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Quotes / Unwinnable by Design

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"You're the one who's toast this time, Roger. Forgetting that little item of vital importance back on Genetix has come back to haunt you. We hate to say we told you so, but we did."

"Oops, I stepped on an ant. Better restart the game."
Peter Fox, playing Moral Guardian approved Video Game Nice City.

Humphrey Lyttelton: Barry, what's the first letter of the word "aardvark": is it A, B, C or D?
Barry Cryer: Can I go 50-50, Humph?
Humphrey: Very well. Computer, take away one wrong answer and one right answer. Barry, you have two wrong answers left. Which do you go for?
— "The Quiz of Quizzes", I'm Sorry I Haven't a Clue

"We are completely trapped! It was a good life. This is the end — press reset!"

Star: I've heard some interesting stuff about what people created in this place. Like levels that you aren't meant to win.
Marco: That kinda seems like the obvious thing to do with this 'create-a-level' modes in games today.
Hey Star, Whatcha Playin?note 

A STRANGE GAME.
THE ONLY WINNING MOVE IS NOT TO PLAY.
HOW ABOUT A NICE GAME OF CHESS?
Joshua, WarGames

Kayla: That's because arcades, like all other businesses, need to make money. The longer you play, the less amount of money you are giving them, thus, to gain said money, as you progress through the game, the difficulty increases until it reaches such a spike that even the most reactive and perfectly-timed maneuvers are going to eventually end in your loss, thus requiring you to provide the machine additional funds in order to resume your enjoyment of the game.

With this character's death, the thread of prophecy is severed. Restore a saved game to restore the weave of fate, or persist in the doomed world you have created.
The Elder Scrolls III: Morrowind, whenever the player kills a plot-critical NPC.

"P.S.: This Game only has one Player. Best of luck."
Mission Addendum for Week 3, Day 1, The World Ends with You Context 

At this point you're probably thinking "Wow, this seems impossible to solve!" And you would be right! It IS impossible. The first room is simple, just to build their egos up, but every clue in the central room is a Red Herring that leads to nothing, but looks as if it goes with everything. This room is certifiably unsolvable.

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