have to keep teaching them.
  • Never Say "Die": Bingo calls a certain locale, which is clearly a cemetery, "Statue World".
  • Noodle Incident: Downplayed: Although, given the context of the topic, you can piece together where he was going, Bandit trying to explain to Bluey and Bingo about why he's "bossy" gets chewed up by them losing focus, resulting in:
    Bandit: Let me explain something to you. What you're calling bossing around, I call (cut to the kids' perspective) blah blah blah cleaning toilets, blah blah blah blah blah (cut back to reality) solitary confinement.
  • Symbolism: After intentionally ignoring his Sat-Nav, Bandit ends up at a cemetery instead of his intended destination—demonstrating that pointlessly ignoring instructions is a great way to wind up prematurely dead with your goals unfulfilled. The specific symbolism is lost on Bingo, who just refers to the place as "Statue World".

 
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Show and Tell - Bluey

Invoked in the Series 3 episode, "Show and Tell", when Chilli and Bandit talk to Bluey and Bingo, demonstrating that kids tune out after too much talking.

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