"Last version was better. More bugs. Bugs make game fun."
"The inventory loss on death is a bug! But let's just pretend it's extra difficulty for Halloween!"
—Notch, creator of Minecraft
(using Alucard's bat ability to skip past a frustrating area in Castlevania III: Dracula's Curse) "See I can cheat too, you rotten bastard."
—Castlevania Part 2, The Angry Video Game Nerd
BUGS: Probably infinite, although none are known. However, that Ice Monsters sometimes transfix you permanently is not a bug. It's a feature.
—BSD Games Manual, Rogue
Skyrim has that pleasant water cooler quality where every person you discuss it with has a different experience, but after a while, the conversation will turn into a glitch-swapping party. My best one was an old lady, hovering twenty feet in the air, before disappearing into the ground before my eyes. I never even knew her name, but I will always remember you, Hovering Ground Lady.
I think I made fish too hardcore.
—Toady One, creator of Dwarf Fortress
reasons skyrim is good game: I just shot a goat with an arrow and it flew 50 feet straight up into the air
—Tumblr user destructivemusic
These fucking games! There's always—there's always something! (hysterical laughter/crying) There's always something that happens! God, and you never know—you never know what it's going to be! You never know!
—Lewis "Xephos" Brindley, reacting to Garbage Truck Simulator
Trivial Updates:
October 31 [2013] - Fixed a bug that would briefly turn you into CDMoyer, output the word "balls" and then log you out.
October 31 [2013] - Fixed a bug that would briefly turn you into CDMoyer, output the word "balls" and then log you out.
—Kingdom of Loathing (as immortalized in player signatures on the game's forums)
Known issue, will not fix.
"We're only eliminating the crash-bugs, everything else is hilarious and we're keeping it"
—from the "key features" section of Goat Simulator's Steam store page
"It is with considerable regret that I announced the fixing of this bug"
—Alexis Kennedy, creator of Cultist Simulator
I can’t speak for other developers, but I assume many of our players will utilize any angle we give to them, intentionally or not. If you give them an inch, they’ll pound a chisel into that inch until they can split the entire system apart. That said, I do not have a negative opinion about players who use glitches. It’s in their nature and I’d say it’s in my nature as well ... In the case of Dead Money, specifically, I was always skeptical about glitch-proofing it. I only did system design on DM, but that was my opinion at the time. There are certainly many glitches in the engine and I was confident that players would find a way to get the gold barsnote out without resorting to console commands or “true” (bushidō-breaking) cheats.
It's almost like the game doesn't want you doing this. But if that were true, why does it fill me with such joy?
— Josh, Let's Game It Out, on what happens when you add several thousand rubber ducks in Planet Zoo