We got roguelike dungeon crawlers, we got roguelike space sims, we got whatever the fuck The Binding of Isaac is, we got roguelike Castlevania-style platformers, roguelike Mega Man-style platformers, roguelike straight platformer on the rocks... I hear there's even a roguelike investigative Lovecraftian horror adventure game by some jolly talented indie developer who certainly isn't rubbing himself through his trouser pocket as he types this.
No, I don't mean Darkest Dungeon, shut up!
No, I don't mean Darkest Dungeon, shut up!
— Ben "Yahtzee" Croshaw, reviewing Strafe, another roguelike
Achilles: Your enemy is not the wretched dead, and not your father, lad. It is the Underworld, itself. It has been fashioned to prevent escape. You must have seen, by now, how all the chambers seem to rearrange themselves.
Zagreus: The Underworld itself, my enemy... I'll do my best anticipating its surprises, sir.
Zagreus: The Underworld itself, my enemy... I'll do my best anticipating its surprises, sir.
— Hades