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Quotes / Benevolent Architecture

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"The two opposing armies have both realized that chest-high walls are the key to victory: every single battleground is littered with chest-high walls, everyone's bombs seem specifically designed to reduce buildings to chest-high walls, the Locust have developed technology to make chest-high walls rise out of the ground, and if all else fails, Mother Nature herself will step in and make rocks fall from the ceiling, forming chest-high walls!"
Ben "Yahtzee" Croshaw, on Gears of War 2

"Patterns! Oh yes! These Dungeons do indeed have...patterns! You may think they are random. You may even think they are chaotic! But no...no, they are actually quite the opposite. There is reason and repetition. Some sort of...divine guide? A template of sorts followed every time the Dungeon rebuilds itself. For instance, we all know there are 3 floors to a Dungeon. But have YOU noticed how this healing hot spring appears on every floor? AND how it always appears on the path towards the next floor?!? Placed not only to assist and heal, but also guide? These Dungeons basically want you to find the treasure!"
Crazy Pete's journal, Moonlighter

Toya: I fail to see the purpose of this thing here.
Afia: Let's not question the Grand Design.
—The cast of Shadow Gambit: The Cursed Crew, discussing a conveniently-placed deathtrap they just used on enemies

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