Follow TV Tropes

Following

Quotes / Chain of Deals

Go To

O'Brien: So once [Lorenzo] has his picture, he's going to send us a graviton stabilizer?
Nog: No, he's going to give us an induction modulator.
O'Brien: But we don't need an induction modulator.
Nog: But the USS Musashi does.
O'Brien: Ah, so the Musashi's going to send us the stabilizer?
Nog: No, they're going to give us a phaser emitter.
O'Brien: BUT WE DON'T NEED A PHASER EMITTER!
Nog: I know, but the USS Sentinel does, and they have an extra stabilizer.

Let's just take this one step as an example: you have to contact the Time Lord so he can tell you how to destroy the generators, but you don't know where he is. First you need to play the game with Chuckles who tells you to talk to a fortune teller. The fortune teller tells you to ask the wisps who are extradimensional beings who know where the Time Lord is, but you can't talk to the wisps because they only communicate with a woodland race of Ewoks known as the Emps. But the Ewoks won't talk to you unless you give them honey which is their favourite food, and the only way you can get honey is to go to the cave of giant bees past the nudist colony.
To get past the bees you need smoke bombs from a local hunter. You use the smoke bombs to get the honey, you give the honey to the Ewoks but they still won't help you contact the wisps unless you get permission from their leader; and their leader won't give you permission until you convince a nearby group of loggers to stop cutting down the silverleaf trees. So you stop the loggers, the Emps give you a whistle to talk to the wisps.
So you find the wisp, blow the whistle and talk to the wisp, but the wisp won't tell you where the Time Lord is for free; you have to trade him a notebook of a famous Brittanian sage named Malagnar. Malagnar won't give you the notebook unless you can tell him the answer to life, the universe and everything, which you can only find out from a guy named Kane in Skara Brae. But Skara Brae was wiped out by a lich and also turned into a land of the walking dead.
So to talk to anyone who's dead you need the séance spell. The island is also conveniently surrounded by giant white monoliths of rock and there's no place to land your carpet. So you have to go on foot and pay the undead ferryman. Only a ghost named Kane knows the answer to your question, but he won't help you unless you destroy the lich. The only way to destroy the lich is to imprison him in a magic cage and dump a special magic potion on it. But to get the cage you need to convince the ghostly blacksmith to finish making it. To do that you need to find his wife's ring. She only gives you the ring when you play her music box. When you give the smith the ring he agrees to make the cage but first he needs an iron rod. So you give him a rod, he gives you the cage but now you need to enchant it.
To enchant the cage you need to make a special alchemy potion. Put the lich in the magic cage, dump the potion on him, kill the lich. But then you need to find someone willing to sacrifice themselves to destroy the lich's Well of Souls, forcing you to speak to everyone on the island, and finally Kane tells you there are no answers to life and death. You tell Malagnar this who tells you you can have his notebook. Actually he says you can have the key to his warehouse which has the notebook in it, which of course is a labyrinth full of bullshit teleporters and secret doors.
You find the notebook give it to the wisp who tells you to reach the Time Lord you need to drop your orb of the moon on step to the north west butyoudonthaveanorbofthemoonsoyouhavetotalktolordbritishwhogivesyouaspare... (hyperventilates and passes out)

Top